fix coding standard issues

This commit is contained in:
ZappoMan 2013-05-22 13:57:33 -07:00
parent cd1f07231f
commit 3e37c956c6

View file

@ -568,18 +568,18 @@ int main(int argc, const char * argv[]) {
destructive ? "PACKET_HEADER_SET_VOXEL_DESTRUCTIVE" : "PACKET_HEADER_SET_VOXEL",
receivedBytes,itemNumber);
}
int atByte = 3;
unsigned char* pVoxelData = (unsigned char*)&packetData[3];
int atByte = sizeof(PACKET_HEADER) + sizeof(itemNumber);
unsigned char* voxelData = (unsigned char*)&packetData[atByte];
while (atByte < receivedBytes) {
unsigned char octets = (unsigned char)*pVoxelData;
unsigned char octets = (unsigned char)*voxelData;
int voxelDataSize = bytesRequiredForCodeLength(octets)+3; // 3 for color!
int voxelCodeSize = bytesRequiredForCodeLength(octets);
// color randomization on insert
int colorRandomizer = ::wantColorRandomizer ? randIntInRange (-50, 50) : 0;
int red = pVoxelData[voxelCodeSize+0];
int green = pVoxelData[voxelCodeSize+1];
int blue = pVoxelData[voxelCodeSize+2];
int red = voxelData[voxelCodeSize+0];
int green = voxelData[voxelCodeSize+1];
int blue = voxelData[voxelCodeSize+2];
if (::shouldShowAnimationDebug) {
printf("insert voxels - wantColorRandomizer=%s old r=%d,g=%d,b=%d \n",
@ -594,20 +594,20 @@ int main(int argc, const char * argv[]) {
printf("insert voxels - wantColorRandomizer=%s NEW r=%d,g=%d,b=%d \n",
(::wantColorRandomizer?"yes":"no"),red,green,blue);
}
pVoxelData[voxelCodeSize+0]=red;
pVoxelData[voxelCodeSize+1]=green;
pVoxelData[voxelCodeSize+2]=blue;
voxelData[voxelCodeSize+0]=red;
voxelData[voxelCodeSize+1]=green;
voxelData[voxelCodeSize+2]=blue;
if (::shouldShowAnimationDebug) {
float* vertices = firstVertexForCode(pVoxelData);
float* vertices = firstVertexForCode(voxelData);
printf("inserting voxel at: %f,%f,%f\n",vertices[0],vertices[1],vertices[2]);
delete []vertices;
}
randomTree.readCodeColorBufferToTree(pVoxelData, destructive);
randomTree.readCodeColorBufferToTree(voxelData, destructive);
// skip to next
pVoxelData+=voxelDataSize;
atByte+=voxelDataSize;
voxelData += voxelDataSize;
atByte += voxelDataSize;
}
}
if (packetData[0] == PACKET_HEADER_ERASE_VOXEL) {