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Stereo flag + specific resample in Sound class
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parent
7f4ece2be1
commit
453869c8e9
3 changed files with 24 additions and 8 deletions
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@ -13,6 +13,9 @@
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AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions* injectorOptions) {
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if (sound->isStereo()) {
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const_cast<AudioInjectorOptions*>(injectorOptions)->setIsStereo(true);
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}
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AudioInjector* injector = new AudioInjector(sound, *injectorOptions);
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QThread* injectorThread = new QThread();
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@ -31,7 +31,8 @@
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// procedural audio version of Sound
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Sound::Sound(float volume, float frequency, float duration, float decay, QObject* parent) :
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QObject(parent)
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QObject(parent),
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_isStereo(false)
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{
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static char monoAudioData[MAX_PACKET_SIZE];
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static int16_t* monoAudioSamples = (int16_t*)(monoAudioData);
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@ -69,8 +70,9 @@ Sound::Sound(float volume, float frequency, float duration, float decay, QObject
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}
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}
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Sound::Sound(const QUrl& sampleURL, QObject* parent) :
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Sound::Sound(const QUrl& sampleURL, bool isStereo, QObject* parent) :
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QObject(parent),
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_isStereo(isStereo),
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_hasDownloaded(false)
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{
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// assume we have a QApplication or QCoreApplication instance and use the
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@ -88,6 +90,7 @@ Sound::Sound(const QUrl& sampleURL, QObject* parent) :
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Sound::Sound(const QByteArray byteArray, QObject* parent) :
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QObject(parent),
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_byteArray(byteArray),
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_isStereo(false),
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_hasDownloaded(true)
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{
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}
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@ -149,11 +152,19 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
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int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
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int16_t* destinationSamples = (int16_t*) _byteArray.data();
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for (int i = 1; i < numSourceSamples; i += 2) {
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if (i + 1 >= numSourceSamples) {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 2) + (sourceSamples[i] / 2);
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} else {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 4) + (sourceSamples[i] / 2) + (sourceSamples[i + 1] / 4);
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if (_isStereo) {
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for (int i = 0; i < numSourceSamples; i += 4) {
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destinationSamples[i / 2] = (sourceSamples[i] / 2) + (sourceSamples[i + 2] / 2);
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destinationSamples[(i / 2) + 1] = (sourceSamples[i + 1] / 2) + (sourceSamples[i + 3] / 2);
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}
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} else {
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for (int i = 1; i < numSourceSamples; i += 2) {
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if (i + 1 >= numSourceSamples) {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 2) + (sourceSamples[i] / 2);
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} else {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 4) + (sourceSamples[i] / 2) + (sourceSamples[i + 1] / 4);
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}
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}
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}
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}
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@ -20,17 +20,19 @@ class Sound : public QObject {
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Q_PROPERTY(bool downloaded READ hasDownloaded)
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public:
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Sound(const QUrl& sampleURL, QObject* parent = NULL);
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Sound(const QUrl& sampleURL, bool isStereo = false, QObject* parent = NULL);
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Sound(float volume, float frequency, float duration, float decay, QObject* parent = NULL);
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Sound(const QByteArray byteArray, QObject* parent = NULL);
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void append(const QByteArray byteArray);
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bool isStereo() const { return _isStereo; }
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bool hasDownloaded() const { return _hasDownloaded; }
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const QByteArray& getByteArray() { return _byteArray; }
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private:
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QByteArray _byteArray;
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bool _isStereo;
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bool _hasDownloaded;
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void trimFrames();
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