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Merge pull request #12574 from druiz17/remap-keybaord
changing keyboard mapping
This commit is contained in:
commit
46fb2033f2
12 changed files with 98 additions and 97 deletions
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@ -1,15 +1,10 @@
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{
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"name": "Keyboard/Mouse to Actions",
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"channels": [
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{ "from": "Keyboard.A", "when": "Keyboard.Shift", "to": "Actions.LATERAL_LEFT" },
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{ "from": "Keyboard.D", "when": "Keyboard.Shift", "to": "Actions.LATERAL_RIGHT" },
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{ "from": "Keyboard.A", "when": "Keyboard.RightMouseButton", "to": "Actions.LATERAL_LEFT" },
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{ "from": "Keyboard.D", "when": "Keyboard.RightMouseButton", "to": "Actions.LATERAL_RIGHT" },
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{ "from": "Keyboard.E", "when": "Keyboard.Shift", "to": "Actions.BOOM_IN", "filters": [ { "type": "scale", "scale": 0.05 } ] },
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{ "from": "Keyboard.C", "when": "Keyboard.Shift", "to": "Actions.BOOM_OUT", "filters": [ { "type": "scale", "scale": 0.05 } ] },
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{ "from": "Keyboard.S", "when": "Keyboard.Shift", "to": "Actions.PITCH_DOWN" },
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{ "from": "Keyboard.W", "when": "Keyboard.Shift", "to": "Actions.PITCH_UP" },
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{ "from": "Keyboard.E", "to": "Actions.LATERAL_RIGHT" },
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{ "from": "Keyboard.Q", "to": "Actions.LATERAL_LEFT" },
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{ "comment" : "Mouse turn need to be small continuous increments",
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@ -44,9 +39,24 @@
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]
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},
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{ "from": { "makeAxis" : [
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["Keyboard.A", "Keyboard.Left" ],
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["Keyboard.D", "Keyboard.Right"]
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["Keyboard.Left" ],
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["Keyboard.Right"]
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]
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},
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"when": ["Application.InHMD", "Application.SnapTurn", "!Keyboard.Shift"],
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"to": "Actions.StepYaw",
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"filters":
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[
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{ "type": "pulse", "interval": 0.5, "resetOnZero": true },
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{ "type": "scale", "scale": 22.5 }
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]
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},
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{ "from": { "makeAxis" : [
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["Keyboard.A"],
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["Keyboard.D"]
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]
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},
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"when": [ "Application.InHMD", "Application.SnapTurn" ],
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@ -59,26 +69,39 @@
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},
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{ "from": { "makeAxis" : [
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["Keyboard.A", "Keyboard.Left", "Keyboard.TouchpadLeft"],
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["Keyboard.D", "Keyboard.Right", "Keyboard.TouchpadRight"]
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["Keyboard.Left"],
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["Keyboard.Right"]
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]
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},
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"when": ["Application.CameraFirstPerson", "!Keyboard.Shift"],
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"to": "Actions.Yaw"
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},
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{ "from": { "makeAxis" : [
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["Keyboard.Left"],
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["Keyboard.Right"]
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]
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},
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"when": ["Application.CameraThirdPerson", "!Keyboard.Shift"],
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"to": "Actions.Yaw"
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},
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{ "from": { "makeAxis" : [
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["Keyboard.A", "Keyboard.TouchpadLeft"],
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["Keyboard.D", "Keyboard.TouchpadRight"]
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]
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},
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"when": "Application.CameraFirstPerson",
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"to": "Actions.Yaw"
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},
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{ "from": { "makeAxis" : [
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["Keyboard.A", "Keyboard.Left", "Keyboard.TouchpadLeft"],
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["Keyboard.D", "Keyboard.Right", "Keyboard.TouchpadRight"]
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["Keyboard.A", "Keyboard.TouchpadLeft"],
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["Keyboard.D", "Keyboard.TouchpadRight"]
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]
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},
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"when": "Application.CameraThirdPerson",
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"to": "Actions.Yaw"
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},
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{ "from": { "makeAxis" : [ ["Keyboard.A"], ["Keyboard.D"] ] },
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"when": "Application.CameraFSM",
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"to": "Actions.Yaw"
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},
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{ "from": { "makeAxis" : ["Keyboard.MouseMoveLeft", "Keyboard.MouseMoveRight"] },
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"when": "Keyboard.RightMouseButton",
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"to": "Actions.Yaw",
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@ -90,14 +113,10 @@
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{ "from": "Keyboard.W", "when": "!Keyboard.Control", "to": "Actions.LONGITUDINAL_FORWARD" },
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{ "from": "Keyboard.S", "when": "!Keyboard.Control", "to": "Actions.LONGITUDINAL_BACKWARD" },
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{ "from": "Keyboard.C", "to": "Actions.VERTICAL_DOWN" },
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{ "from": "Keyboard.E", "to": "Actions.VERTICAL_UP" },
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{ "from": "Keyboard.Left", "when": "Keyboard.RightMouseButton", "to": "Actions.LATERAL_LEFT" },
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{ "from": "Keyboard.Right", "when": "Keyboard.RightMouseButton", "to": "Actions.LATERAL_RIGHT" },
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{ "from": "Keyboard.Shift", "when": ["!Keyboard.Left", "!Keyboard.Right"], "to": "Actions.SPRINT" },
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{ "from": "Keyboard.Control", "to": "Actions.VERTICAL_DOWN" },
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{ "from": "Keyboard.Left", "when": "Keyboard.Shift", "to": "Actions.LATERAL_LEFT" },
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{ "from": "Keyboard.Right", "when": "Keyboard.Shift", "to": "Actions.LATERAL_RIGHT" },
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{ "from": "Keyboard.Down", "when": "Keyboard.Shift", "to": "Actions.PITCH_DOWN" },
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{ "from": "Keyboard.Up", "when": "Keyboard.Shift", "to": "Actions.PITCH_UP" },
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{ "from": "Keyboard.Up", "when": "Application.CameraFirstPerson", "to": "Actions.LONGITUDINAL_FORWARD" },
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{ "from": "Keyboard.Up", "when": "Application.CameraThirdPerson", "to": "Actions.LONGITUDINAL_FORWARD" },
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{ "from": "Keyboard.Down", "when": "Application.CameraFirstPerson", "to": "Actions.LONGITUDINAL_BACKWARD" },
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@ -128,7 +147,7 @@
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{ "from": "Keyboard.MouseWheelLeft", "to": "Actions.BOOM_OUT", "filters": [ { "type": "scale", "scale": 0.02 } ]},
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{ "from": "Keyboard.MouseWheelRight", "to": "Actions.BOOM_IN", "filters": [ { "type": "scale", "scale": 0.02 } ]},
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{ "from": "Keyboard.Space", "to": "Actions.SHIFT" },
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{ "from": "Keyboard.Space", "to": "Actions.VERTICAL_UP" },
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{ "from": "Keyboard.R", "to": "Actions.ACTION1" },
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{ "from": "Keyboard.T", "to": "Actions.ACTION2" },
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{ "from": "Keyboard.Tab", "to": "Actions.ContextMenu" }
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Binary file not shown.
Before Width: | Height: | Size: 215 KiB After Width: | Height: | Size: 241 KiB |
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@ -24,6 +24,7 @@ Windows.ScrollingWindow {
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objectName: "AssetServer"
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title: "Asset Browser"
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resizable: true
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opacity: parent.opacity
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destroyOnHidden: true
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implicitWidth: 384; implicitHeight: 640
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minSize: Qt.vector2d(200, 300)
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@ -25,6 +25,7 @@ ScrollingWindow {
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resizable: true
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destroyOnHidden: false
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implicitWidth: 424
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opacity: parent.opacity
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implicitHeight: isHMD ? 695 : 728
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minSize: Qt.vector2d(424, 300)
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@ -353,7 +353,7 @@ static const QString WEB_VIEW_TAG = "noDownload=true";
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static const QString ZIP_EXTENSION = ".zip";
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static const QString CONTENT_ZIP_EXTENSION = ".content.zip";
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static const float MIRROR_FULLSCREEN_DISTANCE = 0.389f;
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static const float MIRROR_FULLSCREEN_DISTANCE = 0.789f;
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static const quint64 TOO_LONG_SINCE_LAST_SEND_DOWNSTREAM_AUDIO_STATS = 1 * USECS_PER_SECOND;
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@ -941,7 +941,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
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_preferredCursor("preferredCursor", DEFAULT_CURSOR_NAME),
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_scaleMirror(1.0f),
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_rotateMirror(0.0f),
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_mirrorYawOffset(0.0f),
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_raiseMirror(0.0f),
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_enableProcessOctreeThread(true),
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_lastNackTime(usecTimestampNow()),
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@ -2813,8 +2813,9 @@ void Application::updateCamera(RenderArgs& renderArgs, float deltaTime) {
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}
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else if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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_thirdPersonHMDCameraBoomValid= false;
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if (isHMDMode()) {
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auto mirrorBodyOrientation = myAvatar->getWorldOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f));
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auto mirrorBodyOrientation = myAvatar->getWorldOrientation() * glm::quat(glm::vec3(0.0f, PI + _mirrorYawOffset, 0.0f));
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glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix());
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// Mirror HMD yaw and roll
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@ -2837,12 +2838,15 @@ void Application::updateCamera(RenderArgs& renderArgs, float deltaTime) {
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+ mirrorBodyOrientation * hmdOffset);
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}
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else {
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_myCamera.setOrientation(myAvatar->getWorldOrientation()
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* glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)));
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auto userInputMapper = DependencyManager::get<UserInputMapper>();
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const float YAW_SPEED = TWO_PI / 5.0f;
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float deltaYaw = userInputMapper->getActionState(controller::Action::YAW) * YAW_SPEED * deltaTime;
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_mirrorYawOffset += deltaYaw;
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_myCamera.setOrientation(myAvatar->getWorldOrientation() * glm::quat(glm::vec3(0.0f, PI + _mirrorYawOffset, 0.0f)));
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_myCamera.setPosition(myAvatar->getDefaultEyePosition()
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+ glm::vec3(0, _raiseMirror * myAvatar->getModelScale(), 0)
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+ (myAvatar->getWorldOrientation() * glm::quat(glm::vec3(0.0f, _rotateMirror, 0.0f))) *
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glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
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+ (myAvatar->getWorldOrientation() * glm::quat(glm::vec3(0.0f, _mirrorYawOffset, 0.0f))) *
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glm::vec3(0.0f, 0.0f, -1.0f) * myAvatar->getBoomLength() * _scaleMirror);
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}
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renderArgs._renderMode = RenderArgs::MIRROR_RENDER_MODE;
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}
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@ -3400,8 +3404,6 @@ void Application::keyPressEvent(QKeyEvent* event) {
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} else {
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setFullscreen(nullptr);
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}
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} else {
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Menu::getInstance()->triggerOption(MenuOption::AddressBar);
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}
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break;
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@ -3463,13 +3465,6 @@ void Application::keyPressEvent(QKeyEvent* event) {
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}
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break;
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case Qt::Key_F: {
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if (isOption) {
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_physicsEngine->dumpNextStats();
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}
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break;
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}
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case Qt::Key_Asterisk:
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Menu::getInstance()->triggerOption(MenuOption::DefaultSkybox);
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break;
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@ -3489,22 +3484,25 @@ void Application::keyPressEvent(QKeyEvent* event) {
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case Qt::Key_S:
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if (isShifted && isMeta && !isOption) {
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Menu::getInstance()->triggerOption(MenuOption::SuppressShortTimings);
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} else if (!isOption && !isShifted && isMeta) {
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AudioInjectorOptions options;
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options.localOnly = true;
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options.stereo = true;
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if (_snapshotSoundInjector) {
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_snapshotSoundInjector->setOptions(options);
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_snapshotSoundInjector->restart();
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} else {
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QByteArray samples = _snapshotSound->getByteArray();
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_snapshotSoundInjector = AudioInjector::playSound(samples, options);
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}
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takeSnapshot(true);
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}
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break;
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case Qt::Key_P: {
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AudioInjectorOptions options;
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options.localOnly = true;
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options.stereo = true;
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if (_snapshotSoundInjector) {
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_snapshotSoundInjector->setOptions(options);
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_snapshotSoundInjector->restart();
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} else {
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QByteArray samples = _snapshotSound->getByteArray();
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_snapshotSoundInjector = AudioInjector::playSound(samples, options);
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}
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takeSnapshot(true);
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break;
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}
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case Qt::Key_Apostrophe: {
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if (isMeta) {
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auto cursor = Cursor::Manager::instance().getCursor();
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@ -3528,38 +3526,6 @@ void Application::keyPressEvent(QKeyEvent* event) {
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Menu::getInstance()->triggerOption(MenuOption::Chat);
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break;
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case Qt::Key_Up:
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if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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if (!isShifted) {
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_scaleMirror *= 0.95f;
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} else {
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_raiseMirror += 0.05f;
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}
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}
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break;
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case Qt::Key_Down:
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if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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if (!isShifted) {
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_scaleMirror *= 1.05f;
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} else {
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_raiseMirror -= 0.05f;
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}
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}
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break;
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case Qt::Key_Left:
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if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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_rotateMirror += PI / 20.0f;
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}
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break;
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case Qt::Key_Right:
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if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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_rotateMirror -= PI / 20.0f;
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}
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break;
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#if 0
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case Qt::Key_I:
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if (isShifted) {
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@ -4929,8 +4895,10 @@ void Application::cameraMenuChanged() {
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auto menu = Menu::getInstance();
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if (menu->isOptionChecked(MenuOption::FullscreenMirror)) {
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if (!isHMDMode() && _myCamera.getMode() != CAMERA_MODE_MIRROR) {
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_mirrorYawOffset = 0.0f;
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_myCamera.setMode(CAMERA_MODE_MIRROR);
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getMyAvatar()->reset(false, false, false); // to reset any active MyAvatar::FollowHelpers
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getMyAvatar()->setBoomLength(MyAvatar::ZOOM_DEFAULT);
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}
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} else if (menu->isOptionChecked(MenuOption::FirstPerson)) {
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if (_myCamera.getMode() != CAMERA_MODE_FIRST_PERSON) {
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@ -5210,7 +5178,7 @@ void Application::update(float deltaTime) {
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// FIXME can we drop drive keys and just have the avatar read the action states directly?
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myAvatar->clearDriveKeys();
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if (_myCamera.getMode() != CAMERA_MODE_INDEPENDENT) {
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if (!_controllerScriptingInterface->areActionsCaptured()) {
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if (!_controllerScriptingInterface->areActionsCaptured() && _myCamera.getMode() != CAMERA_MODE_MIRROR) {
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myAvatar->setDriveKey(MyAvatar::TRANSLATE_Z, -1.0f * userInputMapper->getActionState(controller::Action::TRANSLATE_Z));
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myAvatar->setDriveKey(MyAvatar::TRANSLATE_Y, userInputMapper->getActionState(controller::Action::TRANSLATE_Y));
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myAvatar->setDriveKey(MyAvatar::TRANSLATE_X, userInputMapper->getActionState(controller::Action::TRANSLATE_X));
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@ -5223,6 +5191,7 @@ void Application::update(float deltaTime) {
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myAvatar->setDriveKey(MyAvatar::ZOOM, userInputMapper->getActionState(controller::Action::TRANSLATE_CAMERA_Z));
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}
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myAvatar->setSprintMode((bool)userInputMapper->getActionState(controller::Action::SPRINT));
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static const std::vector<controller::Action> avatarControllerActions = {
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controller::Action::LEFT_HAND,
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controller::Action::RIGHT_HAND,
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|
|
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@ -575,7 +575,7 @@ private:
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Setting::Handle<QString> _preferredCursor;
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float _scaleMirror;
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float _rotateMirror;
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float _mirrorYawOffset;
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float _raiseMirror;
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QSet<int> _keysPressed;
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|
|
|
@ -229,21 +229,21 @@ Menu::Menu() {
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// View > First Person
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auto firstPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
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viewMenu, MenuOption::FirstPerson, Qt::CTRL | Qt::Key_F,
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viewMenu, MenuOption::FirstPerson, Qt::Key_1,
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true, qApp, SLOT(cameraMenuChanged())));
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firstPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
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// View > Third Person
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auto thirdPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
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viewMenu, MenuOption::ThirdPerson, Qt::CTRL | Qt::Key_G,
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viewMenu, MenuOption::ThirdPerson, Qt::Key_3,
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false, qApp, SLOT(cameraMenuChanged())));
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thirdPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
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// View > Mirror
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auto viewMirrorAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
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viewMenu, MenuOption::FullscreenMirror, Qt::CTRL | Qt::Key_H,
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viewMenu, MenuOption::FullscreenMirror, Qt::Key_2,
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false, qApp, SLOT(cameraMenuChanged())));
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viewMirrorAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
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|
|
|
@ -2186,7 +2186,6 @@ void MyAvatar::updateActionMotor(float deltaTime) {
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glm::vec3 direction = forward + right;
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if (state == CharacterController::State::Hover ||
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_characterController.computeCollisionGroup() == BULLET_COLLISION_GROUP_COLLISIONLESS) {
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// we can fly --> support vertical motion
|
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glm::vec3 up = (getDriveKey(TRANSLATE_Y)) * IDENTITY_UP;
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direction += up;
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}
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|
@ -2204,10 +2203,11 @@ void MyAvatar::updateActionMotor(float deltaTime) {
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if (state == CharacterController::State::Hover) {
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// we're flying --> complex acceleration curve that builds on top of current motor speed and caps at some max speed
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|
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float motorSpeed = glm::length(_actionMotorVelocity);
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float finalMaxMotorSpeed = getSensorToWorldScale() * DEFAULT_AVATAR_MAX_FLYING_SPEED;
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float finalMaxMotorSpeed = getSensorToWorldScale() * DEFAULT_AVATAR_MAX_FLYING_SPEED * _walkSpeedScalar;
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float speedGrowthTimescale = 2.0f;
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float speedIncreaseFactor = 1.8f;
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float speedIncreaseFactor = 1.8f * _walkSpeedScalar;
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motorSpeed *= 1.0f + glm::clamp(deltaTime / speedGrowthTimescale, 0.0f, 1.0f) * speedIncreaseFactor;
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const float maxBoostSpeed = getSensorToWorldScale() * MAX_BOOST_SPEED;
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|
@ -2223,7 +2223,7 @@ void MyAvatar::updateActionMotor(float deltaTime) {
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_actionMotorVelocity = motorSpeed * direction;
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} else {
|
||||
// we're interacting with a floor --> simple horizontal speed and exponential decay
|
||||
_actionMotorVelocity = getSensorToWorldScale() * _walkSpeed.get() * direction;
|
||||
_actionMotorVelocity = getSensorToWorldScale() * (_walkSpeed.get() * _walkSpeedScalar) * direction;
|
||||
}
|
||||
|
||||
float boomChange = getDriveKey(ZOOM);
|
||||
|
@ -2816,7 +2816,11 @@ float MyAvatar::getUserEyeHeight() const {
|
|||
}
|
||||
|
||||
float MyAvatar::getWalkSpeed() const {
|
||||
return _walkSpeed.get();
|
||||
return _walkSpeed.get() * _walkSpeedScalar;
|
||||
}
|
||||
|
||||
void MyAvatar::setSprintMode(bool sprint) {
|
||||
_walkSpeedScalar = sprint ? AVATAR_SPRINT_SPEED_SCALAR : AVATAR_WALK_SPEED_SCALAR;
|
||||
}
|
||||
|
||||
void MyAvatar::setWalkSpeed(float value) {
|
||||
|
|
|
@ -395,6 +395,7 @@ public:
|
|||
// Set what driving keys are being pressed to control thrust levels
|
||||
void clearDriveKeys();
|
||||
void setDriveKey(DriveKeys key, float val);
|
||||
void setSprintMode(bool sprint);
|
||||
float getDriveKey(DriveKeys key) const;
|
||||
Q_INVOKABLE float getRawDriveKey(DriveKeys key) const;
|
||||
void relayDriveKeysToCharacterController();
|
||||
|
@ -836,7 +837,8 @@ private:
|
|||
std::map<controller::Action, controller::Pose> _controllerPoseMap;
|
||||
mutable std::mutex _controllerPoseMapMutex;
|
||||
|
||||
bool _hmdLeanRecenterEnabled = true;
|
||||
bool _hmdLeanRecenterEnabled { true };
|
||||
bool _sprint { false };
|
||||
AnimPose _prePhysicsRoomPose;
|
||||
std::mutex _holdActionsMutex;
|
||||
std::vector<AvatarActionHold*> _holdActions;
|
||||
|
@ -866,6 +868,7 @@ private:
|
|||
|
||||
// max unscaled forward movement speed
|
||||
ThreadSafeValueCache<float> _walkSpeed { DEFAULT_AVATAR_MAX_WALKING_SPEED };
|
||||
float _walkSpeedScalar { AVATAR_WALK_SPEED_SCALAR };
|
||||
};
|
||||
|
||||
QScriptValue audioListenModeToScriptValue(QScriptEngine* engine, const AudioListenerMode& audioListenerMode);
|
||||
|
|
|
@ -183,6 +183,7 @@ namespace controller {
|
|||
makeButtonPair(Action::ACTION2, "ACTION2"),
|
||||
makeButtonPair(Action::CONTEXT_MENU, "CONTEXT_MENU"),
|
||||
makeButtonPair(Action::TOGGLE_MUTE, "TOGGLE_MUTE"),
|
||||
makeButtonPair(Action::SPRINT, "SPRINT")
|
||||
};
|
||||
return availableInputs;
|
||||
}
|
||||
|
|
|
@ -174,6 +174,7 @@ enum class Action {
|
|||
TRACKED_OBJECT_13,
|
||||
TRACKED_OBJECT_14,
|
||||
TRACKED_OBJECT_15,
|
||||
SPRINT,
|
||||
|
||||
NUM_ACTIONS
|
||||
};
|
||||
|
|
|
@ -59,5 +59,7 @@ static const float MIN_AVATAR_SCALE = 0.005f;
|
|||
|
||||
static const float MAX_AVATAR_HEIGHT = 1000.0f * DEFAULT_AVATAR_HEIGHT; // meters
|
||||
static const float MIN_AVATAR_HEIGHT = 0.005f * DEFAULT_AVATAR_HEIGHT; // meters
|
||||
static const float AVATAR_WALK_SPEED_SCALAR = 1.0f;
|
||||
static const float AVATAR_SPRINT_SPEED_SCALAR = 3.0f;
|
||||
|
||||
#endif // hifi_AvatarConstants_h
|
||||
|
|
Loading…
Reference in a new issue