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Update processImage to not compress by default
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@ -84,7 +84,7 @@ const QStringList getSupportedFormats();
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gpu::TexturePointer processImage(std::shared_ptr<QIODevice> content, const std::string& url,
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int maxNumPixels, TextureUsage::Type textureType,
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bool compress = true, const std::atomic<bool>& abortProcessing = false);
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bool compress = false, const std::atomic<bool>& abortProcessing = false);
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} // namespace image
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