Merge pull request #12319 from hyperlogic/bug-fix/cauterization-on-rigid-bound-mesh

Fix for rigidly bound mesh not being properly cauterized.
This commit is contained in:
Seth Alves 2018-02-01 13:44:27 -08:00 committed by GitHub
commit 45ab2e9654
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -238,9 +238,9 @@ void CauterizedModel::updateRenderItems() {
renderTransform = modelTransform;
if (clusterTransformsCauterized.size() == 1) {
#if defined(SKIN_DQ)
Transform transform(clusterTransforms[0].getRotation(),
clusterTransforms[0].getScale(),
clusterTransforms[0].getTranslation());
Transform transform(clusterTransformsCauterized[0].getRotation(),
clusterTransformsCauterized[0].getScale(),
clusterTransformsCauterized[0].getTranslation());
renderTransform = modelTransform.worldTransform(Transform(transform));
#else
renderTransform = modelTransform.worldTransform(Transform(clusterTransformsCauterized[0]));