diff --git a/libraries/entities/src/EntityItemProperties.h b/libraries/entities/src/EntityItemProperties.h index 9a68abd73e..27b9adbc1b 100644 --- a/libraries/entities/src/EntityItemProperties.h +++ b/libraries/entities/src/EntityItemProperties.h @@ -98,23 +98,11 @@ enum EntityPropertyList { PROP_ACCELERATION, PROP_SIMULATOR_ID, - PROP_KEYLIGHT_COLOR, - PROP_KEYLIGHT_INTENSITY, - PROP_KEYLIGHT_AMBIENT_INTENSITY, - PROP_KEYLIGHT_DIRECTION, - PROP_STAGE_SUN_MODEL_ENABLED, - PROP_STAGE_LATITUDE, - PROP_STAGE_LONGITUDE, - PROP_STAGE_ALTITUDE, - PROP_STAGE_DAY, - PROP_STAGE_HOUR, - //////////////////////////////////////////////////////////////////////////////////////////////////// // ATTENTION: add new properties ABOVE this line PROP_AFTER_LAST_ITEM, //////////////////////////////////////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING! Do not add props here unless you intentionally mean to reuse PROP_ indexes // @@ -127,8 +115,8 @@ enum EntityPropertyList { PROP_COLLISION_MODEL_URL_OLD_VERSION = PROP_ANIMATION_FPS + 1, // Aliases/Piggyback properties for Zones. These properties intentionally reuse the enum values for - // other properties - /* + // other properties which will never overlap with each other. We do this so that we don't have to expand + // the size of the properties bitflags mask PROP_KEYLIGHT_COLOR = PROP_COLOR, PROP_KEYLIGHT_INTENSITY = PROP_INTENSITY, PROP_KEYLIGHT_AMBIENT_INTENSITY = PROP_CUTOFF, @@ -139,7 +127,7 @@ enum EntityPropertyList { PROP_STAGE_ALTITUDE = PROP_SPECULAR_COLOR_UNUSED, PROP_STAGE_DAY = PROP_LINEAR_ATTENUATION_UNUSED, PROP_STAGE_HOUR = PROP_QUADRATIC_ATTENUATION_UNUSED, - */ + // WARNING!!! DO NOT ADD PROPS_xxx here unless you really really meant to.... Add them UP above };