diff --git a/interface/src/renderer/FBXReader.cpp b/interface/src/renderer/FBXReader.cpp index a5fd85673f..67ead61d0c 100644 --- a/interface/src/renderer/FBXReader.cpp +++ b/interface/src/renderer/FBXReader.cpp @@ -379,7 +379,6 @@ FBXGeometry extractFBXGeometry(const FBXNode& node) { // as a temporary hack, put the mesh with the most blendshapes on top; assume it to be the face FBXGeometry geometry; int mostBlendshapes = 0; - int mostBlendshapesIndex = 0; foreach (const FBXMesh& mesh, meshes) { if (mesh.blendshapes.size() > mostBlendshapes) { geometry.meshes.prepend(mesh);