remove sounds from bubble

This commit is contained in:
James B. Pollack 2015-09-16 17:02:52 -07:00
parent 5ab8f19257
commit 3e7cc7d6eb

View file

@ -12,7 +12,7 @@
// Distributed under the Apache License, Version 2.0. // Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
(function() { << << << < HEAD (function() {
Script.include("../../utilities.js"); Script.include("../../utilities.js");
Script.include("../../libraries/utils.js"); Script.include("../../libraries/utils.js");
@ -32,7 +32,7 @@
this.preload = function(entityID) { this.preload = function(entityID) {
// print('bubble preload') // print('bubble preload')
_this.entityID = entityID; _this.entityID = entityID;
Script.update.connect(_t.internalUpdate); Script.update.connect(_this.internalUpdate);
}; };
this.internalUpdate = function() { this.internalUpdate = function() {
@ -47,24 +47,11 @@
this.unload = function(entityID) { this.unload = function(entityID) {
Script.update.disconnect(this.internalUpdate); Script.update.disconnect(this.internalUpdate);
var position = properties.position; var position = properties.position;
_t.endOfBubble(position); _this.endOfBubble(position);
// print('UNLOAD PROPS' + JSON.stringify(position));
}; };
this.endOfBubble = function(position) { this.endOfBubble = function(position) {
this.createBurstParticles(position); this.createBurstParticles(position);
this.burstBubbleSound(position);
}
this.burstBubbleSound = function(position) {
var audioOptions = {
volume: 0.5,
position: position
}
Audio.playSound(POP_SOUNDS[randInt(0, 4)], audioOptions);
} }
this.createBurstParticles = function(position) { this.createBurstParticles = function(position) {