diff --git a/libraries/avatars-renderer/src/avatars-renderer/SkeletonModel.cpp b/libraries/avatars-renderer/src/avatars-renderer/SkeletonModel.cpp index f390bb257e..7f2dbda3de 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/SkeletonModel.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/SkeletonModel.cpp @@ -96,7 +96,6 @@ void SkeletonModel::initJointStates() { // Called within Model::simulate call, below. void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) { assert(!_owningAvatar->isMyAvatar()); - const HFMModel& hfmModel = getHFMModel(); Head* head = _owningAvatar->getHead(); @@ -274,7 +273,6 @@ bool SkeletonModel::getEyeModelPositions(glm::vec3& firstEyePosition, glm::vec3& if (!isActive()) { return false; } - const HFMModel& hfmModel = getHFMModel(); if (getJointPosition(_rig.indexOfJoint("LeftEye"), firstEyePosition) && getJointPosition(_rig.indexOfJoint("RightEye"), secondEyePosition)) {