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removed dead code
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@ -411,7 +411,6 @@ Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, c
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} else {
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if (node->getType() == NODE_TYPE_AUDIO_MIXER ||
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//node->getType() == NODE_TYPE_ANIMATION_SERVER ||
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node->getType() == NODE_TYPE_VOXEL_SERVER) {
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// until the Audio class also uses our nodeList, we need to update
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// the lastRecvTimeUsecs for the audio mixer so it doesn't get killed and re-added continously
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