diff --git a/libraries/entities/src/ParticleEffectEntityItem.cpp b/libraries/entities/src/ParticleEffectEntityItem.cpp index 5600c85650..165afd1536 100644 --- a/libraries/entities/src/ParticleEffectEntityItem.cpp +++ b/libraries/entities/src/ParticleEffectEntityItem.cpp @@ -595,18 +595,20 @@ void ParticleEffectEntityItem::integrateParticle(Particle& particle, float delta void ParticleEffectEntityItem::stepSimulation(float deltaTime) { // update particles between head and tail + int popCount = 0; for (Particle& particle : _particles) { particle.lifetime += deltaTime; // if particle has died. if (particle.lifetime >= _lifespan) { // move head forward - _particles.pop_front(); + popCount++; } else { // Otherwise update it integrateParticle(particle, deltaTime); } } + _particles.erase(_particles.begin(), _particles.begin() + popCount); // emit new particles, but only if we are emmitting if (getIsEmitting() && _emitRate > 0.0f && _lifespan > 0.0f && _polarStart <= _polarFinish) {