From 40b7b42f5bc4657c33e6d9854a06c350ff150b36 Mon Sep 17 00:00:00 2001 From: Olivier Prat Date: Thu, 8 Nov 2018 12:29:01 +0100 Subject: [PATCH] Bis --- libraries/render-utils/src/ssao_bilateralBlur.slf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/ssao_bilateralBlur.slf b/libraries/render-utils/src/ssao_bilateralBlur.slf index f9fb7288a5..52e7356e85 100644 --- a/libraries/render-utils/src/ssao_bilateralBlur.slf +++ b/libraries/render-utils/src/ssao_bilateralBlur.slf @@ -99,7 +99,7 @@ vec4 getBlurredOcclusion(ivec2 destPixelCoord, vec2 occlusionTexCoord, vec2 dept float sideTexCoord = occlusionTexCoord.x * 2.0 - float(getStereoSide(side)) * getBlurOcclusionUVLimit().x; occlusionTexCoord.x = mix(occlusionTexCoord.x, sideTexCoord, isStereo()); - occlusionTexCoord -= getBlurOcclusionAxis() * blurRadius; + occlusionTexCoord -= getBlurOcclusionAxis() * float(blurRadius); // negative side first for (r = -blurRadius; r <= -1; r++) {