This commit is contained in:
James B. Pollack 2015-10-05 17:43:44 -07:00
parent bec7bef8df
commit 41b2f82be5
3 changed files with 172 additions and 27 deletions

View file

@ -17,34 +17,39 @@ var collisionSoundURL = HIFI_PUBLIC_BUCKET + "sounds/basketball/basketball.wav";
var basketball = null;
var originalPosition = null;
var hasMoved = false;
var hasMoved = false;
var GRAVITY = -9.8;
var DISTANCE_IN_FRONT_OF_ME = 1.0;
var START_MOVE = 0.01;
var DIAMETER = 0.30;
var DIAMETER = 0.30;
function makeBasketball() {
function makeBasketball() {
var position = Vec3.sum(MyAvatar.position,
Vec3.multiplyQbyV(MyAvatar.orientation,
{ x: 0, y: 0.0, z: -DISTANCE_IN_FRONT_OF_ME }));
Vec3.multiplyQbyV(MyAvatar.orientation, {
x: 0,
y: 0.0,
z: -DISTANCE_IN_FRONT_OF_ME
}));
var rotation = Quat.multiply(MyAvatar.orientation,
Quat.fromPitchYawRollDegrees(0, -90, 0));
Quat.fromPitchYawRollDegrees(0, -90, 0));
basketball = Entities.addEntity({
type: "Model",
position: position,
rotation: rotation,
dimensions: { x: DIAMETER,
y: DIAMETER,
z: DIAMETER },
collisionsWillMove: true,
collisionSoundURL: collisionSoundURL,
modelURL: basketballURL,
restitution: 1.0,
linearDamping: 0.00001,
shapeType: "sphere"
});
originalPosition = position;
type: "Model",
position: position,
rotation: rotation,
dimensions: {
x: DIAMETER,
y: DIAMETER,
z: DIAMETER
},
collisionsWillMove: true,
collisionSoundURL: collisionSoundURL,
modelURL: basketballURL,
restitution: 1.0,
linearDamping: 0.00001,
shapeType: "sphere"
});
originalPosition = position;
}
function update() {
@ -55,28 +60,33 @@ function update() {
var moved = Vec3.length(Vec3.subtract(originalPosition, newProperties.position));
if (!hasMoved && (moved > START_MOVE)) {
hasMoved = true;
Entities.editEntity(basketball, { gravity: {x: 0, y: GRAVITY, z: 0 }});
Entities.editEntity(basketball, {
gravity: {
x: 0,
y: GRAVITY,
z: 0
}
});
}
var MAX_DISTANCE = 10.0;
var distance = Vec3.length(Vec3.subtract(MyAvatar.position, newProperties.position));
if (distance > MAX_DISTANCE) {
deleteStuff();
}
}
}
}
function scriptEnding() {
deleteStuff();
}
function deleteStuff() {
function deleteStuff() {
if (basketball != null) {
Entities.deleteEntity(basketball);
basketball = null;
hasMoved = false;
hasMoved = false;
}
}
Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);
Script.scriptEnding.connect(scriptEnding);

View file

@ -1,6 +1,5 @@
//
// createHoop.js
// examples/entityScripts
//
// Created by James B. Pollack on 9/29/2015
// Copyright 2015 High Fidelity, Inc.

View file

@ -0,0 +1,136 @@
//
// createRack.js
//
// Created by James B. Pollack on10/5/2015
// Copyright 2015 High Fidelity, Inc.
//
// This is a script that creates a persistent basketball rack.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
var HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
var basketballURL = HIFI_PUBLIC_BUCKET + "models/content/basketball2.fbx";
var collisionSoundURL = HIFI_PUBLIC_BUCKET + "sounds/basketball/basketball.wav";
var rackURL = HIFI_PUBLIC_BUCKET + "models/basketball_hoop/basketball_rack.fbx";
var rackCollisionHullURL = HIFI_PUBLIC_BUCKET + "models/basketball_hoop/basketball_hoop_collision_hull.obj";
var DIAMETER = 0.30;
var rackStartPosition =
Vec3.sum(MyAvatar.position,
Vec3.multiplyQbyV(MyAvatar.orientation, {
x: 0,
y: 0.0,
z: -2
}));
var rack = Entities.addEntity({
type: "Model",
modelURL: rackURL,
position: rackStartPosition,
shapeType: 'compound',
// gravity: {
// x: 0,
// y: -9.8,
// z: 0
// },
dimensions: {
x: 0.4,
y: 1.37,
z: 1.73
},
collisionsWillMove: false,
ignoreForCollisions: true,
compoundShapeURL: rackCollisionHullURL
});
var nonCollidingBalls = [];
var collidingBalls = [];
function createNonCollidingBalls() {
var i;
var j;
var position = rackStartPosition;
for (i = 0; i < 4; i++) {
var nonCollidingBall = Entities.addEntity({
type: "Model",
name: 'Static Basketball',
position: {
x: position.x,
y: position.y,
z: position.z + (DIAMETER) - (DIAMETER * i)
},
dimensions: {
x: DIAMETER,
y: DIAMETER,
z: DIAMETER
},
collisionsWillMove: true,
ignoreForCollisions: false,
modelURL: basketballURL
});
nonCollidingBalls.push(nonCollidingBall);
}
for (i = 0; i < 4; i++) {
var nonCollidingBall = Entities.addEntity({
type: "Model",
name: 'Static Basketball',
position: {
x: position.x,
y: position.y + DIAMETER,
z: position.z + (DIAMETER) - (DIAMETER * i)
},
dimensions: {
x: DIAMETER,
y: DIAMETER,
z: DIAMETER
},
collisionsWillMove: true,
ignoreForCollisions: false,
modelURL: basketballURL
});
nonCollidingBalls.push(nonCollidingBall);
}
}
function createCollidingBalls() {
var position = rackStartPosition;
for (i = 0; i < 4; i++) {
var collidingBall = Entities.addEntity({
type: "Model",
name: 'Colliding Basketball',
position: {
x: position.x,
y: position.y + DIAMETER * 2,
z: position.z + (DIAMETER) - (DIAMETER * i)
},
dimensions: {
x: DIAMETER,
y: DIAMETER,
z: DIAMETER
},
// restitution: 1.0,
// linearDamping: 0.00001,
gravity: {
x: 0,
y: -9.8,
z: 0
},
collisionsWillMove: true,
ignoreForCollisions: false,
modelURL: basketballURL
});
collidingBalls.push(collidingBall);
}
}
function adjustBallPositions() {
var i;
for (i = 0; i < nonCollidingBalls.length; i++) {
Entities.editEntity(nonCollidingBalls[i])
}
}
createNonCollidingBalls();
createCollidingBalls();