From b6b35f29e23a57b140ee0216e3780c3182486901 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Thu, 18 Apr 2013 10:46:10 -0700 Subject: [PATCH 1/2] switch the Agent printLog back from hexadecimal notation --- libraries/shared/src/Agent.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libraries/shared/src/Agent.cpp b/libraries/shared/src/Agent.cpp index 6973fef406..e50392c96f 100644 --- a/libraries/shared/src/Agent.cpp +++ b/libraries/shared/src/Agent.cpp @@ -216,9 +216,9 @@ void Agent::printLog(Agent const& agent) { sockaddr_in *agentPublicSocket = (sockaddr_in *) agent.publicSocket; sockaddr_in *agentLocalSocket = (sockaddr_in *) agent.localSocket; - ::printLog("T: %s (%c) PA: %8x:%d LA: %8x:%d\n", agent.getTypeName(), agent.type, - inet_ntoa(agentPublicSocket->sin_addr), ntohs(agentPublicSocket->sin_port), - inet_ntoa(agentLocalSocket->sin_addr), ntohs(agentLocalSocket->sin_port)); + ::printLog("T: %s (%c) PA: %s:%d LA: %s:%d\n", agent.getTypeName(), agent.type, + inet_ntoa(agentPublicSocket->sin_addr), ntohs(agentPublicSocket->sin_port), + inet_ntoa(agentLocalSocket->sin_addr), ntohs(agentLocalSocket->sin_port)); } std::ostream& operator<<(std::ostream& os, const Agent* agent) { From 651f7434a87406f1e5ead9454f83310c31a721bf Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Thu, 18 Apr 2013 10:46:44 -0700 Subject: [PATCH 2/2] don't constantly print hand position to log --- libraries/avatars/src/AvatarData.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/libraries/avatars/src/AvatarData.cpp b/libraries/avatars/src/AvatarData.cpp index ef6012ec76..ad2311efe9 100644 --- a/libraries/avatars/src/AvatarData.cpp +++ b/libraries/avatars/src/AvatarData.cpp @@ -62,13 +62,9 @@ int AvatarData::getBroadcastData(unsigned char* destinationBuffer) { destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyPitch); destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll); - //printLog( "_bodyYaw = %f", _bodyYaw ); - memcpy(destinationBuffer, &_handPosition, sizeof(float) * 3); destinationBuffer += sizeof(float) * 3; - printLog("%f, %f, %f\n", _handPosition.x, _handPosition.y, _handPosition.z); - return destinationBuffer - bufferStart; }