Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-audio-shutdown-order

This commit is contained in:
Zach Pomerantz 2016-10-25 17:49:30 -07:00
commit 4913654f44
29 changed files with 265 additions and 59 deletions

View file

@ -215,6 +215,9 @@ Item {
StatText {
text: " Commited Memory: " + root.gpuTextureMemory + " MB";
}
StatText {
text: " Framebuffer Memory: " + root.gpuTextureFramebufferMemory + " MB";
}
StatText {
text: " Sparse Memory: " + root.gpuTextureSparseMemory + " MB";
visible: 0 != root.gpuSparseTextureEnabled;
@ -225,6 +228,9 @@ Item {
StatText {
text: " Count: " + root.gpuTextures;
}
StatText {
text: "GL Swapchain Memory: " + root.glContextSwapchainMemory + " MB";
}
StatText {
text: "QML Texture Memory: " + root.qmlTextureMemory + " MB";
}

View file

@ -858,7 +858,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
{ "gl_version_int", glVersionToInteger(glContextData.value("version").toString()) },
{ "gl_version", glContextData["version"] },
{ "gl_vender", glContextData["vendor"] },
{ "gl_sl_version", glContextData["slVersion"] },
{ "gl_sl_version", glContextData["sl_version"] },
{ "gl_renderer", glContextData["renderer"] },
{ "ideal_thread_count", QThread::idealThreadCount() }
};
@ -1173,10 +1173,19 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
properties["process_memory_used"] = static_cast<qint64>(memInfo.processUsedMemoryBytes);
}
// content location and build info - useful for filtering stats
auto addressManager = DependencyManager::get<AddressManager>();
auto currentDomain = addressManager->currentShareableAddress(true).toString(); // domain only
auto currentPath = addressManager->currentPath(true); // with orientation
properties["current_domain"] = currentDomain;
properties["current_path"] = currentPath;
properties["build_version"] = BuildInfo::VERSION;
auto displayPlugin = qApp->getActiveDisplayPlugin();
properties["fps"] = _frameCounter.rate();
properties["target_frame_rate"] = getTargetFrameRate();
properties["render_rate"] = displayPlugin->renderRate();
properties["present_rate"] = displayPlugin->presentRate();
properties["new_frame_present_rate"] = displayPlugin->newFramePresentRate();
properties["dropped_frame_rate"] = displayPlugin->droppedFrameRate();
@ -1222,6 +1231,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
properties["active_display_plugin"] = getActiveDisplayPlugin()->getName();
properties["using_hmd"] = isHMDMode();
auto glInfo = getGLContextData();
properties["gl_info"] = glInfo;
properties["gpu_free_memory"] = (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemory());
auto hmdHeadPose = getHMDSensorPose();
properties["hmd_head_pose_changed"] = isHMDMode() && (hmdHeadPose != lastHMDHeadPose);
lastHMDHeadPose = hmdHeadPose;
@ -1478,6 +1491,7 @@ void Application::updateHeartbeat() const {
void Application::aboutToQuit() {
emit beforeAboutToQuit();
DependencyManager::get<AudioClient>()->beforeAboutToQuit();
foreach(auto inputPlugin, PluginManager::getInstance()->getInputPlugins()) {
if (inputPlugin->isActive()) {
@ -1576,9 +1590,17 @@ void Application::cleanupBeforeQuit() {
// destroy Audio so it and its threads have a chance to go down safely
DependencyManager::destroy<AudioClient>();
DependencyManager::destroy<AudioInjectorManager>();
// shutdown render engine
_main3DScene = nullptr;
_renderEngine = nullptr;
qCDebug(interfaceapp) << "Application::cleanupBeforeQuit() complete";
}
Application::~Application() {
DependencyManager::destroy<Preferences>();
_entityClipboard->eraseAllOctreeElements();
_entityClipboard.reset();

View file

@ -36,6 +36,7 @@
#include "Application.h"
#include "Avatar.h"
#include "AvatarManager.h"
#include "InterfaceLogging.h"
#include "Menu.h"
#include "MyAvatar.h"
#include "SceneScriptingInterface.h"
@ -208,11 +209,15 @@ AvatarSharedPointer AvatarManager::addAvatar(const QUuid& sessionUUID, const QWe
auto rawRenderableAvatar = std::static_pointer_cast<Avatar>(newAvatar);
render::ScenePointer scene = qApp->getMain3DScene();
render::PendingChanges pendingChanges;
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
rawRenderableAvatar->addToScene(rawRenderableAvatar, scene, pendingChanges);
if (scene) {
render::PendingChanges pendingChanges;
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
rawRenderableAvatar->addToScene(rawRenderableAvatar, scene, pendingChanges);
}
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(interfaceapp) << "AvatarManager::addAvatar() : Unexpected null scene, possibly during application shutdown";
}
scene->enqueuePendingChanges(pendingChanges);
return newAvatar;
}

View file

@ -25,6 +25,8 @@
#include <PerfStat.h>
#include <plugins/DisplayPlugin.h>
#include <gl/Context.h>
#include "BandwidthRecorder.h"
#include "Menu.h"
#include "Util.h"
@ -289,9 +291,13 @@ void Stats::updateStats(bool force) {
STAT_UPDATE(gpuBuffers, (int)gpu::Context::getBufferGPUCount());
STAT_UPDATE(gpuTextures, (int)gpu::Context::getTextureGPUCount());
STAT_UPDATE(gpuTexturesSparse, (int)gpu::Context::getTextureGPUSparseCount());
STAT_UPDATE(glContextSwapchainMemory, (int)BYTES_TO_MB(gl::Context::getSwapchainMemoryUsage()));
STAT_UPDATE(qmlTextureMemory, (int)BYTES_TO_MB(OffscreenQmlSurface::getUsedTextureMemory()));
STAT_UPDATE(gpuTextureMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUMemoryUsage()));
STAT_UPDATE(gpuTextureVirtualMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUVirtualMemoryUsage()));
STAT_UPDATE(gpuTextureFramebufferMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUFramebufferMemoryUsage()));
STAT_UPDATE(gpuTextureSparseMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUSparseMemoryUsage()));
STAT_UPDATE(gpuSparseTextureEnabled, gpu::Texture::getEnableSparseTextures() ? 1 : 0);
STAT_UPDATE(gpuFreeMemory, (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemory()));

View file

@ -90,9 +90,11 @@ class Stats : public QQuickItem {
STATS_PROPERTY(int, gpuBuffers, 0)
STATS_PROPERTY(int, gpuTextures, 0)
STATS_PROPERTY(int, gpuTexturesSparse, 0)
STATS_PROPERTY(int, glContextSwapchainMemory, 0)
STATS_PROPERTY(int, qmlTextureMemory, 0)
STATS_PROPERTY(int, gpuTextureMemory, 0)
STATS_PROPERTY(int, gpuTextureVirtualMemory, 0)
STATS_PROPERTY(int, gpuTextureFramebufferMemory, 0)
STATS_PROPERTY(int, gpuTextureSparseMemory, 0)
STATS_PROPERTY(int, gpuSparseTextureEnabled, 0)
STATS_PROPERTY(int, gpuFreeMemory, 0)
@ -181,12 +183,14 @@ signals:
void localInternalChanged();
void localLeavesChanged();
void timingStatsChanged();
void glContextSwapchainMemoryChanged();
void qmlTextureMemoryChanged();
void gpuBuffersChanged();
void gpuTexturesChanged();
void gpuTexturesSparseChanged();
void gpuTextureMemoryChanged();
void gpuTextureVirtualMemoryChanged();
void gpuTextureFramebufferMemoryChanged();
void gpuTextureSparseMemoryChanged();
void gpuSparseTextureEnabledChanged();
void gpuFreeMemoryChanged();

View file

@ -82,10 +82,10 @@ public:
CheckDevicesThread(AudioClient* audioClient)
: _audioClient(audioClient) {
}
connect(qApp, &QCoreApplication::aboutToQuit, [this] {
_quit = true;
});
void beforeAboutToQuit() {
_quit = true;
}
void run() override {
@ -159,10 +159,10 @@ AudioClient::AudioClient() :
_outputDevices = getDeviceNames(QAudio::AudioOutput);
// start a thread to detect any device changes
QThread* checkDevicesThread = new CheckDevicesThread(this);
checkDevicesThread->setObjectName("CheckDevices Thread");
checkDevicesThread->setPriority(QThread::LowPriority);
checkDevicesThread->start();
_checkDevicesThread = new CheckDevicesThread(this);
_checkDevicesThread->setObjectName("CheckDevices Thread");
_checkDevicesThread->setPriority(QThread::LowPriority);
_checkDevicesThread->start();
configureReverb();
@ -177,6 +177,7 @@ AudioClient::AudioClient() :
}
AudioClient::~AudioClient() {
delete _checkDevicesThread;
stop();
if (_codec && _encoder) {
_codec->releaseEncoder(_encoder);
@ -184,6 +185,11 @@ AudioClient::~AudioClient() {
}
}
void AudioClient::beforeAboutToQuit() {
static_cast<CheckDevicesThread*>(_checkDevicesThread)->beforeAboutToQuit();
}
void AudioClient::handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec) {
qCDebug(audioclient) << __FUNCTION__ << "sendingNode:" << *node << "currentCodec:" << currentCodec << "recievedCodec:" << recievedCodec;
selectAudioFormat(recievedCodec);

View file

@ -155,6 +155,8 @@ public slots:
void audioMixerKilled();
void toggleMute();
void beforeAboutToQuit();
virtual void setIsStereoInput(bool stereo) override;
void toggleAudioNoiseReduction() { _isNoiseGateEnabled = !_isNoiseGateEnabled; }
@ -332,6 +334,8 @@ private:
CodecPluginPointer _codec;
QString _selectedCodecName;
Encoder* _encoder { nullptr }; // for outbound mic stream
QThread* _checkDevicesThread { nullptr };
};

View file

@ -128,11 +128,15 @@ void EntityTreeRenderer::clear() {
// remove all entities from the scene
auto scene = _viewState->getMain3DScene();
render::PendingChanges pendingChanges;
foreach(auto entity, _entitiesInScene) {
entity->removeFromScene(entity, scene, pendingChanges);
if (scene) {
render::PendingChanges pendingChanges;
foreach(auto entity, _entitiesInScene) {
entity->removeFromScene(entity, scene, pendingChanges);
}
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(entitiesrenderer) << "EntitityTreeRenderer::clear(), Unexpected null scene, possibly during application shutdown";
}
scene->enqueuePendingChanges(pendingChanges);
_entitiesInScene.clear();
// reset the zone to the default (while we load the next scene)
@ -901,8 +905,12 @@ void EntityTreeRenderer::deletingEntity(const EntityItemID& entityID) {
auto entity = _entitiesInScene.take(entityID);
render::PendingChanges pendingChanges;
auto scene = _viewState->getMain3DScene();
entity->removeFromScene(entity, scene, pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
if (scene) {
entity->removeFromScene(entity, scene, pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(entitiesrenderer) << "EntityTreeRenderer::deletingEntity(), Unexpected null scene, possibly during application shutdown";
}
}
}
@ -919,10 +927,14 @@ void EntityTreeRenderer::addEntityToScene(EntityItemPointer entity) {
// here's where we add the entity payload to the scene
render::PendingChanges pendingChanges;
auto scene = _viewState->getMain3DScene();
if (entity->addToScene(entity, scene, pendingChanges)) {
_entitiesInScene.insert(entity->getEntityItemID(), entity);
if (scene) {
if (entity->addToScene(entity, scene, pendingChanges)) {
_entitiesInScene.insert(entity->getEntityItemID(), entity);
}
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(entitiesrenderer) << "EntityTreeRenderer::addEntityToScene(), Unexpected null scene, possibly during application shutdown";
}
scene->enqueuePendingChanges(pendingChanges);
}

View file

@ -15,6 +15,7 @@
#include <render/Scene.h>
#include <EntityItem.h>
#include "AbstractViewStateInterface.h"
#include "EntitiesRendererLogging.h"
// These or the icon "name" used by the render item status value, they correspond to the atlas texture used by the DrawItemStatus
@ -79,10 +80,14 @@ public:
render::PendingChanges pendingChanges;
render::ScenePointer scene = AbstractViewStateInterface::instance()->getMain3DScene();
pendingChanges.updateItem<RenderableEntityItemProxy>(_myItem, [](RenderableEntityItemProxy& data) {
});
if (scene) {
pendingChanges.updateItem<RenderableEntityItemProxy>(_myItem, [](RenderableEntityItemProxy& data) {
});
scene->enqueuePendingChanges(pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(entitiesrenderer) << "SimpleRenderableEntityItem::notifyChanged(), Unexpected null scene, possibly during application shutdown";
}
}
private:

View file

@ -248,9 +248,12 @@ void RenderableZoneEntityItem::notifyBoundChanged() {
}
render::PendingChanges pendingChanges;
render::ScenePointer scene = AbstractViewStateInterface::instance()->getMain3DScene();
if (scene) {
pendingChanges.updateItem<RenderableZoneEntityItemMeta>(_myMetaItem, [](RenderableZoneEntityItemMeta& data) {
});
pendingChanges.updateItem<RenderableZoneEntityItemMeta>(_myMetaItem, [](RenderableZoneEntityItemMeta& data) {
});
scene->enqueuePendingChanges(pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(entitiesrenderer) << "RenderableZoneEntityItem::notifyBoundChanged(), Unexpected null scene, possibly during application shutdown";
}
}

View file

@ -40,6 +40,27 @@ static bool enableDebugLogger = QProcessEnvironment::systemEnvironment().contain
using namespace gl;
std::atomic<size_t> Context::_totalSwapchainMemoryUsage { 0 };
size_t Context::getSwapchainMemoryUsage() { return _totalSwapchainMemoryUsage.load(); }
size_t Context::evalSurfaceMemoryUsage(uint32_t width, uint32_t height, uint32_t pixelSize) {
return width * height * pixelSize;
}
void Context::updateSwapchainMemoryUsage(size_t prevSize, size_t newSize) {
if (prevSize == newSize) {
return;
}
if (newSize > prevSize) {
_totalSwapchainMemoryUsage.fetch_add(newSize - prevSize);
} else {
_totalSwapchainMemoryUsage.fetch_sub(prevSize - newSize);
}
}
Context* Context::PRIMARY = nullptr;
Context::Context() {}
@ -78,18 +99,35 @@ void Context::release() {
if (PRIMARY == this) {
PRIMARY = nullptr;
}
}
updateSwapchainMemoryCounter();
}
Context::~Context() {
release();
}
void Context::updateSwapchainMemoryCounter() {
if (_window) {
auto newSize = _window->size();
auto newMemSize = gl::Context::evalSurfaceMemoryUsage(newSize.width(), newSize.height(), (uint32_t) _swapchainPixelSize);
gl::Context::updateSwapchainMemoryUsage(_swapchainMemoryUsage, newMemSize);
_swapchainMemoryUsage = newMemSize;
} else {
// No window ? no more swapchain
gl::Context::updateSwapchainMemoryUsage(_swapchainMemoryUsage, 0);
_swapchainMemoryUsage = 0;
}
}
void Context::setWindow(QWindow* window) {
release();
_window = window;
#ifdef Q_OS_WIN
_hwnd = (HWND)window->winId();
#endif
updateSwapchainMemoryCounter();
}
#ifdef Q_OS_WIN
@ -98,6 +136,8 @@ static const char* PRIMARY_CONTEXT_PROPERTY_NAME = "com.highfidelity.gl.primaryC
bool Context::makeCurrent() {
BOOL result = wglMakeCurrent(_hdc, _hglrc);
assert(result);
updateSwapchainMemoryCounter();
return result;
}
@ -217,6 +257,11 @@ void Context::create() {
wglChoosePixelFormatARB(_hdc, &formatAttribs[0], NULL, 1, &pixelFormat, &numFormats);
DescribePixelFormat(_hdc, pixelFormat, sizeof(pfd), &pfd);
}
// The swap chain pixel size for swap chains is : rgba32 + depth24stencil8
// We don't apply the length of the swap chain into this pixelSize since it is not vsible for the Process (on windows).
_swapchainPixelSize = 32 + 32;
updateSwapchainMemoryCounter();
SetPixelFormat(_hdc, pixelFormat, &pfd);
{
std::vector<int> contextAttribs;
@ -277,6 +322,8 @@ void OffscreenContext::create() {
_window->setSurfaceType(QSurface::OpenGLSurface);
_window->create();
setWindow(_window);
QSize windowSize = _window->size() * _window->devicePixelRatio();
qCDebug(glLogging) << "New Offscreen GLContext, window size = " << windowSize.width() << " , " << windowSize.height();
QGuiApplication::processEvents();
}
Parent::create();

View file

@ -11,6 +11,7 @@
#include <stdint.h>
#include <QtGlobal>
#include <atomic>
#if defined(Q_OS_WIN)
#include <Windows.h>
@ -23,7 +24,7 @@ class QThread;
namespace gl {
class Context {
class Context {
protected:
QWindow* _window { nullptr };
static Context* PRIMARY;
@ -57,6 +58,17 @@ class Context {
virtual void create();
QOpenGLContext* qglContext();
void moveToThread(QThread* thread);
static size_t evalSurfaceMemoryUsage(uint32_t width, uint32_t height, uint32_t pixelSize);
static size_t getSwapchainMemoryUsage();
static void updateSwapchainMemoryUsage(size_t prevSize, size_t newSize);
private:
static std::atomic<size_t> _totalSwapchainMemoryUsage;
size_t _swapchainMemoryUsage { 0 };
size_t _swapchainPixelSize { 0 };
void updateSwapchainMemoryCounter();
};
class OffscreenContext : public Context {
@ -67,6 +79,7 @@ class Context {
virtual ~OffscreenContext();
void create() override;
};
}
#endif // hifi_gpu_GPUConfig_h

View file

@ -15,6 +15,8 @@
#include <QtPlatformHeaders/QWGLNativeContext>
#endif
#include "GLHelpers.h"
using namespace gl;
void Context::destroyContext(QOpenGLContext* context) {
@ -45,6 +47,7 @@ void Context::moveToThread(QThread* thread) {
#ifndef Q_OS_WIN
bool Context::makeCurrent() {
updateSwapchainMemoryCounter();
return _context->makeCurrent(_window);
}
@ -70,6 +73,9 @@ void Context::create() {
}
_context->setFormat(getDefaultOpenGLSurfaceFormat());
_context->create();
_swapchainPixelSize = evalGLFormatSwapchainPixelSize(_context->format());
updateSwapchainMemoryCounter();
}
#endif

View file

@ -13,6 +13,17 @@
#include <QtOpenGL/QGL>
size_t evalGLFormatSwapchainPixelSize(const QSurfaceFormat& format) {
size_t pixelSize = format.redBufferSize() + format.greenBufferSize() + format.blueBufferSize() + format.alphaBufferSize();
// We don't apply the length of the swap chain into this pixelSize since it is not vsible for the Process (on windows).
// Let s keep this here remember that:
// if (format.swapBehavior() > 0) {
// pixelSize *= format.swapBehavior(); // multiply the color buffer pixel size by the actual swapchain depth
// }
pixelSize += format.stencilBufferSize() + format.depthBufferSize();
return pixelSize;
}
const QSurfaceFormat& getDefaultOpenGLSurfaceFormat() {
static QSurfaceFormat format;
static std::once_flag once;
@ -35,17 +46,22 @@ int glVersionToInteger(QString glVersion) {
}
QJsonObject getGLContextData() {
QString glVersion = QString((const char*)glGetString(GL_VERSION));
QString glslVersion = QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
QString glVendor = QString((const char*) glGetString(GL_VENDOR));
QString glRenderer = QString((const char*)glGetString(GL_RENDERER));
static QJsonObject result;
static std::once_flag once;
std::call_once(once, [] {
QString glVersion = QString((const char*)glGetString(GL_VERSION));
QString glslVersion = QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
QString glVendor = QString((const char*) glGetString(GL_VENDOR));
QString glRenderer = QString((const char*)glGetString(GL_RENDERER));
return QJsonObject {
{ "version", glVersion },
{ "slVersion", glslVersion },
{ "vendor", glVendor },
{ "renderer", glRenderer },
};
result = QJsonObject {
{ "version", glVersion },
{ "sl_version", glslVersion },
{ "vendor", glVendor },
{ "renderer", glRenderer },
};
});
return result;
}
QThread* RENDER_THREAD = nullptr;

View file

@ -26,6 +26,8 @@ class QGLFormat;
template<class F>
void setGLFormatVersion(F& format, int major = 4, int minor = 5) { format.setVersion(major, minor); }
size_t evalGLFormatSwapchainPixelSize(const QSurfaceFormat& format);
const QSurfaceFormat& getDefaultOpenGLSurfaceFormat();
QJsonObject getGLContextData();
int glVersionToInteger(QString glVersion);

View file

@ -17,11 +17,15 @@
#include <QtGui/QOffscreenSurface>
#include <QtGui/QOpenGLContext>
#include "Context.h"
#include "GLHelpers.h"
#include "GLLogging.h"
OffscreenGLCanvas::OffscreenGLCanvas() : _context(new QOpenGLContext), _offscreenSurface(new QOffscreenSurface){
OffscreenGLCanvas::OffscreenGLCanvas() :
_context(new QOpenGLContext),
_offscreenSurface(new QOffscreenSurface)
{
}
OffscreenGLCanvas::~OffscreenGLCanvas() {
@ -56,7 +60,6 @@ bool OffscreenGLCanvas::create(QOpenGLContext* sharedContext) {
bool OffscreenGLCanvas::makeCurrent() {
bool result = _context->makeCurrent(_offscreenSurface);
Q_ASSERT(result);
std::call_once(_reportOnce, [this]{
qCDebug(glLogging) << "GL Version: " << QString((const char*) glGetString(GL_VERSION));
qCDebug(glLogging) << "GL Shader Language Version: " << QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));

View file

@ -13,7 +13,7 @@ using namespace gpu;
using namespace gpu::gl;
GLFramebuffer::~GLFramebuffer() {
if (_id) {
if (_id) {
auto backend = _backend.lock();
if (backend) {
backend->releaseFramebuffer(_id);

View file

@ -181,6 +181,10 @@ GLTexture::~GLTexture() {
// the GL45Texture destructor for doing any required work tracking GPU stats
backend->releaseTexture(_id, _size);
}
if (!_external && !_transferrable) {
Backend::updateTextureGPUFramebufferMemoryUsage(_size, 0);
}
}
Backend::updateTextureGPUVirtualMemoryUsage(_virtualSize, 0);
}
@ -217,6 +221,9 @@ void GLTexture::withPreservedTexture(std::function<void()> f) const {
}
void GLTexture::setSize(GLuint size) const {
if (!_external && !_transferrable) {
Backend::updateTextureGPUFramebufferMemoryUsage(_size, size);
}
Backend::updateTextureGPUMemoryUsage(_size, size);
const_cast<GLuint&>(_size) = size;
}

View file

@ -170,7 +170,8 @@ std::atomic<Buffer::Size> Context::_bufferGPUMemoryUsage { 0 };
std::atomic<uint32_t> Context::_textureGPUCount{ 0 };
std::atomic<uint32_t> Context::_textureGPUSparseCount { 0 };
std::atomic<Texture::Size> Context::_textureGPUMemoryUsage { 0 };
std::atomic<Texture::Size> Context::_textureGPUVirtualMemoryUsage{ 0 };
std::atomic<Texture::Size> Context::_textureGPUVirtualMemoryUsage { 0 };
std::atomic<Texture::Size> Context::_textureGPUFramebufferMemoryUsage { 0 };
std::atomic<Texture::Size> Context::_textureGPUSparseMemoryUsage { 0 };
std::atomic<uint32_t> Context::_textureGPUTransferCount { 0 };
@ -262,6 +263,17 @@ void Context::updateTextureGPUVirtualMemoryUsage(Size prevObjectSize, Size newOb
}
}
void Context::updateTextureGPUFramebufferMemoryUsage(Size prevObjectSize, Size newObjectSize) {
if (prevObjectSize == newObjectSize) {
return;
}
if (newObjectSize > prevObjectSize) {
_textureGPUFramebufferMemoryUsage.fetch_add(newObjectSize - prevObjectSize);
} else {
_textureGPUFramebufferMemoryUsage.fetch_sub(prevObjectSize - newObjectSize);
}
}
void Context::updateTextureGPUSparseMemoryUsage(Size prevObjectSize, Size newObjectSize) {
if (prevObjectSize == newObjectSize) {
return;
@ -310,6 +322,10 @@ Context::Size Context::getTextureGPUVirtualMemoryUsage() {
return _textureGPUVirtualMemoryUsage.load();
}
Context::Size Context::getTextureGPUFramebufferMemoryUsage() {
return _textureGPUFramebufferMemoryUsage.load();
}
Context::Size Context::getTextureGPUSparseMemoryUsage() {
return _textureGPUSparseMemoryUsage.load();
}
@ -329,6 +345,7 @@ void Backend::incrementTextureGPUSparseCount() { Context::incrementTextureGPUSpa
void Backend::decrementTextureGPUSparseCount() { Context::decrementTextureGPUSparseCount(); }
void Backend::updateTextureGPUMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize) { Context::updateTextureGPUMemoryUsage(prevObjectSize, newObjectSize); }
void Backend::updateTextureGPUVirtualMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize) { Context::updateTextureGPUVirtualMemoryUsage(prevObjectSize, newObjectSize); }
void Backend::updateTextureGPUFramebufferMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize) { Context::updateTextureGPUFramebufferMemoryUsage(prevObjectSize, newObjectSize); }
void Backend::updateTextureGPUSparseMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize) { Context::updateTextureGPUSparseMemoryUsage(prevObjectSize, newObjectSize); }
void Backend::incrementTextureGPUTransferCount() { Context::incrementTextureGPUTransferCount(); }
void Backend::decrementTextureGPUTransferCount() { Context::decrementTextureGPUTransferCount(); }

View file

@ -101,6 +101,7 @@ public:
static void updateTextureGPUMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize);
static void updateTextureGPUSparseMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize);
static void updateTextureGPUVirtualMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize);
static void updateTextureGPUFramebufferMemoryUsage(Resource::Size prevObjectSize, Resource::Size newObjectSize);
static void incrementTextureGPUTransferCount();
static void decrementTextureGPUTransferCount();
@ -210,6 +211,7 @@ public:
static Size getFreeGPUMemory();
static Size getTextureGPUMemoryUsage();
static Size getTextureGPUVirtualMemoryUsage();
static Size getTextureGPUFramebufferMemoryUsage();
static Size getTextureGPUSparseMemoryUsage();
static uint32_t getTextureGPUTransferCount();
@ -249,6 +251,7 @@ protected:
static void updateTextureGPUMemoryUsage(Size prevObjectSize, Size newObjectSize);
static void updateTextureGPUSparseMemoryUsage(Size prevObjectSize, Size newObjectSize);
static void updateTextureGPUVirtualMemoryUsage(Size prevObjectSize, Size newObjectSize);
static void updateTextureGPUFramebufferMemoryUsage(Size prevObjectSize, Size newObjectSize);
static void incrementTextureGPUTransferCount();
static void decrementTextureGPUTransferCount();
@ -264,6 +267,7 @@ protected:
static std::atomic<Size> _textureGPUMemoryUsage;
static std::atomic<Size> _textureGPUSparseMemoryUsage;
static std::atomic<Size> _textureGPUVirtualMemoryUsage;
static std::atomic<Size> _textureGPUFramebufferMemoryUsage;
static std::atomic<uint32_t> _textureGPUTransferCount;

View file

@ -102,6 +102,11 @@ Texture::Size Texture::getTextureGPUVirtualMemoryUsage() {
return Context::getTextureGPUVirtualMemoryUsage();
}
Texture::Size Texture::getTextureGPUFramebufferMemoryUsage() {
return Context::getTextureGPUFramebufferMemoryUsage();
}
Texture::Size Texture::getTextureGPUSparseMemoryUsage() {
return Context::getTextureGPUSparseMemoryUsage();
}

View file

@ -154,6 +154,7 @@ public:
static uint32_t getTextureGPUSparseCount();
static Size getTextureGPUMemoryUsage();
static Size getTextureGPUVirtualMemoryUsage();
static Size getTextureGPUFramebufferMemoryUsage();
static Size getTextureGPUSparseMemoryUsage();
static uint32_t getTextureGPUTransferCount();
static Size getAllowedGPUMemoryUsage();

View file

@ -47,7 +47,7 @@ bool AddressManager::isConnected() {
return DependencyManager::get<NodeList>()->getDomainHandler().isConnected();
}
QUrl AddressManager::currentAddress() const {
QUrl AddressManager::currentAddress(bool domainOnly) const {
QUrl hifiURL;
hifiURL.setScheme(HIFI_URL_SCHEME);
@ -57,7 +57,9 @@ QUrl AddressManager::currentAddress() const {
hifiURL.setPort(_port);
}
hifiURL.setPath(currentPath());
if (!domainOnly) {
hifiURL.setPath(currentPath());
}
return hifiURL;
}
@ -69,8 +71,7 @@ QUrl AddressManager::currentFacingAddress() const {
return hifiURL;
}
QUrl AddressManager::currentShareableAddress() const {
QUrl AddressManager::currentShareableAddress(bool domainOnly) const {
if (!_shareablePlaceName.isEmpty()) {
// if we have a shareable place name use that instead of whatever the current host is
QUrl hifiURL;
@ -78,11 +79,13 @@ QUrl AddressManager::currentShareableAddress() const {
hifiURL.setScheme(HIFI_URL_SCHEME);
hifiURL.setHost(_shareablePlaceName);
hifiURL.setPath(currentPath());
if (!domainOnly) {
hifiURL.setPath(currentPath());
}
return hifiURL;
} else {
return currentAddress();
return currentAddress(domainOnly);
}
}

View file

@ -63,9 +63,9 @@ public:
bool isConnected();
const QString& getProtocol() { return HIFI_URL_SCHEME; };
QUrl currentAddress() const;
QUrl currentAddress(bool domainOnly = false) const;
QUrl currentFacingAddress() const;
QUrl currentShareableAddress() const;
QUrl currentShareableAddress(bool domainOnly = false) const;
QUrl currentFacingShareableAddress() const;
QString currentPath(bool withOrientation = true) const;
QString currentFacingPath() const;

View file

@ -862,8 +862,12 @@ void Model::setURL(const QUrl& url) {
{
render::PendingChanges pendingChanges;
render::ScenePointer scene = AbstractViewStateInterface::instance()->getMain3DScene();
removeFromScene(scene, pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
if (scene) {
removeFromScene(scene, pendingChanges);
scene->enqueuePendingChanges(pendingChanges);
} else {
qCWarning(renderutils) << "Model::setURL(), Unexpected null scene, possibly during application shutdown";
}
}
_needsReload = true;

View file

@ -48,6 +48,10 @@ Scene::Scene(glm::vec3 origin, float size) :
_items.push_back(Item()); // add the itemID #0 to nothing
}
Scene::~Scene() {
qDebug() << "Scene::~Scene()";
}
ItemID Scene::allocateID() {
// Just increment and return the proevious value initialized at 0
return _IDAllocator.fetch_add(1);

View file

@ -55,7 +55,7 @@ typedef std::queue<PendingChanges> PendingChangesQueue;
class Scene {
public:
Scene(glm::vec3 origin, float size);
~Scene() {}
~Scene();
// This call is thread safe, can be called from anywhere to allocate a new ID
ItemID allocateID();

View file

@ -47,7 +47,7 @@ void RunningMarker::startRunningMarker() {
RunningMarker::~RunningMarker() {
deleteRunningMarkerFile();
_runningMarkerTimer->stop();
QMetaObject::invokeMethod(_runningMarkerTimer, "stop", Qt::BlockingQueuedConnection);
_runningMarkerThread->quit();
_runningMarkerTimer->deleteLater();
_runningMarkerThread->deleteLater();

View file

@ -304,9 +304,9 @@ function setEnabled(value) {
var CHANNEL_AWAY_ENABLE = "Hifi-Away-Enable";
var handleMessage = function(channel, message, sender) {
print("Got away message");
if (channel == CHANNEL_AWAY_ENABLE) {
setEnabled(message == 'enable');
if (channel === CHANNEL_AWAY_ENABLE) {
print("away.js | Got message on Hifi-Away-Enable: ", message);
setEnabled(message === 'enable');
}
}
Messages.subscribe(CHANNEL_AWAY_ENABLE);
@ -343,6 +343,7 @@ Script.scriptEnding.connect(function () {
Controller.disableMapping(eventMappingName);
Controller.mousePressEvent.disconnect(goActive);
Controller.keyPressEvent.disconnect(maybeGoActive);
Messages.messageReceived.disconnect(handleMessage);
});
if (HMD.active && !HMD.mounted) {