Merge branch 'master' of https://github.com/highfidelity/hifi into newEntityListView

This commit is contained in:
David Back 2018-09-12 16:17:41 -07:00
commit 430ad87c20
17 changed files with 87 additions and 98 deletions

View file

@ -443,6 +443,11 @@ void AvatarManager::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar
avatar->die(); avatar->die();
queuePhysicsChange(avatar); queuePhysicsChange(avatar);
// remove this avatar's entities from the tree now, if we wait (as we did previously) for this Avatar's destructor
// it might not fire until after we create a new instance for the same remote avatar, which creates a race
// on the creation of entities for that avatar instance and the deletion of entities for this instance
avatar->removeAvatarEntitiesFromTree();
if (removalReason == KillAvatarReason::TheirAvatarEnteredYourBubble) { if (removalReason == KillAvatarReason::TheirAvatarEnteredYourBubble) {
emit DependencyManager::get<UsersScriptingInterface>()->enteredIgnoreRadius(); emit DependencyManager::get<UsersScriptingInterface>()->enteredIgnoreRadius();
} else if (removalReason == KillAvatarReason::AvatarDisconnected) { } else if (removalReason == KillAvatarReason::AvatarDisconnected) {

View file

@ -131,16 +131,6 @@ Avatar::Avatar(QThread* thread) :
} }
Avatar::~Avatar() { Avatar::~Avatar() {
auto treeRenderer = DependencyManager::get<EntityTreeRenderer>();
EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
if (entityTree) {
entityTree->withWriteLock([&] {
AvatarEntityMap avatarEntities = getAvatarEntityData();
for (auto entityID : avatarEntities.keys()) {
entityTree->deleteEntity(entityID, true, true);
}
});
}
auto geometryCache = DependencyManager::get<GeometryCache>(); auto geometryCache = DependencyManager::get<GeometryCache>();
if (geometryCache) { if (geometryCache) {
geometryCache->releaseID(_nameRectGeometryID); geometryCache->releaseID(_nameRectGeometryID);
@ -385,6 +375,19 @@ void Avatar::updateAvatarEntities() {
setAvatarEntityDataChanged(false); setAvatarEntityDataChanged(false);
} }
void Avatar::removeAvatarEntitiesFromTree() {
auto treeRenderer = DependencyManager::get<EntityTreeRenderer>();
EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
if (entityTree) {
entityTree->withWriteLock([&] {
AvatarEntityMap avatarEntities = getAvatarEntityData();
for (auto entityID : avatarEntities.keys()) {
entityTree->deleteEntity(entityID, true, true);
}
});
}
}
void Avatar::relayJointDataToChildren() { void Avatar::relayJointDataToChildren() {
forEachChild([&](SpatiallyNestablePointer child) { forEachChild([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) { if (child->getNestableType() == NestableType::Entity) {

View file

@ -73,6 +73,7 @@ public:
void init(); void init();
void updateAvatarEntities(); void updateAvatarEntities();
void removeAvatarEntitiesFromTree();
void simulate(float deltaTime, bool inView); void simulate(float deltaTime, bool inView);
virtual void simulateAttachments(float deltaTime); virtual void simulateAttachments(float deltaTime);

View file

@ -1861,9 +1861,7 @@ qint64 AvatarData::packTrait(AvatarTraits::TraitType traitType, ExtendedIODevice
} }
qint64 AvatarData::packTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID traitInstanceID, qint64 AvatarData::packTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID traitInstanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion, ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion) {
AvatarTraits::TraitInstanceID wireInstanceID) {
qint64 bytesWritten = 0; qint64 bytesWritten = 0;
bytesWritten += destination.writePrimitive(traitType); bytesWritten += destination.writePrimitive(traitType);
@ -1872,11 +1870,7 @@ qint64 AvatarData::packTraitInstance(AvatarTraits::TraitType traitType, AvatarTr
bytesWritten += destination.writePrimitive(traitVersion); bytesWritten += destination.writePrimitive(traitVersion);
} }
if (!wireInstanceID.isNull()) {
bytesWritten += destination.write(wireInstanceID.toRfc4122());
} else {
bytesWritten += destination.write(traitInstanceID.toRfc4122()); bytesWritten += destination.write(traitInstanceID.toRfc4122());
}
if (traitType == AvatarTraits::AvatarEntity) { if (traitType == AvatarTraits::AvatarEntity) {
// grab a read lock on the avatar entities and check for entity data for the given ID // grab a read lock on the avatar entities and check for entity data for the given ID

View file

@ -962,8 +962,7 @@ public:
qint64 packTrait(AvatarTraits::TraitType traitType, ExtendedIODevice& destination, qint64 packTrait(AvatarTraits::TraitType traitType, ExtendedIODevice& destination,
AvatarTraits::TraitVersion traitVersion = AvatarTraits::NULL_TRAIT_VERSION); AvatarTraits::TraitVersion traitVersion = AvatarTraits::NULL_TRAIT_VERSION);
qint64 packTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID, qint64 packTraitInstance(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID,
ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion = AvatarTraits::NULL_TRAIT_VERSION, ExtendedIODevice& destination, AvatarTraits::TraitVersion traitVersion = AvatarTraits::NULL_TRAIT_VERSION);
AvatarTraits::TraitInstanceID wireInstanceID = AvatarTraits::TraitInstanceID());
void prepareResetTraitInstances(); void prepareResetTraitInstances();
@ -1193,9 +1192,6 @@ public:
void setReplicaIndex(int replicaIndex) { _replicaIndex = replicaIndex; } void setReplicaIndex(int replicaIndex) { _replicaIndex = replicaIndex; }
int getReplicaIndex() { return _replicaIndex; } int getReplicaIndex() { return _replicaIndex; }
const AvatarTraits::TraitInstanceID getTraitInstanceXORID() const { return _traitInstanceXORID; }
void cycleTraitInstanceXORID() { _traitInstanceXORID = QUuid::createUuid(); }
signals: signals:
/**jsdoc /**jsdoc
@ -1502,8 +1498,6 @@ private:
// privatize the copy constructor and assignment operator so they cannot be called // privatize the copy constructor and assignment operator so they cannot be called
AvatarData(const AvatarData&); AvatarData(const AvatarData&);
AvatarData& operator= (const AvatarData&); AvatarData& operator= (const AvatarData&);
AvatarTraits::TraitInstanceID _traitInstanceXORID { QUuid::createUuid() };
}; };
Q_DECLARE_METATYPE(AvatarData*) Q_DECLARE_METATYPE(AvatarData*)

View file

@ -86,8 +86,7 @@ void AvatarReplicas::processDeletedTraitInstance(const QUuid& parentID, AvatarTr
if (_replicasMap.find(parentID) != _replicasMap.end()) { if (_replicasMap.find(parentID) != _replicasMap.end()) {
auto &replicas = _replicasMap[parentID]; auto &replicas = _replicasMap[parentID];
for (auto avatar : replicas) { for (auto avatar : replicas) {
avatar->processDeletedTraitInstance(traitType, avatar->processDeletedTraitInstance(traitType, instanceID);
AvatarTraits::xoredInstanceID(instanceID, avatar->getTraitInstanceXORID()));
} }
} }
} }
@ -96,9 +95,7 @@ void AvatarReplicas::processTraitInstance(const QUuid& parentID, AvatarTraits::T
if (_replicasMap.find(parentID) != _replicasMap.end()) { if (_replicasMap.find(parentID) != _replicasMap.end()) {
auto &replicas = _replicasMap[parentID]; auto &replicas = _replicasMap[parentID];
for (auto avatar : replicas) { for (auto avatar : replicas) {
avatar->processTraitInstance(traitType, avatar->processTraitInstance(traitType, instanceID, traitBinaryData);
AvatarTraits::xoredInstanceID(instanceID, avatar->getTraitInstanceXORID()),
traitBinaryData);
} }
} }
} }
@ -346,28 +343,16 @@ void AvatarHashMap::processBulkAvatarTraits(QSharedPointer<ReceivedMessage> mess
AvatarTraits::TraitInstanceID traitInstanceID = AvatarTraits::TraitInstanceID traitInstanceID =
QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID)); QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
// XOR the incoming trait instance ID with this avatar object's personal XOR ID
// this ensures that we have separate entity instances in the local tree
// if we briefly end up with two Avatar objects for this node
// (which can occur if the shared pointer for the
// previous instance of an avatar hasn't yet gone out of scope before the
// new instance is created)
auto xoredInstanceID = AvatarTraits::xoredInstanceID(traitInstanceID, avatar->getTraitInstanceXORID());
message->readPrimitive(&traitBinarySize); message->readPrimitive(&traitBinarySize);
auto& processedInstanceVersion = lastProcessedVersions.getInstanceValueRef(traitType, traitInstanceID); auto& processedInstanceVersion = lastProcessedVersions.getInstanceValueRef(traitType, traitInstanceID);
if (packetTraitVersion > processedInstanceVersion) { if (packetTraitVersion > processedInstanceVersion) {
// in order to handle re-connections to the avatar mixer when the other
if (traitBinarySize == AvatarTraits::DELETED_TRAIT_SIZE) { if (traitBinarySize == AvatarTraits::DELETED_TRAIT_SIZE) {
avatar->processDeletedTraitInstance(traitType, xoredInstanceID); avatar->processDeletedTraitInstance(traitType, traitInstanceID);
_replicas.processDeletedTraitInstance(avatarID, traitType, traitInstanceID); _replicas.processDeletedTraitInstance(avatarID, traitType, traitInstanceID);
} else { } else {
auto traitData = message->read(traitBinarySize); auto traitData = message->read(traitBinarySize);
avatar->processTraitInstance(traitType, xoredInstanceID, traitData); avatar->processTraitInstance(traitType, traitInstanceID, traitData);
_replicas.processTraitInstance(avatarID, traitType, traitInstanceID, traitData); _replicas.processTraitInstance(avatarID, traitType, traitInstanceID, traitData);
} }
processedInstanceVersion = packetTraitVersion; processedInstanceVersion = packetTraitVersion;

View file

@ -41,8 +41,7 @@ namespace AvatarTraits {
const TraitWireSize DELETED_TRAIT_SIZE = -1; const TraitWireSize DELETED_TRAIT_SIZE = -1;
inline qint64 packInstancedTraitDelete(TraitType traitType, TraitInstanceID instanceID, ExtendedIODevice& destination, inline qint64 packInstancedTraitDelete(TraitType traitType, TraitInstanceID instanceID, ExtendedIODevice& destination,
TraitVersion traitVersion = NULL_TRAIT_VERSION, TraitVersion traitVersion = NULL_TRAIT_VERSION) {
TraitInstanceID xoredInstanceID = TraitInstanceID()) {
qint64 bytesWritten = 0; qint64 bytesWritten = 0;
bytesWritten += destination.writePrimitive(traitType); bytesWritten += destination.writePrimitive(traitType);
@ -51,28 +50,12 @@ namespace AvatarTraits {
bytesWritten += destination.writePrimitive(traitVersion); bytesWritten += destination.writePrimitive(traitVersion);
} }
if (xoredInstanceID.isNull()) {
bytesWritten += destination.write(instanceID.toRfc4122()); bytesWritten += destination.write(instanceID.toRfc4122());
} else {
bytesWritten += destination.write(xoredInstanceID.toRfc4122());
}
bytesWritten += destination.writePrimitive(DELETED_TRAIT_SIZE); bytesWritten += destination.writePrimitive(DELETED_TRAIT_SIZE);
return bytesWritten; return bytesWritten;
} }
inline TraitInstanceID xoredInstanceID(TraitInstanceID localInstanceID, TraitInstanceID xorKeyID) {
QByteArray xoredInstanceID { NUM_BYTES_RFC4122_UUID, 0 };
auto xorKeyIDBytes = xorKeyID.toRfc4122();
auto localInstanceIDBytes = localInstanceID.toRfc4122();
for (auto i = 0; i < localInstanceIDBytes.size(); ++i) {
xoredInstanceID[i] = localInstanceIDBytes[i] ^ xorKeyIDBytes[i];
}
return QUuid::fromRfc4122(xoredInstanceID);
}
}; };
#endif // hifi_AvatarTraits_h #endif // hifi_AvatarTraits_h

View file

@ -43,9 +43,6 @@ void ClientTraitsHandler::resetForNewMixer() {
// pre-fill the instanced statuses that we will need to send next frame // pre-fill the instanced statuses that we will need to send next frame
_owningAvatar->prepareResetTraitInstances(); _owningAvatar->prepareResetTraitInstances();
// reset the trait XOR ID since we're resetting for a new avatar mixer
_owningAvatar->cycleTraitInstanceXORID();
} }
void ClientTraitsHandler::sendChangedTraitsToMixer() { void ClientTraitsHandler::sendChangedTraitsToMixer() {
@ -96,19 +93,11 @@ void ClientTraitsHandler::sendChangedTraitsToMixer() {
|| instanceIDValuePair.value == Updated) { || instanceIDValuePair.value == Updated) {
// this is a changed trait we need to send or we haven't send out trait information yet // this is a changed trait we need to send or we haven't send out trait information yet
// ask the owning avatar to pack it // ask the owning avatar to pack it
_owningAvatar->packTraitInstance(instancedIt->traitType, instanceIDValuePair.id, *traitsPacketList);
// since this is going to the mixer, use the XORed instance ID (to anonymize trait instance IDs
// that would typically persist across sessions)
_owningAvatar->packTraitInstance(instancedIt->traitType, instanceIDValuePair.id, *traitsPacketList,
AvatarTraits::NULL_TRAIT_VERSION,
AvatarTraits::xoredInstanceID(instanceIDValuePair.id,
_owningAvatar->getTraitInstanceXORID()));
} else if (!_shouldPerformInitialSend && instanceIDValuePair.value == Deleted) { } else if (!_shouldPerformInitialSend && instanceIDValuePair.value == Deleted) {
// pack delete for this trait instance // pack delete for this trait instance
AvatarTraits::packInstancedTraitDelete(instancedIt->traitType, instanceIDValuePair.id, AvatarTraits::packInstancedTraitDelete(instancedIt->traitType, instanceIDValuePair.id,
*traitsPacketList, AvatarTraits::NULL_TRAIT_VERSION, *traitsPacketList);
AvatarTraits::xoredInstanceID(instanceIDValuePair.id,
_owningAvatar->getTraitInstanceXORID()));
} }
} }

View file

@ -30,9 +30,9 @@ public:
void markTraitUpdated(AvatarTraits::TraitType updatedTrait) void markTraitUpdated(AvatarTraits::TraitType updatedTrait)
{ _traitStatuses[updatedTrait] = Updated; _hasChangedTraits = true; } { _traitStatuses[updatedTrait] = Updated; _hasChangedTraits = true; }
void markInstancedTraitUpdated(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID updatedInstanceID) void markInstancedTraitUpdated(AvatarTraits::TraitType traitType, QUuid updatedInstanceID)
{ _traitStatuses.instanceInsert(traitType, updatedInstanceID, Updated); _hasChangedTraits = true; } { _traitStatuses.instanceInsert(traitType, updatedInstanceID, Updated); _hasChangedTraits = true; }
void markInstancedTraitDeleted(AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID deleteInstanceID) void markInstancedTraitDeleted(AvatarTraits::TraitType traitType, QUuid deleteInstanceID)
{ _traitStatuses.instanceInsert(traitType, deleteInstanceID, Deleted); _hasChangedTraits = true; } { _traitStatuses.instanceInsert(traitType, deleteInstanceID, Deleted); _hasChangedTraits = true; }
void resetForNewMixer(); void resetForNewMixer();

View file

@ -37,7 +37,7 @@
this.highlightedEntities = []; this.highlightedEntities = [];
this.parameters = dispatcherUtils.makeDispatcherModuleParameters( this.parameters = dispatcherUtils.makeDispatcherModuleParameters(
480, 120,
this.hand === dispatcherUtils.RIGHT_HAND ? ["rightHand"] : ["leftHand"], this.hand === dispatcherUtils.RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[], [],
100); 100);

View file

@ -29,7 +29,7 @@ Script.include("/~/system/libraries/utils.js");
this.reticleMaxY; this.reticleMaxY;
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
160, 200,
this.hand === RIGHT_HAND ? ["rightHand", "rightHandEquip", "rightHandTrigger"] : ["leftHand", "leftHandEquip", "leftHandTrigger"], this.hand === RIGHT_HAND ? ["rightHand", "rightHandEquip", "rightHandTrigger"] : ["leftHand", "leftHandEquip", "leftHandTrigger"],
[], [],
100, 100,

View file

@ -21,7 +21,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.disableModules = false; this.disableModules = false;
var NO_HAND_LASER = -1; // Invalid hand parameter so that default laser is not displayed. var NO_HAND_LASER = -1; // Invalid hand parameter so that default laser is not displayed.
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
200, // Not too high otherwise the tablet laser doesn't work. 240, // Not too high otherwise the tablet laser doesn't work.
this.hand === RIGHT_HAND this.hand === RIGHT_HAND
? ["rightHand", "rightHandEquip", "rightHandTrigger"] ? ["rightHand", "rightHandEquip", "rightHandTrigger"]
: ["leftHand", "leftHandEquip", "leftHandTrigger"], : ["leftHand", "leftHandEquip", "leftHandTrigger"],

View file

@ -26,7 +26,7 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
this.hapticTargetID = null; this.hapticTargetID = null;
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
500, 140,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"], this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[], [],
100); 100);

View file

@ -21,7 +21,7 @@
this.hyperlink = ""; this.hyperlink = "";
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
485, 125,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"], this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[], [],
100); 100);

View file

@ -24,6 +24,9 @@ Script.include("/~/system/libraries/controllers.js");
// XXX this.ignoreIK = (grabbableData.ignoreIK !== undefined) ? grabbableData.ignoreIK : true; // XXX this.ignoreIK = (grabbableData.ignoreIK !== undefined) ? grabbableData.ignoreIK : true;
// XXX this.kinematicGrab = (grabbableData.kinematic !== undefined) ? grabbableData.kinematic : NEAR_GRABBING_KINEMATIC; // XXX this.kinematicGrab = (grabbableData.kinematic !== undefined) ? grabbableData.kinematic : NEAR_GRABBING_KINEMATIC;
// this offset needs to match the one in libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp:378
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 }; // x = upward, y = forward, z = lateral
function getGrabOffset(handController) { function getGrabOffset(handController) {
var offset = GRAB_POINT_SPHERE_OFFSET; var offset = GRAB_POINT_SPHERE_OFFSET;
if (handController === Controller.Standard.LeftHand) { if (handController === Controller.Standard.LeftHand) {
@ -54,7 +57,7 @@ Script.include("/~/system/libraries/controllers.js");
this.cloneAllowed = true; this.cloneAllowed = true;
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
500, 140,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"], this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[], [],
100); 100);

View file

@ -29,7 +29,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.startSent = false; this.startSent = false;
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
480, 120,
this.hand === RIGHT_HAND ? ["rightHandTrigger", "rightHand"] : ["leftHandTrigger", "leftHand"], this.hand === RIGHT_HAND ? ["rightHandTrigger", "rightHand"] : ["leftHandTrigger", "leftHand"],
[], [],
100); 100);

View file

@ -22,14 +22,14 @@ Script.include("/~/system/libraries/controllers.js");
this.running = false; this.running = false;
this.parameters = makeDispatcherModuleParameters( this.parameters = makeDispatcherModuleParameters(
120, 160,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"], this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[], [],
100, 100,
makeLaserParams(hand, true)); makeLaserParams(hand, true));
this.grabModuleWantsNearbyOverlay = function(controllerData) { this.grabModuleWantsNearbyOverlay = function(controllerData) {
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) { if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE || controllerData.secondaryValues[this.hand] > BUMPER_ON_VALUE) {
var nearGrabName = this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay"; var nearGrabName = this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay";
var nearGrabModule = getEnabledModuleByName(nearGrabName); var nearGrabModule = getEnabledModuleByName(nearGrabName);
if (nearGrabModule) { if (nearGrabModule) {
@ -42,6 +42,23 @@ Script.include("/~/system/libraries/controllers.js");
return true; return true;
} }
} }
nearGrabName = this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity";
nearGrabModule = getEnabledModuleByName(nearGrabName);
if (nearGrabModule && nearGrabModule.isReady(controllerData)) {
// check for if near parent module is active.
var isNearGrabModuleActive = nearGrabModule.isReady(controllerData).active;
if (isNearGrabModuleActive) {
// if true, return true.
return isNearGrabModuleActive;
} else {
// check near action grab entity as a second pass.
nearGrabName = this.hand === RIGHT_HAND ? "RightNearActionGrabEntity" : "LeftNearActionGrabEntity";
nearGrabModule = getEnabledModuleByName(nearGrabName);
if (nearGrabModule && nearGrabModule.isReady(controllerData)) {
return nearGrabModule.isReady(controllerData).active;
}
}
}
} }
return false; return false;
}; };
@ -50,12 +67,12 @@ Script.include("/~/system/libraries/controllers.js");
return this.hand === RIGHT_HAND ? leftOverlayLaserInput : rightOverlayLaserInput; return this.hand === RIGHT_HAND ? leftOverlayLaserInput : rightOverlayLaserInput;
}; };
this.isPointingAtTriggerable = function(controllerData, triggerPressed) { this.isPointingAtTriggerable = function(controllerData, triggerPressed, checkEntitiesOnly) {
// allow pointing at tablet, unlocked web entities, or web overlays automatically without pressing trigger, // allow pointing at tablet, unlocked web entities, or web overlays automatically without pressing trigger,
// but for pointing at locked web entities or non-web overlays user must be pressing trigger // but for pointing at locked web entities or non-web overlays user must be pressing trigger
var intersection = controllerData.rayPicks[this.hand]; var intersection = controllerData.rayPicks[this.hand];
if (intersection.type === Picks.INTERSECTED_OVERLAY) {
var objectID = intersection.objectID; var objectID = intersection.objectID;
if (intersection.type === Picks.INTERSECTED_OVERLAY && !checkEntitiesOnly) {
if ((HMD.tabletID && objectID === HMD.tabletID) || if ((HMD.tabletID && objectID === HMD.tabletID) ||
(HMD.tabletScreenID && objectID === HMD.tabletScreenID) || (HMD.tabletScreenID && objectID === HMD.tabletScreenID) ||
(HMD.homeButtonID && objectID === HMD.homeButtonID)) { (HMD.homeButtonID && objectID === HMD.homeButtonID)) {
@ -65,9 +82,9 @@ Script.include("/~/system/libraries/controllers.js");
return overlayType === "web3d" || triggerPressed; return overlayType === "web3d" || triggerPressed;
} }
} else if (intersection.type === Picks.INTERSECTED_ENTITY) { } else if (intersection.type === Picks.INTERSECTED_ENTITY) {
var entityProperty = Entities.getEntityProperties(intersection.objectID); var entityProperties = Entities.getEntityProperties(objectID);
var entityType = entityProperty.type; var entityType = entityProperties.type;
var isLocked = entityProperty.locked; var isLocked = entityProperties.locked;
return entityType === "Web" && (!isLocked || triggerPressed); return entityType === "Web" && (!isLocked || triggerPressed);
} }
return false; return false;
@ -103,7 +120,8 @@ Script.include("/~/system/libraries/controllers.js");
var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE && var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE &&
controllerData.triggerValues[this.otherHand] <= TRIGGER_OFF_VALUE; controllerData.triggerValues[this.otherHand] <= TRIGGER_OFF_VALUE;
var allowThisModule = !otherModuleRunning || isTriggerPressed; var allowThisModule = !otherModuleRunning || isTriggerPressed;
if (allowThisModule && this.isPointingAtTriggerable(controllerData, isTriggerPressed)) {
if (allowThisModule && this.isPointingAtTriggerable(controllerData, isTriggerPressed, false)) {
this.updateAllwaysOn(); this.updateAllwaysOn();
if (isTriggerPressed) { if (isTriggerPressed) {
this.dominantHandOverride = true; // Override dominant hand. this.dominantHandOverride = true; // Override dominant hand.
@ -121,13 +139,27 @@ Script.include("/~/system/libraries/controllers.js");
otherModuleRunning = otherModuleRunning && this.getDominantHand() !== this.hand; // Auto-swap to dominant hand. otherModuleRunning = otherModuleRunning && this.getDominantHand() !== this.hand; // Auto-swap to dominant hand.
otherModuleRunning = otherModuleRunning || this.getOtherModule().dominantHandOverride; // Override dominant hand. otherModuleRunning = otherModuleRunning || this.getOtherModule().dominantHandOverride; // Override dominant hand.
var grabModuleNeedsToRun = this.grabModuleWantsNearbyOverlay(controllerData); var grabModuleNeedsToRun = this.grabModuleWantsNearbyOverlay(controllerData);
// only allow for non-near grab
var allowThisModule = !otherModuleRunning && !grabModuleNeedsToRun; var allowThisModule = !otherModuleRunning && !grabModuleNeedsToRun;
var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE; var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE;
var laserOn = isTriggerPressed || this.parameters.handLaser.allwaysOn; var laserOn = isTriggerPressed || this.parameters.handLaser.allwaysOn;
if (allowThisModule && (laserOn && this.isPointingAtTriggerable(controllerData, isTriggerPressed))) { if (allowThisModule) {
if (isTriggerPressed && !this.isPointingAtTriggerable(controllerData, isTriggerPressed, true)) {
// if trigger is down + not pointing at a web entity, keep running web surface laser
this.running = true; this.running = true;
return makeRunningValues(true, [], []); return makeRunningValues(true, [], []);
} else if (laserOn && this.isPointingAtTriggerable(controllerData, isTriggerPressed, false)) {
// if trigger is down + pointing at a web entity/overlay, keep running web surface laser
this.running = true;
return makeRunningValues(true, [], []);
} else {
this.deleteContextOverlay();
this.running = false;
this.dominantHandOverride = false;
return makeRunningValues(false, [], []);
} }
}
// if module needs to stop from near grabs or other modules are running, stop it.
this.deleteContextOverlay(); this.deleteContextOverlay();
this.running = false; this.running = false;
this.dominantHandOverride = false; this.dominantHandOverride = false;