diff --git a/interface/src/ScriptsModel.cpp b/interface/src/ScriptsModel.cpp index f9ed94f3fa..7e57d2971e 100644 --- a/interface/src/ScriptsModel.cpp +++ b/interface/src/ScriptsModel.cpp @@ -30,8 +30,6 @@ static const QString IS_TRUNCATED_NAME = "IsTruncated"; static const QString CONTAINER_NAME = "Contents"; static const QString KEY_NAME = "Key"; -static const int SCRIPT_PATH = Qt::UserRole; - ScriptItem::ScriptItem(const QString& filename, const QString& fullPath) : _filename(filename), _fullPath(fullPath) { diff --git a/libraries/particles/src/ParticleCollisionSystem.cpp b/libraries/particles/src/ParticleCollisionSystem.cpp index d8d5887d97..0291690c3d 100644 --- a/libraries/particles/src/ParticleCollisionSystem.cpp +++ b/libraries/particles/src/ParticleCollisionSystem.cpp @@ -183,7 +183,6 @@ void ParticleCollisionSystem::updateCollisionWithParticles(Particle* particleA) // MIN_VALID_SPEED is obtained by computing speed gained at one gravity after the shortest expected frame const float MIN_EXPECTED_FRAME_PERIOD = 0.0167f; // 1/60th of a second -const float HALTING_SPEED = 9.8 * MIN_EXPECTED_FRAME_PERIOD / (float)(TREE_SCALE); void ParticleCollisionSystem::updateCollisionWithAvatars(Particle* particle) { // particles that are in hand, don't collide with avatars