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type squish in Audio class
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@ -110,7 +110,7 @@ inline void Audio::performIO(int16_t* inputLeft, int16_t* outputLeft, int16_t* o
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? PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO
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: PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO;
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unsigned char *currentPacketPtr = dataPacket + populateTypeAndVersion(dataPacket, packetType);
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unsigned char* currentPacketPtr = dataPacket + populateTypeAndVersion(dataPacket, packetType);
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// memcpy the three float positions
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memcpy(currentPacketPtr, &headPosition, sizeof(headPosition));
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