From 40e223cb82e4e1bed70c6bad719170a75d19d9ec Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Tue, 4 Apr 2017 15:10:02 -0700 Subject: [PATCH] cleanup unused return values and redundant variables --- interface/src/avatar/Avatar.cpp | 8 ++------ interface/src/avatar/Avatar.h | 3 +-- 2 files changed, 3 insertions(+), 8 deletions(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index b6ec45b308..a8fc4840fe 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -476,7 +476,7 @@ static TextRenderer3D* textRenderer(TextRendererType type) { return displayNameRenderer; } -bool Avatar::addToScene(AvatarSharedPointer self, std::shared_ptr scene, render::Transaction& transaction) { +void Avatar::addToScene(AvatarSharedPointer self, std::shared_ptr scene, render::Transaction& transaction) { auto avatarPayload = new render::Payload(self); auto avatarPayloadPointer = Avatar::PayloadPointer(avatarPayload); _renderItemID = scene->allocateID(); @@ -486,9 +486,6 @@ bool Avatar::addToScene(AvatarSharedPointer self, std::shared_ptr for (auto& attachmentModel : _attachmentModels) { attachmentModel->addToScene(scene, transaction); } - - _inScene = true; - return true; } void Avatar::removeFromScene(AvatarSharedPointer self, std::shared_ptr scene, render::Transaction& transaction) { @@ -498,7 +495,6 @@ void Avatar::removeFromScene(AvatarSharedPointer self, std::shared_ptrremoveFromScene(scene, transaction); } - _inScene = false; } void Avatar::updateRenderItem(render::Transaction& transaction) { @@ -1435,7 +1431,7 @@ void Avatar::addToScene(AvatarSharedPointer myHandle) { } } void Avatar::ensureInScene(AvatarSharedPointer self) { - if (!_inScene) { + if (!render::Item::isValidID(_renderItemID)) { addToScene(self); } } diff --git a/interface/src/avatar/Avatar.h b/interface/src/avatar/Avatar.h index 7fadf96e11..ae98c525c8 100644 --- a/interface/src/avatar/Avatar.h +++ b/interface/src/avatar/Avatar.h @@ -81,7 +81,7 @@ public: virtual void render(RenderArgs* renderArgs, const glm::vec3& cameraPosition); - bool addToScene(AvatarSharedPointer self, std::shared_ptr scene, + void addToScene(AvatarSharedPointer self, std::shared_ptr scene, render::Transaction& transaction); void removeFromScene(AvatarSharedPointer self, std::shared_ptr scene, @@ -310,7 +310,6 @@ private: int _nameRectGeometryID { 0 }; bool _initialized; bool _isLookAtTarget { false }; - bool _inScene { false }; bool _isAnimatingScale { false }; float getBoundingRadius() const;