diff --git a/interface/src/avatar/MySkeletonModel.cpp b/interface/src/avatar/MySkeletonModel.cpp index 7413e4ece7..e7341ceec6 100755 --- a/interface/src/avatar/MySkeletonModel.cpp +++ b/interface/src/avatar/MySkeletonModel.cpp @@ -75,8 +75,7 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) { if (useCenterOfGravityModel) { // then we use center of gravity model hipsMat = myAvatar->deriveBodyUsingCgModel(); - } - else { + } else { // otherwise use the default of putting the hips under the head hipsMat = myAvatar->deriveBodyFromHMDSensor(true); }