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Only show overlay if textures have loaded
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1 changed files with 3 additions and 0 deletions
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@ -136,6 +136,9 @@ void ModelOverlay::update(float deltatime) {
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}
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_model->updateRenderItems();
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}
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// Only show overlay if textures have loaded
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_model->setVisibleInScene(_texturesLoaded, scene);
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}
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bool ModelOverlay::addToScene(Overlay::Pointer overlay, const render::ScenePointer& scene, render::Transaction& transaction) {
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