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Fixed typo error that could potentially launch an assert when loading objects with blend shapes with normals but without tangents
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1 changed files with 1 additions and 1 deletions
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@ -603,7 +603,7 @@ void FBXReader::buildModelMesh(FBXMesh& extractedMesh, const QString& url) {
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if (!blendShape.normals.empty() && blendShape.tangents.empty()) {
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if (!blendShape.normals.empty() && blendShape.tangents.empty()) {
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// Fill with a dummy value to force tangents to be present if there are normals
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// Fill with a dummy value to force tangents to be present if there are normals
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blendShape.tangents.reserve(blendShape.normals.size());
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blendShape.tangents.reserve(blendShape.normals.size());
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std::fill_n(std::back_inserter(fbxMesh.tangents), blendShape.normals.size(), Vectors::UNIT_X);
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std::fill_n(std::back_inserter(blendShape.tangents), blendShape.normals.size(), Vectors::UNIT_X);
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}
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}
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}
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}
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