Merge pull request #13429 from danteruiz/fix-entity-lag-2

Fix entities rendering a frame ahead or behind when parented to my avatar.
This commit is contained in:
John Conklin II 2018-06-26 13:57:19 -07:00 committed by GitHub
commit 4948ad425e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 88 additions and 40 deletions

View file

@ -363,6 +363,14 @@ bool EntityRenderer::needsRenderUpdateFromEntity(const EntityItemPointer& entity
return false; return false;
} }
void EntityRenderer::updateModelTransform() {
bool success = false;
auto newModelTransform = _entity->getTransformToCenter(success);
if (success) {
_modelTransform = newModelTransform;
}
}
void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) { void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) {
DETAILED_PROFILE_RANGE(simulation_physics, __FUNCTION__); DETAILED_PROFILE_RANGE(simulation_physics, __FUNCTION__);
withWriteLock([&] { withWriteLock([&] {

View file

@ -97,6 +97,7 @@ protected:
virtual void doRender(RenderArgs* args) = 0; virtual void doRender(RenderArgs* args) = 0;
bool isFading() const { return _isFading; } bool isFading() const { return _isFading; }
void updateModelTransform();
virtual bool isTransparent() const { return _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) < 1.0f : false; } virtual bool isTransparent() const { return _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) < 1.0f : false; }
inline bool isValidRenderItem() const { return _renderItemID != Item::INVALID_ITEM_ID; } inline bool isValidRenderItem() const { return _renderItemID != Item::INVALID_ITEM_ID; }
@ -140,6 +141,7 @@ protected:
bool _needsRenderUpdate { false }; bool _needsRenderUpdate { false };
// Only touched on the rendering thread // Only touched on the rendering thread
bool _renderUpdateQueued{ false }; bool _renderUpdateQueued{ false };
Transform _renderTransform;
std::unordered_map<std::string, graphics::MultiMaterial> _materials; std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock; std::mutex _materialsLock;

View file

@ -35,7 +35,6 @@ private:
glm::vec2 _materialMappingPos; glm::vec2 _materialMappingPos;
glm::vec2 _materialMappingScale; glm::vec2 _materialMappingScale;
float _materialMappingRot; float _materialMappingRot;
Transform _renderTransform;
std::shared_ptr<NetworkMaterial> _drawMaterial; std::shared_ptr<NetworkMaterial> _drawMaterial;
}; };

View file

@ -122,6 +122,14 @@ void ParticleEffectEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePoi
}); });
} }
} }
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
withWriteLock([&] {
updateModelTransform();
_renderTransform = getModelTransform();
});
});
} }
void ParticleEffectEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { void ParticleEffectEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
@ -319,7 +327,10 @@ void ParticleEffectEntityRenderer::doRender(RenderArgs* args) {
// In trail mode, the particles are created in world space. // In trail mode, the particles are created in world space.
// so we only set a transform if they're not in trail mode // so we only set a transform if they're not in trail mode
if (!_particleProperties.emission.shouldTrail) { if (!_particleProperties.emission.shouldTrail) {
transform = getModelTransform();
withReadLock([&] {
transform = _renderTransform;
});
transform.setScale(vec3(1)); transform.setScale(vec3(1));
} }
batch.setModelTransform(transform); batch.setModelTransform(transform);

View file

@ -97,16 +97,25 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
addMaterial(graphics::MaterialLayer(_material, 0), "0"); addMaterial(graphics::MaterialLayer(_material, 0), "0");
_shape = entity->getShape(); _shape = entity->getShape();
});
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
withWriteLock([&] {
auto entity = getEntity();
_position = entity->getWorldPosition(); _position = entity->getWorldPosition();
_dimensions = entity->getScaledDimensions(); _dimensions = entity->getScaledDimensions();
_orientation = entity->getWorldOrientation(); _orientation = entity->getWorldOrientation();
_renderTransform = getModelTransform(); bool success = false;
auto newModelTransform = entity->getTransformToCenter(success);
_renderTransform = success ? newModelTransform : getModelTransform();
if (_shape == entity::Sphere) { if (_shape == entity::Sphere) {
_renderTransform.postScale(SPHERE_ENTITY_SCALE); _renderTransform.postScale(SPHERE_ENTITY_SCALE);
} }
_renderTransform.postScale(_dimensions); _renderTransform.postScale(_dimensions);
});;
}); });
} }

View file

@ -40,7 +40,6 @@ private:
Procedural _procedural; Procedural _procedural;
QString _lastUserData; QString _lastUserData;
Transform _renderTransform;
entity::Shape _shape { entity::Sphere }; entity::Shape _shape { entity::Sphere };
std::shared_ptr<graphics::Material> _material; std::shared_ptr<graphics::Material> _material;
glm::vec3 _position; glm::vec3 _position;

View file

@ -20,6 +20,7 @@
#include "GLMHelpers.h" #include "GLMHelpers.h"
using namespace render;
using namespace render::entities; using namespace render::entities;
static const int FIXED_FONT_POINT_SIZE = 40; static const int FIXED_FONT_POINT_SIZE = 40;
@ -64,10 +65,20 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
return false; return false;
} }
void TextEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
withWriteLock([&] {
_dimensions = entity->getScaledDimensions();
updateModelTransform();
_renderTransform = getModelTransform();
});
});
}
void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
_textColor = toGlm(entity->getTextColorX()); _textColor = toGlm(entity->getTextColorX());
_backgroundColor = toGlm(entity->getBackgroundColorX()); _backgroundColor = toGlm(entity->getBackgroundColorX());
_dimensions = entity->getScaledDimensions();
_faceCamera = entity->getFaceCamera(); _faceCamera = entity->getFaceCamera();
_lineHeight = entity->getLineHeight(); _lineHeight = entity->getLineHeight();
_text = entity->getText(); _text = entity->getText();
@ -77,12 +88,17 @@ void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointe
void TextEntityRenderer::doRender(RenderArgs* args) { void TextEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableTextEntityItem::render"); PerformanceTimer perfTimer("RenderableTextEntityItem::render");
Transform modelTransform;
glm::vec3 dimensions;
withReadLock([&] {
modelTransform = _renderTransform;
dimensions = _dimensions;
});
static const float SLIGHTLY_BEHIND = -0.005f; static const float SLIGHTLY_BEHIND = -0.005f;
float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f; float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
bool transparent = fadeRatio < 1.0f; bool transparent = fadeRatio < 1.0f;
glm::vec4 textColor = glm::vec4(_textColor, fadeRatio); glm::vec4 textColor = glm::vec4(_textColor, fadeRatio);
glm::vec4 backgroundColor = glm::vec4(_backgroundColor, fadeRatio); glm::vec4 backgroundColor = glm::vec4(_backgroundColor, fadeRatio);
const glm::vec3& dimensions = _dimensions;
// Render background // Render background
glm::vec3 minCorner = glm::vec3(0.0f, -dimensions.y, SLIGHTLY_BEHIND); glm::vec3 minCorner = glm::vec3(0.0f, -dimensions.y, SLIGHTLY_BEHIND);
@ -93,7 +109,6 @@ void TextEntityRenderer::doRender(RenderArgs* args) {
Q_ASSERT(args->_batch); Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch; gpu::Batch& batch = *args->_batch;
const auto& modelTransform = getModelTransform();
auto transformToTopLeft = modelTransform; auto transformToTopLeft = modelTransform;
if (_faceCamera) { if (_faceCamera) {
//rotate about vertical to face the camera //rotate about vertical to face the camera

View file

@ -27,6 +27,7 @@ public:
~TextEntityRenderer(); ~TextEntityRenderer();
private: private:
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override; virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override; virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
virtual void doRender(RenderArgs* args) override; virtual void doRender(RenderArgs* args) override;
int _geometryID{ 0 }; int _geometryID{ 0 };

View file

@ -192,6 +192,9 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
_webSurface->getRootItem()->setProperty(URL_PROPERTY, _lastSourceUrl); _webSurface->getRootItem()->setProperty(URL_PROPERTY, _lastSourceUrl);
} }
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
withWriteLock([&] {
if (_contextPosition != entity->getWorldPosition()) { if (_contextPosition != entity->getWorldPosition()) {
// update globalPosition // update globalPosition
_contextPosition = entity->getWorldPosition(); _contextPosition = entity->getWorldPosition();
@ -203,9 +206,12 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
glm::vec2 windowSize = getWindowSize(entity); glm::vec2 windowSize = getWindowSize(entity);
_webSurface->resize(QSize(windowSize.x, windowSize.y)); _webSurface->resize(QSize(windowSize.x, windowSize.y));
updateModelTransform();
_renderTransform = getModelTransform(); _renderTransform = getModelTransform();
_renderTransform.postScale(entity->getScaledDimensions()); _renderTransform.postScale(entity->getScaledDimensions());
}); });
});
});
} }
void WebEntityRenderer::doRender(RenderArgs* args) { void WebEntityRenderer::doRender(RenderArgs* args) {

View file

@ -68,7 +68,6 @@ private:
bool _lastLocked; bool _lastLocked;
QTimer _timer; QTimer _timer;
uint64_t _lastRenderTime { 0 }; uint64_t _lastRenderTime { 0 };
Transform _renderTransform;
}; };
} } // namespace } } // namespace

View file

@ -123,7 +123,6 @@ private:
bool _pendingSkyboxTexture{ false }; bool _pendingSkyboxTexture{ false };
QString _proceduralUserData; QString _proceduralUserData;
Transform _renderTransform;
}; };
} } // namespace } } // namespace