Merge pull request #7977 from hyperlogic/bug-fix/avatar-lod

Bugfix for avatar LOD
This commit is contained in:
Chris Collins 2016-05-27 10:15:26 -07:00
commit 3e79b67612

View file

@ -303,6 +303,9 @@ void Avatar::simulate(float deltaTime) {
head->setScale(getUniformScale());
head->simulate(deltaTime, false, !_shouldAnimate);
}
} else {
// a non-full update is still required so that the position, rotation, scale and bounds of the skeletonModel are updated.
_skeletonModel->simulate(deltaTime, false);
}
// update animation for display name fade in/out