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Merge pull request #12639 from SamGondelman/aa
Use correct platform-specific gpu library
This commit is contained in:
commit
4341347148
2 changed files with 2 additions and 2 deletions
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@ -19,7 +19,7 @@ if (WIN32 AND (NOT USE_GLES))
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set(TARGET_NAME oculus)
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set(TARGET_NAME oculus)
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setup_hifi_plugin(Multimedia)
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setup_hifi_plugin(Multimedia)
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link_hifi_libraries(
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link_hifi_libraries(
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shared task gl gpu gpu-gl controllers ui qml
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shared task gl gpu ${PLATFORM_GL_BACKEND} controllers ui qml
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plugins ui-plugins display-plugins input-plugins
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plugins ui-plugins display-plugins input-plugins
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audio-client networking render-utils
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audio-client networking render-utils
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${PLATFORM_GL_BACKEND}
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${PLATFORM_GL_BACKEND}
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@ -14,7 +14,7 @@ set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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# link in the shared libraries
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# link in the shared libraries
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link_hifi_libraries(
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link_hifi_libraries(
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shared task networking animation
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shared task networking animation
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ktx image octree gl gpu gpu-gl
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ktx image octree gl gpu ${PLATFORM_GL_BACKEND}
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render render-utils
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render render-utils
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graphics fbx model-networking graphics-scripting
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graphics fbx model-networking graphics-scripting
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entities entities-renderer audio avatars script-engine
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entities entities-renderer audio avatars script-engine
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