Fix merge accidental code delete

This commit is contained in:
Atlante45 2015-01-13 11:10:13 -08:00
parent d8170516ff
commit 4429e144f4
2 changed files with 17 additions and 0 deletions

View file

@ -950,6 +950,20 @@ void ApplicationOverlay::renderDomainConnectionStatusBorder() {
if (nodeList && !nodeList->getDomainHandler().isConnected()) {
auto glCanvas = DependencyManager::get<GLCanvas>();
auto geometryCache = DependencyManager::get<GeometryCache>();
int width = glCanvas->width();
int height = glCanvas->height();
if (width != _previousBorderWidth || height != _previousBorderHeight) {
QVector<glm::vec2> border;
border << glm::vec2(0, 0);
border << glm::vec2(0, height);
border << glm::vec2(width, height);
border << glm::vec2(width, 0);
border << glm::vec2(0, 0);
geometryCache->updateVertices(_domainStatusBorder, border);
_previousBorderWidth = width;
_previousBorderHeight = height;
}
glColor3f(CONNECTION_STATUS_BORDER_COLOR[0],
CONNECTION_STATUS_BORDER_COLOR[1],

View file

@ -116,6 +116,9 @@ private:
int _domainStatusBorder;
int _magnifierBorder;
int _previousBorderWidth;
int _previousBorderHeight;
glm::vec3 _previousMagnifierBottomLeft;
glm::vec3 _previousMagnifierBottomRight;
glm::vec3 _previousMagnifierTopLeft;