mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 18:23:54 +02:00
Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde
This commit is contained in:
commit
479d6abc58
3 changed files with 24 additions and 6 deletions
|
@ -15,7 +15,7 @@
|
|||
{ "comment" : "Mouse turn need to be small continuous increments",
|
||||
"from": { "makeAxis" : [
|
||||
[ "Keyboard.MouseMoveLeft" ],
|
||||
[ "Keyboard.MouseMoveRight" ]
|
||||
[ "Keyboard.MouseMoveRight" ]
|
||||
]
|
||||
},
|
||||
"when": [ "Application.InHMD", "Application.SnapTurn", "Keyboard.RightMouseButton" ],
|
||||
|
@ -31,8 +31,8 @@
|
|||
{ "comment" : "Touchpad turn need to be small continuous increments, but without the RMB constraint",
|
||||
"from": { "makeAxis" : [
|
||||
[ "Keyboard.TouchpadLeft" ],
|
||||
[ "Keyboard.TouchpadRight" ]
|
||||
]
|
||||
[ "Keyboard.TouchpadRight" ]
|
||||
]
|
||||
},
|
||||
"when": [ "Application.InHMD", "Application.SnapTurn" ],
|
||||
"to": "Actions.StepYaw",
|
||||
|
@ -131,6 +131,6 @@
|
|||
{ "from": "Keyboard.Space", "to": "Actions.SHIFT" },
|
||||
{ "from": "Keyboard.R", "to": "Actions.ACTION1" },
|
||||
{ "from": "Keyboard.T", "to": "Actions.ACTION2" },
|
||||
{ "from": "Keyboard.Tab", "to": "Actions.ContextMenu" }
|
||||
{ "from": "Keyboard.RightMouseClicked", "to": "Actions.ContextMenu" }
|
||||
]
|
||||
}
|
||||
|
|
|
@ -34,6 +34,11 @@ ContextOverlayInterface::ContextOverlayInterface() {
|
|||
_entityPropertyFlags += PROP_DIMENSIONS;
|
||||
_entityPropertyFlags += PROP_REGISTRATION_POINT;
|
||||
|
||||
// initially, set _enabled to match the switch. Later we enable/disable via the getter/setters
|
||||
// if we are in edit or pal (for instance). Note this is temporary, as we expect to enable this all
|
||||
// the time after getting edge highlighting, etc...
|
||||
_enabled = _settingSwitch.get();
|
||||
|
||||
auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>().data();
|
||||
connect(entityTreeRenderer, SIGNAL(mousePressOnEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(createOrDestroyContextOverlay(const EntityItemID&, const PointerEvent&)));
|
||||
connect(entityTreeRenderer, SIGNAL(hoverEnterEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(contextOverlays_hoverEnterEntity(const EntityItemID&, const PointerEvent&)));
|
||||
|
@ -68,6 +73,16 @@ static const float CONTEXT_OVERLAY_UNHOVERED_PULSEPERIOD = 1.0f;
|
|||
static const float CONTEXT_OVERLAY_UNHOVERED_COLORPULSE = 1.0f;
|
||||
static const float CONTEXT_OVERLAY_FAR_OFFSET = 0.1f;
|
||||
|
||||
void ContextOverlayInterface::setEnabled(bool enabled) {
|
||||
// only enable/disable if the setting in 'on'. If it is 'off',
|
||||
// make sure _enabled is always false.
|
||||
if (_settingSwitch.get()) {
|
||||
_enabled = enabled;
|
||||
} else {
|
||||
_enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
|
||||
if (_enabled && event.getButton() == PointerEvent::SecondaryButton) {
|
||||
if (contextOverlayFilterPassed(entityItemID)) {
|
||||
|
|
|
@ -49,7 +49,7 @@ public:
|
|||
|
||||
Q_INVOKABLE QUuid getCurrentEntityWithContextOverlay() { return _currentEntityWithContextOverlay; }
|
||||
void setCurrentEntityWithContextOverlay(const QUuid& entityID) { _currentEntityWithContextOverlay = entityID; }
|
||||
void setEnabled(bool enabled) { _enabled = enabled; }
|
||||
void setEnabled(bool enabled);
|
||||
bool getEnabled() { return _enabled; }
|
||||
bool getIsInMarketplaceInspectionMode() { return _isInMarketplaceInspectionMode; }
|
||||
void setIsInMarketplaceInspectionMode(bool mode) { _isInMarketplaceInspectionMode = mode; }
|
||||
|
@ -72,11 +72,14 @@ private:
|
|||
QString _entityMarketplaceID;
|
||||
bool _contextOverlayJustClicked { false };
|
||||
|
||||
void openMarketplace();
|
||||
bool _isInMarketplaceInspectionMode { false };
|
||||
|
||||
Setting::Handle<bool> _settingSwitch { "inspectionMode", false };
|
||||
|
||||
void openMarketplace();
|
||||
void enableEntityHighlight(const EntityItemID& entityItemID);
|
||||
void disableEntityHighlight(const EntityItemID& entityItemID);
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_ContextOverlayInterface_h
|
||||
|
|
Loading…
Reference in a new issue