From 411bf1a35ca12ac6ae6b776b7e8170f162a02a84 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Wed, 6 May 2015 17:48:10 -0700 Subject: [PATCH] fix for entity-server kinematic simulation --- libraries/entities/src/SimpleEntitySimulation.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libraries/entities/src/SimpleEntitySimulation.cpp b/libraries/entities/src/SimpleEntitySimulation.cpp index d8a5cacb51..518d10d056 100644 --- a/libraries/entities/src/SimpleEntitySimulation.cpp +++ b/libraries/entities/src/SimpleEntitySimulation.cpp @@ -57,6 +57,7 @@ void SimpleEntitySimulation::removeEntityInternal(EntityItem* entity) { const int SIMPLE_SIMULATION_DIRTY_FLAGS = EntityItem::DIRTY_VELOCITIES | EntityItem::DIRTY_MOTION_TYPE; void SimpleEntitySimulation::changeEntityInternal(EntityItem* entity) { + EntitySimulation::changeEntityInternal(entity); if (!entity->getSimulatorID().isNull()) { _hasSimulationOwnerEntities.insert(entity); }