From 3fbaf250a4bd8030f1441e36ddcab5408700350e Mon Sep 17 00:00:00 2001 From: David Rowe Date: Sat, 7 Oct 2017 11:50:31 +1300 Subject: [PATCH] Increase delay in kicking off physics --- scripts/shapes/modules/history.js | 2 +- scripts/shapes/modules/selection.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/shapes/modules/history.js b/scripts/shapes/modules/history.js index 3820feaf81..9f2c45046a 100644 --- a/scripts/shapes/modules/history.js +++ b/scripts/shapes/modules/history.js @@ -66,7 +66,7 @@ History = (function () { function kickPhysics(entityID) { // Gives entities a small kick to start off physics, if necessary. - var KICK_DELAY = 500; // ms + var KICK_DELAY = 750; // ms // Give physics a chance to catch up. Avoids some erratic behavior. Script.setTimeout(function () { diff --git a/scripts/shapes/modules/selection.js b/scripts/shapes/modules/selection.js index 5720e0bee0..955cde6bda 100644 --- a/scripts/shapes/modules/selection.js +++ b/scripts/shapes/modules/selection.js @@ -234,7 +234,7 @@ SelectionManager = function (side) { function kickPhysics(entityID) { // Gives entities a small kick to start off physics, if necessary. - var KICK_DELAY = 500; // ms + var KICK_DELAY = 750; // ms // Give physics a chance to catch up. Avoids some erratic behavior. Script.setTimeout(function () {