diff --git a/libraries/animation/src/ElbowConstraint.cpp b/libraries/animation/src/ElbowConstraint.cpp index 8c7fec7b6f..a6b2210644 100644 --- a/libraries/animation/src/ElbowConstraint.cpp +++ b/libraries/animation/src/ElbowConstraint.cpp @@ -67,7 +67,7 @@ bool ElbowConstraint::apply(glm::quat& rotation) const { // update rotation const float MIN_SWING_REAL_PART = 0.99999f; - if (twistWasClamped || fabsf(swingRotation.w < MIN_SWING_REAL_PART)) { + if (twistWasClamped || fabsf(swingRotation.w) < MIN_SWING_REAL_PART) { if (twistWasClamped) { twistRotation = glm::angleAxis(clampedTwistAngle, _axis); }