From 484ab53764b04a0284d6e6939c2cdd5453d33234 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Wed, 17 Apr 2013 17:04:29 -0700 Subject: [PATCH] fix the flipped sign for agentHead translate --- interface/src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/main.cpp b/interface/src/main.cpp index fb605a8c20..1854992526 100644 --- a/interface/src/main.cpp +++ b/interface/src/main.cpp @@ -826,7 +826,7 @@ void display(void) Head *agentHead = (Head *)agent->getLinkedData(); glPushMatrix(); glm::vec3 pos = agentHead->getBodyPosition(); - glTranslatef(-pos.x, -pos.y, -pos.z); + glTranslatef(pos.x, pos.y, pos.z); agentHead->render(0); glPopMatrix(); }