CR indent fixes

This commit is contained in:
David Back 2018-03-06 14:04:15 -08:00
parent b74be92fd8
commit 47e8e26255

View file

@ -1954,10 +1954,10 @@ SelectionDisplay = (function() {
}; };
var onMove = function(event) { var onMove = function(event) {
if (event.x === undefined || event.y === undefined) { if (event.x === undefined || event.y === undefined) {
return; return;
} }
var proportional = (spaceMode === SPACE_WORLD) || directionEnum === STRETCH_DIRECTION.ALL; var proportional = (spaceMode === SPACE_WORLD) || directionEnum === STRETCH_DIRECTION.ALL;
var position, dimensions, rotation; var position, dimensions, rotation;
@ -2081,35 +2081,35 @@ SelectionDisplay = (function() {
var directionVector, offset, selectedHandle; var directionVector, offset, selectedHandle;
if (directionEnum === SCALE_DIRECTION.LBN) { if (directionEnum === SCALE_DIRECTION.LBN) {
directionVector = { x:1, y:0, z:1 }; directionVector = { x:1, y:0, z:1 };
offset = { x:-1, y:-1, z:-1 }; offset = { x:-1, y:-1, z:-1 };
selectedHandle = handleScaleLBNCube; selectedHandle = handleScaleLBNCube;
} else if (directionEnum === SCALE_DIRECTION.RBN) { } else if (directionEnum === SCALE_DIRECTION.RBN) {
directionVector = { x:-1, y:0, z:1 }; directionVector = { x:-1, y:0, z:1 };
offset = { x:1, y:-1, z:-1 }; offset = { x:1, y:-1, z:-1 };
selectedHandle = handleScaleRBNCube; selectedHandle = handleScaleRBNCube;
} else if (directionEnum === SCALE_DIRECTION.LBF) { } else if (directionEnum === SCALE_DIRECTION.LBF) {
directionVector = { x:1, y:0, z:-1 }; directionVector = { x:1, y:0, z:-1 };
offset = { x:-1, y:-1, z:1 }; offset = { x:-1, y:-1, z:1 };
selectedHandle = handleScaleLBFCube; selectedHandle = handleScaleLBFCube;
} else if (directionEnum === SCALE_DIRECTION.RBF) { } else if (directionEnum === SCALE_DIRECTION.RBF) {
directionVector = { x:-1, y:0, z:-1 }; directionVector = { x:-1, y:0, z:-1 };
offset = { x:1, y:-1, z:1 }; offset = { x:1, y:-1, z:1 };
selectedHandle = handleScaleRBFCube; selectedHandle = handleScaleRBFCube;
} else if (directionEnum === SCALE_DIRECTION.LTN) { } else if (directionEnum === SCALE_DIRECTION.LTN) {
directionVector = { x:1, y:0, z:1 }; directionVector = { x:1, y:0, z:1 };
offset = { x:-1, y:1, z:-1 }; offset = { x:-1, y:1, z:-1 };
selectedHandle = handleScaleLTNCube; selectedHandle = handleScaleLTNCube;
} else if (directionEnum === SCALE_DIRECTION.RTN) { } else if (directionEnum === SCALE_DIRECTION.RTN) {
directionVector = { x:-1, y:0, z:1 }; directionVector = { x:-1, y:0, z:1 };
offset = { x:1, y:1, z:-1 }; offset = { x:1, y:1, z:-1 };
selectedHandle = handleScaleRTNCube; selectedHandle = handleScaleRTNCube;
} else if (directionEnum === SCALE_DIRECTION.LTF) { } else if (directionEnum === SCALE_DIRECTION.LTF) {
directionVector = { x:1, y:0, z:-1 }; directionVector = { x:1, y:0, z:-1 };
offset = { x:-1, y:1, z:1 }; offset = { x:-1, y:1, z:1 };
selectedHandle = handleScaleLTFCube; selectedHandle = handleScaleLTFCube;
} else if (directionEnum === SCALE_DIRECTION.RTF) { } else if (directionEnum === SCALE_DIRECTION.RTF) {
directionVector = { x:-1, y:0, z:-1 }; directionVector = { x:-1, y:0, z:-1 };
offset = { x:1, y:1, z:1 }; offset = { x:1, y:1, z:1 };
selectedHandle = handleScaleRTFCube; selectedHandle = handleScaleRTFCube;
} }
var tool = makeStretchTool(mode, STRETCH_DIRECTION.ALL, directionVector, var tool = makeStretchTool(mode, STRETCH_DIRECTION.ALL, directionVector,