Merge pull request #13429 from danteruiz/fix-entity-lag-2

Fix entities rendering a frame ahead or behind when parented to my avatar.
This commit is contained in:
John Conklin II 2018-06-26 13:57:19 -07:00 committed by GitHub
commit 4948ad425e
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 88 additions and 40 deletions

View file

@ -363,6 +363,14 @@ bool EntityRenderer::needsRenderUpdateFromEntity(const EntityItemPointer& entity
return false;
}
void EntityRenderer::updateModelTransform() {
bool success = false;
auto newModelTransform = _entity->getTransformToCenter(success);
if (success) {
_modelTransform = newModelTransform;
}
}
void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) {
DETAILED_PROFILE_RANGE(simulation_physics, __FUNCTION__);
withWriteLock([&] {

View file

@ -97,6 +97,7 @@ protected:
virtual void doRender(RenderArgs* args) = 0;
bool isFading() const { return _isFading; }
void updateModelTransform();
virtual bool isTransparent() const { return _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) < 1.0f : false; }
inline bool isValidRenderItem() const { return _renderItemID != Item::INVALID_ITEM_ID; }
@ -140,6 +141,7 @@ protected:
bool _needsRenderUpdate { false };
// Only touched on the rendering thread
bool _renderUpdateQueued{ false };
Transform _renderTransform;
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;

View file

@ -35,7 +35,6 @@ private:
glm::vec2 _materialMappingPos;
glm::vec2 _materialMappingScale;
float _materialMappingRot;
Transform _renderTransform;
std::shared_ptr<NetworkMaterial> _drawMaterial;
};

View file

@ -122,6 +122,14 @@ void ParticleEffectEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePoi
});
}
}
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
withWriteLock([&] {
updateModelTransform();
_renderTransform = getModelTransform();
});
});
}
void ParticleEffectEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
@ -319,7 +327,10 @@ void ParticleEffectEntityRenderer::doRender(RenderArgs* args) {
// In trail mode, the particles are created in world space.
// so we only set a transform if they're not in trail mode
if (!_particleProperties.emission.shouldTrail) {
transform = getModelTransform();
withReadLock([&] {
transform = _renderTransform;
});
transform.setScale(vec3(1));
}
batch.setModelTransform(transform);

View file

@ -97,16 +97,25 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
addMaterial(graphics::MaterialLayer(_material, 0), "0");
_shape = entity->getShape();
_position = entity->getWorldPosition();
_dimensions = entity->getScaledDimensions();
_orientation = entity->getWorldOrientation();
_renderTransform = getModelTransform();
});
if (_shape == entity::Sphere) {
_renderTransform.postScale(SPHERE_ENTITY_SCALE);
}
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
withWriteLock([&] {
auto entity = getEntity();
_position = entity->getWorldPosition();
_dimensions = entity->getScaledDimensions();
_orientation = entity->getWorldOrientation();
bool success = false;
auto newModelTransform = entity->getTransformToCenter(success);
_renderTransform = success ? newModelTransform : getModelTransform();
_renderTransform.postScale(_dimensions);
if (_shape == entity::Sphere) {
_renderTransform.postScale(SPHERE_ENTITY_SCALE);
}
_renderTransform.postScale(_dimensions);
});;
});
}

View file

@ -40,7 +40,6 @@ private:
Procedural _procedural;
QString _lastUserData;
Transform _renderTransform;
entity::Shape _shape { entity::Sphere };
std::shared_ptr<graphics::Material> _material;
glm::vec3 _position;

View file

@ -20,6 +20,7 @@
#include "GLMHelpers.h"
using namespace render;
using namespace render::entities;
static const int FIXED_FONT_POINT_SIZE = 40;
@ -64,10 +65,20 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
return false;
}
void TextEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
withWriteLock([&] {
_dimensions = entity->getScaledDimensions();
updateModelTransform();
_renderTransform = getModelTransform();
});
});
}
void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
_textColor = toGlm(entity->getTextColorX());
_backgroundColor = toGlm(entity->getBackgroundColorX());
_dimensions = entity->getScaledDimensions();
_faceCamera = entity->getFaceCamera();
_lineHeight = entity->getLineHeight();
_text = entity->getText();
@ -77,12 +88,17 @@ void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointe
void TextEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableTextEntityItem::render");
Transform modelTransform;
glm::vec3 dimensions;
withReadLock([&] {
modelTransform = _renderTransform;
dimensions = _dimensions;
});
static const float SLIGHTLY_BEHIND = -0.005f;
float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
bool transparent = fadeRatio < 1.0f;
glm::vec4 textColor = glm::vec4(_textColor, fadeRatio);
glm::vec4 backgroundColor = glm::vec4(_backgroundColor, fadeRatio);
const glm::vec3& dimensions = _dimensions;
// Render background
glm::vec3 minCorner = glm::vec3(0.0f, -dimensions.y, SLIGHTLY_BEHIND);
@ -93,7 +109,6 @@ void TextEntityRenderer::doRender(RenderArgs* args) {
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
const auto& modelTransform = getModelTransform();
auto transformToTopLeft = modelTransform;
if (_faceCamera) {
//rotate about vertical to face the camera

View file

@ -27,6 +27,7 @@ public:
~TextEntityRenderer();
private:
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
virtual void doRender(RenderArgs* args) override;
int _geometryID{ 0 };

View file

@ -192,19 +192,25 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
_webSurface->getRootItem()->setProperty(URL_PROPERTY, _lastSourceUrl);
}
if (_contextPosition != entity->getWorldPosition()) {
// update globalPosition
_contextPosition = entity->getWorldPosition();
_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(_contextPosition));
}
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
withWriteLock([&] {
if (_contextPosition != entity->getWorldPosition()) {
// update globalPosition
_contextPosition = entity->getWorldPosition();
_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(_contextPosition));
}
_lastDPI = entity->getDPI();
_lastLocked = entity->getLocked();
_lastDPI = entity->getDPI();
_lastLocked = entity->getLocked();
glm::vec2 windowSize = getWindowSize(entity);
_webSurface->resize(QSize(windowSize.x, windowSize.y));
_renderTransform = getModelTransform();
_renderTransform.postScale(entity->getScaledDimensions());
glm::vec2 windowSize = getWindowSize(entity);
_webSurface->resize(QSize(windowSize.x, windowSize.y));
updateModelTransform();
_renderTransform = getModelTransform();
_renderTransform.postScale(entity->getScaledDimensions());
});
});
});
}

View file

@ -68,7 +68,6 @@ private:
bool _lastLocked;
QTimer _timer;
uint64_t _lastRenderTime { 0 };
Transform _renderTransform;
};
} } // namespace

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@ -123,7 +123,6 @@ private:
bool _pendingSkyboxTexture{ false };
QString _proceduralUserData;
Transform _renderTransform;
};
} } // namespace