From 497fbade9bf2db4a730dfb1a4e5f5299a00810fa Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Mon, 8 Dec 2014 06:48:04 -0800 Subject: [PATCH] fix crash in entity related AC scripts --- libraries/entities/src/EntityTree.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/libraries/entities/src/EntityTree.cpp b/libraries/entities/src/EntityTree.cpp index d3d9e2da53..5f9aa4a159 100644 --- a/libraries/entities/src/EntityTree.cpp +++ b/libraries/entities/src/EntityTree.cpp @@ -19,9 +19,13 @@ #include "MovingEntitiesOperator.h" #include "UpdateEntityOperator.h" -EntityTree::EntityTree(bool shouldReaverage) : Octree(shouldReaverage), _simulation(NULL) { +EntityTree::EntityTree(bool shouldReaverage) : + Octree(shouldReaverage), + _fbxService(NULL), + _lightsArePickable(true), + _simulation(NULL) +{ _rootElement = createNewElement(); - _lightsArePickable = true; // assume they are by default } EntityTree::~EntityTree() {