implement version of deleteModel that correctly marks tree as changed

This commit is contained in:
ZappoMan 2014-06-25 15:08:34 -07:00
parent 154f203541
commit 441a345864

View file

@ -317,7 +317,111 @@ void ModelTree::addModel(const ModelItemID& modelID, const ModelItemProperties&
storeModel(updateItem);
}
class DeleteModelOperator : public RecurseOctreeOperator {
public:
DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID);
virtual bool PreRecursion(OctreeElement* element);
virtual bool PostRecursion(OctreeElement* element);
private:
ModelTree* _tree;
const ModelItem* _oldModel;
AACube _oldModelCube;
ModelTreeElement* _containingElement;
bool _foundOld;
quint64 _changeTime;
bool subTreeContainsOldModel(OctreeElement* element);
bool subTreeContainsNewModel(OctreeElement* element);
};
DeleteModelOperator::DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID) :
_tree(tree),
_oldModel(NULL),
_containingElement(NULL),
_foundOld(false),
_changeTime(usecTimestampNow())
{
// check our tree, to determine if this model is known
_containingElement = _tree->getContainingElement(searchModelID);
if (_containingElement) {
_oldModel = _containingElement->getModelWithModelItemID(searchModelID);
if (!_oldModel) {
//assert(_oldModel);
qDebug() << "that's UNEXPECTED, we got a _containingElement, but couldn't find the oldModel!";
}
_oldModelCube = _oldModel->getAACube();
} else {
// if the old model is not known, then we can consider if found, and
// we'll only be searching for the new location
_foundOld = true;
}
}
// does this model tree element contain the old model
bool DeleteModelOperator::subTreeContainsOldModel(OctreeElement* element) {
bool containsModel = false;
// If we don't have an old model, then we don't contain the model, otherwise
// check the bounds
if (_oldModel) {
AACube elementCube = element->getAACube();
containsModel = elementCube.contains(_oldModelCube);
}
return containsModel;
}
bool DeleteModelOperator::PreRecursion(OctreeElement* element) {
ModelTreeElement* modelTreeElement = static_cast<ModelTreeElement*>(element);
// In Pre-recursion, we're generally deciding whether or not we want to recurse this
// path of the tree. For this operation, we want to recurse the branch of the tree if
// and of the following are true:
// * We have not yet found the old model, and this branch contains our old model
// * We have not yet found the new model, and this branch contains our new model
//
// Note: it's often the case that the branch in question contains both the old model
// and the new model.
bool keepSearching = false; // assume we don't need to search any more
// If we haven't yet found the old model, and this subTreeContains our old
// model, then we need to keep searching.
if (!_foundOld && subTreeContainsOldModel(element)) {
// If this is the element we're looking for, then ask it to remove the old model
// and we can stop searching.
if (modelTreeElement == _containingElement) {
// This is a good place to delete it!!!
ModelItemID modelItemID = _oldModel->getModelItemID();
modelTreeElement->removeModelWithModelItemID(modelItemID);
_tree->setContainingElement(modelItemID, NULL);
_foundOld = true;
} else {
// if this isn't the element we're looking for, then keep searching
keepSearching = true;
}
}
return keepSearching; // if we haven't yet found it, keep looking
}
bool DeleteModelOperator::PostRecursion(OctreeElement* element) {
// Post-recursion is the unwinding process. For this operation, while we
// unwind we want to mark the path as being dirty if we changed it below.
// We might have two paths, one for the old model and one for the new model.
bool keepSearching = !_foundOld;
// As we unwind, if we're in either of these two paths, we mark our element
// as dirty.
if ((_foundOld && subTreeContainsOldModel(element))) {
element->markWithChangedTime();
}
return keepSearching; // if we haven't yet found it, keep looking
}
void ModelTree::deleteModel(const ModelItemID& modelID) {
/*
if (modelID.isKnownID) {
FindAndDeleteModelsArgs args;
args._idsToDelete.push_back(modelID.id);
@ -327,6 +431,20 @@ void ModelTree::deleteModel(const ModelItemID& modelID) {
// will work correctly
recurseTreeWithOperation(findAndDeleteOperation, &args);
}
*/
// NOTE: callers must lock the tree before using this method
// First, look for the existing model in the tree..
DeleteModelOperator theOperator(this, modelID);
recurseTreeWithOperator(&theOperator);
_isDirty = true;
bool wantDebug = false;
if (wantDebug) {
ModelTreeElement* containingElement = getContainingElement(modelID);
qDebug() << "ModelTree::storeModel().... after store... containingElement=" << containingElement;
}
}
// scans the tree and handles mapping locally created models to know IDs.