changing highlighting percentage

This commit is contained in:
Dante Ruiz 2018-04-12 10:35:29 -07:00
parent 7243160dac
commit 43b92299d6
2 changed files with 3 additions and 2 deletions

View file

@ -15,7 +15,7 @@
//
/* global MyAvatar, Entities, Script, Camera, Vec3, Reticle, Overlays, getEntityCustomData, Messages, Quat, Controller,
isInEditMode, HMD entityIsGrabbable, Picks, PickType, Pointers*/
isInEditMode, HMD entityIsGrabbable, Picks, PickType, Pointers, unhighlightTargetEntity*/
(function() { // BEGIN LOCAL_SCOPE
@ -354,6 +354,7 @@ Grabber.prototype.pressEvent = function(event) {
Pointers.setRenderState(this.mouseRayEntities, "grabbed");
Pointers.setLockEndUUID(this.mouseRayEntities, pickResults.objectID, false);
unhighlightTargetEntity(pickResults.objectID);
mouse.startDrag(event);

View file

@ -103,7 +103,7 @@ DISPATCHER_HOVERING_STYLE = {
outlineOccludedColor: {red: 255, green: 128, blue: 128},
outlineOccludedAlpha:0.0,
fillUnoccludedColor: {red: 255, green: 255, blue: 255},
fillUnoccludedAlpha: 0.15,
fillUnoccludedAlpha: 0.12,
fillOccludedColor: {red: 255, green: 255, blue: 255},
fillOccludedAlpha: 0.0
};