Updated AssignmentClient to use HifiConfigVariantMap...

...and also updated DomainServer to appropriately use boolean options
This commit is contained in:
John Grosen 2014-06-12 17:08:23 -07:00
parent 8e74398ed7
commit 47a88a2713
2 changed files with 342 additions and 348 deletions

View file

@ -15,6 +15,7 @@
#include <AccountManager.h> #include <AccountManager.h>
#include <Assignment.h> #include <Assignment.h>
#include <HifiConfigVariantMap.h>
#include <Logging.h> #include <Logging.h>
#include <NodeList.h> #include <NodeList.h>
#include <PacketHeaders.h> #include <PacketHeaders.h>
@ -41,73 +42,65 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
setOrganizationDomain("highfidelity.io"); setOrganizationDomain("highfidelity.io");
setApplicationName("assignment-client"); setApplicationName("assignment-client");
QSettings::setDefaultFormat(QSettings::IniFormat); QSettings::setDefaultFormat(QSettings::IniFormat);
QStringList argumentList = arguments();
// register meta type is required for queued invoke method on Assignment subclasses
// set the logging target to the the CHILD_TARGET_NAME // set the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME); Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
const QString ASSIGNMENT_TYPE_OVVERIDE_OPTION = "-t"; const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
int argumentIndex = argumentList.indexOf(ASSIGNMENT_TYPE_OVVERIDE_OPTION);
const QString ASSIGNMENT_TYPE_OVERRIDE_OPTION = "t";
const QString ASSIGNMENT_POOL_OPTION = "pool";
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
Assignment::Type requestAssignmentType = Assignment::AllTypes; Assignment::Type requestAssignmentType = Assignment::AllTypes;
if (argumentIndex != -1) { // check for an assignment type passed on the command line or in the config
requestAssignmentType = (Assignment::Type) argumentList[argumentIndex + 1].toInt(); if (argumentVariantMap.contains(ASSIGNMENT_TYPE_OVERRIDE_OPTION)) {
requestAssignmentType = (Assignment::Type) argumentVariantMap.value(ASSIGNMENT_TYPE_OVERRIDE_OPTION).toInt();
} }
const QString ASSIGNMENT_POOL_OPTION = "--pool";
argumentIndex = argumentList.indexOf(ASSIGNMENT_POOL_OPTION);
QString assignmentPool; QString assignmentPool;
if (argumentIndex != -1) { // check for an assignment pool passed on the command line or in the config
assignmentPool = argumentList[argumentIndex + 1]; if (argumentVariantMap.contains(ASSIGNMENT_POOL_OPTION)) {
assignmentPool = argumentVariantMap.value(ASSIGNMENT_POOL_OPTION).toString();
} }
// setup our _requestAssignment member variable from the passed arguments // setup our _requestAssignment member variable from the passed arguments
_requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool); _requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool);
// check if we were passed a wallet UUID on the command line // check for a wallet UUID on the command line or in the config
// this would represent where the user running AC wants funds sent to // this would represent where the user running AC wants funds sent to
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "--wallet"; QUuid walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString();
if ((argumentIndex = argumentList.indexOf(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) != -1) {
QUuid walletUUID = QString(argumentList[argumentIndex + 1]);
qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID); qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
_requestAssignment.setWalletUUID(walletUUID); _requestAssignment.setWalletUUID(walletUUID);
} }
// create a NodeList as an unassigned client // create a NodeList as an unassigned client
NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned); NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned);
// check for an overriden assignment server hostname // check for an overriden assignment server hostname
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "-a"; if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) {
_assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
argumentIndex = argumentList.indexOf(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION);
if (argumentIndex != -1) {
_assignmentServerHostname = argumentList[argumentIndex + 1];
// set the custom assignment socket on our NodeList // set the custom assignment socket on our NodeList
HifiSockAddr customAssignmentSocket = HifiSockAddr(_assignmentServerHostname, DEFAULT_DOMAIN_SERVER_PORT); HifiSockAddr customAssignmentSocket = HifiSockAddr(_assignmentServerHostname, DEFAULT_DOMAIN_SERVER_PORT);
nodeList->setAssignmentServerSocket(customAssignmentSocket); nodeList->setAssignmentServerSocket(customAssignmentSocket);
} }
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required // call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qDebug() << "Waiting for assignment -" << _requestAssignment; qDebug() << "Waiting for assignment -" << _requestAssignment;
QTimer* timer = new QTimer(this); QTimer* timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), SLOT(sendAssignmentRequest())); connect(timer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
timer->start(ASSIGNMENT_REQUEST_INTERVAL_MSECS); timer->start(ASSIGNMENT_REQUEST_INTERVAL_MSECS);
// connect our readPendingDatagrams method to the readyRead() signal of the socket // connect our readPendingDatagrams method to the readyRead() signal of the socket
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams); connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// connections to AccountManager for authentication // connections to AccountManager for authentication
connect(&AccountManager::getInstance(), &AccountManager::authRequired, connect(&AccountManager::getInstance(), &AccountManager::authRequired,
this, &AssignmentClient::handleAuthenticationRequest); this, &AssignmentClient::handleAuthenticationRequest);
@ -121,49 +114,49 @@ void AssignmentClient::sendAssignmentRequest() {
void AssignmentClient::readPendingDatagrams() { void AssignmentClient::readPendingDatagrams() {
NodeList* nodeList = NodeList::getInstance(); NodeList* nodeList = NodeList::getInstance();
QByteArray receivedPacket; QByteArray receivedPacket;
HifiSockAddr senderSockAddr; HifiSockAddr senderSockAddr;
while (nodeList->getNodeSocket().hasPendingDatagrams()) { while (nodeList->getNodeSocket().hasPendingDatagrams()) {
receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize()); receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(), nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer()); senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
if (nodeList->packetVersionAndHashMatch(receivedPacket)) { if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) { if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) {
// construct the deployed assignment from the packet data // construct the deployed assignment from the packet data
_currentAssignment = SharedAssignmentPointer(AssignmentFactory::unpackAssignment(receivedPacket)); _currentAssignment = SharedAssignmentPointer(AssignmentFactory::unpackAssignment(receivedPacket));
if (_currentAssignment) { if (_currentAssignment) {
qDebug() << "Received an assignment -" << *_currentAssignment; qDebug() << "Received an assignment -" << *_currentAssignment;
// switch our DomainHandler hostname and port to whoever sent us the assignment // switch our DomainHandler hostname and port to whoever sent us the assignment
nodeList->getDomainHandler().setSockAddr(senderSockAddr, _assignmentServerHostname); nodeList->getDomainHandler().setSockAddr(senderSockAddr, _assignmentServerHostname);
nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID()); nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID());
qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString(); qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
// start the deployed assignment // start the deployed assignment
AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this); AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this);
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run); connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit); connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit);
connect(_currentAssignment.data(), &ThreadedAssignment::finished, connect(_currentAssignment.data(), &ThreadedAssignment::finished,
this, &AssignmentClient::assignmentCompleted); this, &AssignmentClient::assignmentCompleted);
connect(workerThread, &QThread::finished, workerThread, &QThread::deleteLater); connect(workerThread, &QThread::finished, workerThread, &QThread::deleteLater);
_currentAssignment->moveToThread(workerThread); _currentAssignment->moveToThread(workerThread);
// move the NodeList to the thread used for the _current assignment // move the NodeList to the thread used for the _current assignment
nodeList->moveToThread(workerThread); nodeList->moveToThread(workerThread);
// let the assignment handle the incoming datagrams for its duration // let the assignment handle the incoming datagrams for its duration
disconnect(&nodeList->getNodeSocket(), 0, this, 0); disconnect(&nodeList->getNodeSocket(), 0, this, 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment.data(), connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment.data(),
&ThreadedAssignment::readPendingDatagrams); &ThreadedAssignment::readPendingDatagrams);
// Starts an event loop, and emits workerThread->started() // Starts an event loop, and emits workerThread->started()
workerThread->start(); workerThread->start();
} else { } else {
@ -180,15 +173,15 @@ void AssignmentClient::readPendingDatagrams() {
void AssignmentClient::handleAuthenticationRequest() { void AssignmentClient::handleAuthenticationRequest() {
const QString DATA_SERVER_USERNAME_ENV = "HIFI_AC_USERNAME"; const QString DATA_SERVER_USERNAME_ENV = "HIFI_AC_USERNAME";
const QString DATA_SERVER_PASSWORD_ENV = "HIFI_AC_PASSWORD"; const QString DATA_SERVER_PASSWORD_ENV = "HIFI_AC_PASSWORD";
// this node will be using an authentication server, let's make sure we have a username/password // this node will be using an authentication server, let's make sure we have a username/password
QProcessEnvironment sysEnvironment = QProcessEnvironment::systemEnvironment(); QProcessEnvironment sysEnvironment = QProcessEnvironment::systemEnvironment();
QString username = sysEnvironment.value(DATA_SERVER_USERNAME_ENV); QString username = sysEnvironment.value(DATA_SERVER_USERNAME_ENV);
QString password = sysEnvironment.value(DATA_SERVER_PASSWORD_ENV); QString password = sysEnvironment.value(DATA_SERVER_PASSWORD_ENV);
AccountManager& accountManager = AccountManager::getInstance(); AccountManager& accountManager = AccountManager::getInstance();
if (!username.isEmpty() && !password.isEmpty()) { if (!username.isEmpty() && !password.isEmpty()) {
// ask the account manager to log us in from the env variables // ask the account manager to log us in from the env variables
accountManager.requestAccessToken(username, password); accountManager.requestAccessToken(username, password);
@ -196,7 +189,7 @@ void AssignmentClient::handleAuthenticationRequest() {
qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString()) qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString())
<< "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV) << "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV)
<< "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate."; << "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate.";
return; return;
} }
} }
@ -204,15 +197,15 @@ void AssignmentClient::handleAuthenticationRequest() {
void AssignmentClient::assignmentCompleted() { void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME // reset the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME); Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qDebug("Assignment finished or never started - waiting for new assignment."); qDebug("Assignment finished or never started - waiting for new assignment.");
NodeList* nodeList = NodeList::getInstance(); NodeList* nodeList = NodeList::getInstance();
// have us handle incoming NodeList datagrams again // have us handle incoming NodeList datagrams again
disconnect(&nodeList->getNodeSocket(), 0, _currentAssignment.data(), 0); disconnect(&nodeList->getNodeSocket(), 0, _currentAssignment.data(), 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams); connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// clear our current assignment shared pointer now that we're done with it // clear our current assignment shared pointer now that we're done with it
// if the assignment thread is still around it has its own shared pointer to the assignment // if the assignment thread is still around it has its own shared pointer to the assignment
_currentAssignment.clear(); _currentAssignment.clear();

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