From 44324584b4a5ea9a675da7c45283f480061cf985 Mon Sep 17 00:00:00 2001 From: Phil Palmer Date: Wed, 30 Dec 2020 04:30:52 -0500 Subject: [PATCH] Fix accidental change of bracing style. --- interface/src/avatar/MySkeletonModel.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/interface/src/avatar/MySkeletonModel.cpp b/interface/src/avatar/MySkeletonModel.cpp index 7413e4ece7..e7341ceec6 100755 --- a/interface/src/avatar/MySkeletonModel.cpp +++ b/interface/src/avatar/MySkeletonModel.cpp @@ -75,8 +75,7 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) { if (useCenterOfGravityModel) { // then we use center of gravity model hipsMat = myAvatar->deriveBodyUsingCgModel(); - } - else { + } else { // otherwise use the default of putting the hips under the head hipsMat = myAvatar->deriveBodyFromHMDSensor(true); }