mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 18:42:58 +02:00
implement version of deleteModel that correctly marks tree as changed
This commit is contained in:
parent
154f203541
commit
441a345864
1 changed files with 118 additions and 0 deletions
|
@ -317,7 +317,111 @@ void ModelTree::addModel(const ModelItemID& modelID, const ModelItemProperties&
|
||||||
storeModel(updateItem);
|
storeModel(updateItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class DeleteModelOperator : public RecurseOctreeOperator {
|
||||||
|
public:
|
||||||
|
DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID);
|
||||||
|
virtual bool PreRecursion(OctreeElement* element);
|
||||||
|
virtual bool PostRecursion(OctreeElement* element);
|
||||||
|
private:
|
||||||
|
ModelTree* _tree;
|
||||||
|
const ModelItem* _oldModel;
|
||||||
|
AACube _oldModelCube;
|
||||||
|
ModelTreeElement* _containingElement;
|
||||||
|
bool _foundOld;
|
||||||
|
quint64 _changeTime;
|
||||||
|
bool subTreeContainsOldModel(OctreeElement* element);
|
||||||
|
bool subTreeContainsNewModel(OctreeElement* element);
|
||||||
|
};
|
||||||
|
|
||||||
|
DeleteModelOperator::DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID) :
|
||||||
|
_tree(tree),
|
||||||
|
_oldModel(NULL),
|
||||||
|
_containingElement(NULL),
|
||||||
|
_foundOld(false),
|
||||||
|
_changeTime(usecTimestampNow())
|
||||||
|
{
|
||||||
|
// check our tree, to determine if this model is known
|
||||||
|
_containingElement = _tree->getContainingElement(searchModelID);
|
||||||
|
if (_containingElement) {
|
||||||
|
_oldModel = _containingElement->getModelWithModelItemID(searchModelID);
|
||||||
|
if (!_oldModel) {
|
||||||
|
//assert(_oldModel);
|
||||||
|
qDebug() << "that's UNEXPECTED, we got a _containingElement, but couldn't find the oldModel!";
|
||||||
|
}
|
||||||
|
_oldModelCube = _oldModel->getAACube();
|
||||||
|
} else {
|
||||||
|
// if the old model is not known, then we can consider if found, and
|
||||||
|
// we'll only be searching for the new location
|
||||||
|
_foundOld = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// does this model tree element contain the old model
|
||||||
|
bool DeleteModelOperator::subTreeContainsOldModel(OctreeElement* element) {
|
||||||
|
bool containsModel = false;
|
||||||
|
|
||||||
|
// If we don't have an old model, then we don't contain the model, otherwise
|
||||||
|
// check the bounds
|
||||||
|
if (_oldModel) {
|
||||||
|
AACube elementCube = element->getAACube();
|
||||||
|
containsModel = elementCube.contains(_oldModelCube);
|
||||||
|
}
|
||||||
|
return containsModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DeleteModelOperator::PreRecursion(OctreeElement* element) {
|
||||||
|
ModelTreeElement* modelTreeElement = static_cast<ModelTreeElement*>(element);
|
||||||
|
|
||||||
|
// In Pre-recursion, we're generally deciding whether or not we want to recurse this
|
||||||
|
// path of the tree. For this operation, we want to recurse the branch of the tree if
|
||||||
|
// and of the following are true:
|
||||||
|
// * We have not yet found the old model, and this branch contains our old model
|
||||||
|
// * We have not yet found the new model, and this branch contains our new model
|
||||||
|
//
|
||||||
|
// Note: it's often the case that the branch in question contains both the old model
|
||||||
|
// and the new model.
|
||||||
|
|
||||||
|
bool keepSearching = false; // assume we don't need to search any more
|
||||||
|
|
||||||
|
// If we haven't yet found the old model, and this subTreeContains our old
|
||||||
|
// model, then we need to keep searching.
|
||||||
|
if (!_foundOld && subTreeContainsOldModel(element)) {
|
||||||
|
|
||||||
|
// If this is the element we're looking for, then ask it to remove the old model
|
||||||
|
// and we can stop searching.
|
||||||
|
if (modelTreeElement == _containingElement) {
|
||||||
|
|
||||||
|
// This is a good place to delete it!!!
|
||||||
|
ModelItemID modelItemID = _oldModel->getModelItemID();
|
||||||
|
modelTreeElement->removeModelWithModelItemID(modelItemID);
|
||||||
|
_tree->setContainingElement(modelItemID, NULL);
|
||||||
|
_foundOld = true;
|
||||||
|
} else {
|
||||||
|
// if this isn't the element we're looking for, then keep searching
|
||||||
|
keepSearching = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return keepSearching; // if we haven't yet found it, keep looking
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DeleteModelOperator::PostRecursion(OctreeElement* element) {
|
||||||
|
// Post-recursion is the unwinding process. For this operation, while we
|
||||||
|
// unwind we want to mark the path as being dirty if we changed it below.
|
||||||
|
// We might have two paths, one for the old model and one for the new model.
|
||||||
|
bool keepSearching = !_foundOld;
|
||||||
|
|
||||||
|
// As we unwind, if we're in either of these two paths, we mark our element
|
||||||
|
// as dirty.
|
||||||
|
if ((_foundOld && subTreeContainsOldModel(element))) {
|
||||||
|
element->markWithChangedTime();
|
||||||
|
}
|
||||||
|
return keepSearching; // if we haven't yet found it, keep looking
|
||||||
|
}
|
||||||
|
|
||||||
void ModelTree::deleteModel(const ModelItemID& modelID) {
|
void ModelTree::deleteModel(const ModelItemID& modelID) {
|
||||||
|
|
||||||
|
/*
|
||||||
if (modelID.isKnownID) {
|
if (modelID.isKnownID) {
|
||||||
FindAndDeleteModelsArgs args;
|
FindAndDeleteModelsArgs args;
|
||||||
args._idsToDelete.push_back(modelID.id);
|
args._idsToDelete.push_back(modelID.id);
|
||||||
|
@ -327,6 +431,20 @@ void ModelTree::deleteModel(const ModelItemID& modelID) {
|
||||||
// will work correctly
|
// will work correctly
|
||||||
recurseTreeWithOperation(findAndDeleteOperation, &args);
|
recurseTreeWithOperation(findAndDeleteOperation, &args);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
// NOTE: callers must lock the tree before using this method
|
||||||
|
|
||||||
|
// First, look for the existing model in the tree..
|
||||||
|
DeleteModelOperator theOperator(this, modelID);
|
||||||
|
|
||||||
|
recurseTreeWithOperator(&theOperator);
|
||||||
|
_isDirty = true;
|
||||||
|
|
||||||
|
bool wantDebug = false;
|
||||||
|
if (wantDebug) {
|
||||||
|
ModelTreeElement* containingElement = getContainingElement(modelID);
|
||||||
|
qDebug() << "ModelTree::storeModel().... after store... containingElement=" << containingElement;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// scans the tree and handles mapping locally created models to know IDs.
|
// scans the tree and handles mapping locally created models to know IDs.
|
||||||
|
|
Loading…
Reference in a new issue