From 470e24820d7384f593633c5ea2c3eaeb7d1dac2b Mon Sep 17 00:00:00 2001 From: Sam Gateau Date: Wed, 10 Jun 2015 00:31:36 -0700 Subject: [PATCH] Back to clean state, just added the Material Key --- libraries/render-utils/src/RenderDeferredTask.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/render-utils/src/RenderDeferredTask.cpp b/libraries/render-utils/src/RenderDeferredTask.cpp index 2568275d4e..777d9466a5 100755 --- a/libraries/render-utils/src/RenderDeferredTask.cpp +++ b/libraries/render-utils/src/RenderDeferredTask.cpp @@ -117,14 +117,14 @@ template <> void render::jobRun(const DrawOpaqueDeferred& job, const SceneContex } // ItemIDsBounds sortedItems; - ItemMaterialBucketMap stateSortedItems; + /* ItemMaterialBucketMap stateSortedItems; stateSortedItems.allocateStandardMaterialBuckets(); if (true) { for (auto& itemIDAndBound : renderedItems) { stateSortedItems.insert(itemIDAndBound.id, scene->getItem(itemIDAndBound.id).getMaterialKey()); } } - +*/ if (renderContext->_renderOpaque) { RenderArgs* args = renderContext->args;