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added local mode
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1 changed files with 10 additions and 0 deletions
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@ -74,10 +74,20 @@ struct SharedAudioFactors {
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float distanceCoefficient;
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float distanceCoefficient;
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float effectMix;
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float effectMix;
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};
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};
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bool wantLocalDomain = false;
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int main(int argc, const char* argv[]) {
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int main(int argc, const char* argv[]) {
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setvbuf(stdout, NULL, _IOLBF, 0);
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setvbuf(stdout, NULL, _IOLBF, 0);
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// Handle Local Domain testing with the --local command line
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const char* local = "--local";
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::wantLocalDomain = cmdOptionExists(argc, argv,local);
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if (::wantLocalDomain) {
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printf("Local Domain MODE!\n");
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int ip = getLocalAddress();
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sprintf(DOMAIN_IP,"%d.%d.%d.%d", (ip & 0xFF), ((ip >> 8) & 0xFF),((ip >> 16) & 0xFF), ((ip >> 24) & 0xFF));
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}
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AgentList* agentList = AgentList::createInstance(AGENT_TYPE_AUDIO_MIXER, MIXER_LISTEN_PORT);
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AgentList* agentList = AgentList::createInstance(AGENT_TYPE_AUDIO_MIXER, MIXER_LISTEN_PORT);
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ssize_t receivedBytes = 0;
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ssize_t receivedBytes = 0;
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