remove magic number

This commit is contained in:
Philip Rosedale 2014-09-25 16:17:05 -07:00
parent 1d4b86d85b
commit 3fd1ab40e4

View file

@ -118,7 +118,8 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
}
// Update audio attack data for facial animation (eyebrows and mouth)
_audioAttack = 0.9f * _audioAttack + 0.1f * fabs((_audioLoudness - _longTermAverageLoudness) - _lastLoudness);
const float AUDIO_ATTACK_AVERAGING_RATE = 0.9f;
_audioAttack = AUDIO_ATTACK_AVERAGING_RATE * _audioAttack + (1.0f - AUDIO_ATTACK_AVERAGING_RATE) * fabs((_audioLoudness - _longTermAverageLoudness) - _lastLoudness);
_lastLoudness = (_audioLoudness - _longTermAverageLoudness);
const float BROW_LIFT_THRESHOLD = 100.0f;