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Just add a pointer to the filter class
but do nothing with it
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@ -24,6 +24,7 @@ typedef std::shared_ptr<EntityTree> EntityTreePointer;
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#include "EntityTreeElement.h"
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#include "DeleteEntityOperator.h"
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#include "EntityEditFilters.h"
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class Model;
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using ModelPointer = std::shared_ptr<Model>;
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@ -370,6 +371,7 @@ protected:
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std::function<bool()> _entityEditFilterHadUncaughtExceptions;
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QStringList _entityScriptSourceWhitelist;
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EntityEditFilters* _entityEditFilters;
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};
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#endif // hifi_EntityTree_h
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