From 481d6990a3b188f53d36236e7aeaefb0e9c367ee Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Tue, 26 Jul 2016 17:07:16 -0700 Subject: [PATCH] trigger collision shape render mesh creation --- libraries/render-utils/src/Model.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index bbb0294e21..546631232e 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -1411,6 +1411,7 @@ void Model::setCollisionMesh(model::MeshPointer mesh) { _collisionGeometry = std::make_shared(mesh); if (_showCollisionHull) { + _needsFixupInScene = true; // TODO: need to trigger: // (a) reconstruction of RenderItems // (b) and reinsertion into scene if we are showing collision geometry