From 4983cc6973ab364db2f12853a825e9b7296411be Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Fri, 8 Feb 2013 14:03:24 -0800 Subject: [PATCH] conditional include to fix glPointParameterfvARB crash --- interface/src/Util.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/interface/src/Util.cpp b/interface/src/Util.cpp index aa0d2501b0..9e8c5240f3 100644 --- a/interface/src/Util.cpp +++ b/interface/src/Util.cpp @@ -9,6 +9,7 @@ #include "InterfaceConfig.h" #include #include +#include #include "world.h" #include "Util.h" @@ -93,7 +94,11 @@ void render_vector(glm::vec3 * vec) // Draw marker dots for magnitude glEnd(); float particle_attenuation_quadratic[] = { 0.0f, 0.0f, 2.0f }; // larger Z = smaller particles + +#ifndef __APPLE__ glPointParameterfvARB( GL_POINT_DISTANCE_ATTENUATION_ARB, particle_attenuation_quadratic ); +#endif + glEnable(GL_POINT_SMOOTH); glPointSize(10.0); glBegin(GL_POINTS);