mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 18:23:54 +02:00
Merge branch 'master' of github.com:highfidelity/hifi into groups
This commit is contained in:
commit
3e35b39e3b
34 changed files with 945 additions and 122 deletions
|
@ -93,6 +93,7 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
|
|||
this, "handleNodeAudioPacket");
|
||||
packetReceiver.registerListener(PacketType::MuteEnvironment, this, "handleMuteEnvironmentPacket");
|
||||
packetReceiver.registerListener(PacketType::NegotiateAudioFormat, this, "handleNegotiateAudioFormat");
|
||||
packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
|
||||
|
||||
connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
|
||||
}
|
||||
|
@ -324,7 +325,8 @@ bool AudioMixer::prepareMixForListeningNode(Node* node) {
|
|||
// loop through all other nodes that have sufficient audio to mix
|
||||
|
||||
DependencyManager::get<NodeList>()->eachNode([&](const SharedNodePointer& otherNode){
|
||||
if (otherNode->getLinkedData()) {
|
||||
// make sure that we have audio data for this other node and that it isn't being ignored by our listening node
|
||||
if (otherNode->getLinkedData() && !node->isIgnoringNodeWithID(otherNode->getUUID())) {
|
||||
AudioMixerClientData* otherNodeClientData = (AudioMixerClientData*) otherNode->getLinkedData();
|
||||
|
||||
// enumerate the ARBs attached to the otherNode and add all that should be added to mix
|
||||
|
@ -554,6 +556,10 @@ void AudioMixer::handleNodeKilled(SharedNodePointer killedNode) {
|
|||
});
|
||||
}
|
||||
|
||||
void AudioMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
|
||||
sendingNode->parseIgnoreRequestMessage(packet);
|
||||
}
|
||||
|
||||
void AudioMixer::removeHRTFsForFinishedInjector(const QUuid& streamID) {
|
||||
auto injectorClientData = qobject_cast<AudioMixerClientData*>(sender());
|
||||
if (injectorClientData) {
|
||||
|
|
|
@ -47,6 +47,7 @@ private slots:
|
|||
void handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
|
||||
void handleNegotiateAudioFormat(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
|
||||
void handleNodeKilled(SharedNodePointer killedNode);
|
||||
void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
|
||||
|
||||
void removeHRTFsForFinishedInjector(const QUuid& streamID);
|
||||
|
||||
|
|
|
@ -45,6 +45,7 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
|
|||
packetReceiver.registerListener(PacketType::AvatarData, this, "handleAvatarDataPacket");
|
||||
packetReceiver.registerListener(PacketType::AvatarIdentity, this, "handleAvatarIdentityPacket");
|
||||
packetReceiver.registerListener(PacketType::KillAvatar, this, "handleKillAvatarPacket");
|
||||
packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &AvatarMixer::handlePacketVersionMismatch);
|
||||
|
@ -227,14 +228,15 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
// send back a packet with other active node data to this node
|
||||
nodeList->eachMatchingNode(
|
||||
[&](const SharedNodePointer& otherNode)->bool {
|
||||
if (!otherNode->getLinkedData()) {
|
||||
// make sure we have data for this avatar, that it isn't the same node,
|
||||
// and isn't an avatar that the viewing node has ignored
|
||||
if (!otherNode->getLinkedData()
|
||||
|| otherNode->getUUID() == node->getUUID()
|
||||
|| node->isIgnoringNodeWithID(otherNode->getUUID())) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
if (otherNode->getUUID() == node->getUUID()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
},
|
||||
[&](const SharedNodePointer& otherNode) {
|
||||
++numOtherAvatars;
|
||||
|
@ -431,6 +433,10 @@ void AvatarMixer::handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message
|
|||
DependencyManager::get<NodeList>()->processKillNode(*message);
|
||||
}
|
||||
|
||||
void AvatarMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
|
||||
senderNode->parseIgnoreRequestMessage(message);
|
||||
}
|
||||
|
||||
void AvatarMixer::sendStatsPacket() {
|
||||
QJsonObject statsObject;
|
||||
statsObject["average_listeners_last_second"] = (float) _sumListeners / (float) _numStatFrames;
|
||||
|
|
|
@ -37,9 +37,11 @@ private slots:
|
|||
void handleAvatarDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
||||
void handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
||||
void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message);
|
||||
void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
||||
void domainSettingsRequestComplete();
|
||||
void handlePacketVersionMismatch(PacketType type, const HifiSockAddr& senderSockAddr, const QUuid& senderUUID);
|
||||
|
||||
|
||||
private:
|
||||
void broadcastAvatarData();
|
||||
void parseDomainServerSettings(const QJsonObject& domainSettings);
|
||||
|
|
|
@ -98,6 +98,7 @@
|
|||
#include <Tooltip.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
#include <UserActivityLogger.h>
|
||||
#include <UsersScriptingInterface.h>
|
||||
#include <recording/Deck.h>
|
||||
#include <recording/Recorder.h>
|
||||
#include <shared/StringHelpers.h>
|
||||
|
@ -440,6 +441,7 @@ bool setupEssentials(int& argc, char** argv) {
|
|||
DependencyManager::set<FramebufferCache>();
|
||||
DependencyManager::set<AnimationCache>();
|
||||
DependencyManager::set<ModelBlender>();
|
||||
DependencyManager::set<UsersScriptingInterface>();
|
||||
DependencyManager::set<AvatarManager>();
|
||||
DependencyManager::set<LODManager>();
|
||||
DependencyManager::set<StandAloneJSConsole>();
|
||||
|
@ -4755,6 +4757,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
|
|||
scriptEngine->registerGlobalObject("Reticle", getApplicationCompositor().getReticleInterface());
|
||||
|
||||
scriptEngine->registerGlobalObject("UserActivityLogger", DependencyManager::get<UserActivityLoggerScriptingInterface>().data());
|
||||
scriptEngine->registerGlobalObject("Users", DependencyManager::get<UsersScriptingInterface>().data());
|
||||
}
|
||||
|
||||
bool Application::canAcceptURL(const QString& urlString) const {
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include <RegisteredMetaTypes.h>
|
||||
#include <Rig.h>
|
||||
#include <SettingHandle.h>
|
||||
#include <UsersScriptingInterface.h>
|
||||
#include <UUID.h>
|
||||
|
||||
#include "Application.h"
|
||||
|
@ -69,10 +70,15 @@ AvatarManager::AvatarManager(QObject* parent) :
|
|||
// register a meta type for the weak pointer we'll use for the owning avatar mixer for each avatar
|
||||
qRegisterMetaType<QWeakPointer<Node> >("NodeWeakPointer");
|
||||
|
||||
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
auto& packetReceiver = nodeList->getPacketReceiver();
|
||||
packetReceiver.registerListener(PacketType::BulkAvatarData, this, "processAvatarDataPacket");
|
||||
packetReceiver.registerListener(PacketType::KillAvatar, this, "processKillAvatar");
|
||||
packetReceiver.registerListener(PacketType::AvatarIdentity, this, "processAvatarIdentityPacket");
|
||||
|
||||
// when we hear that the user has ignored an avatar by session UUID
|
||||
// immediately remove that avatar instead of waiting for the absence of packets from avatar mixer
|
||||
connect(nodeList.data(), &NodeList::ignoredNode, this, &AvatarManager::removeAvatar);
|
||||
}
|
||||
|
||||
AvatarManager::~AvatarManager() {
|
||||
|
@ -85,7 +91,8 @@ void AvatarManager::init() {
|
|||
_avatarHash.insert(MY_AVATAR_KEY, _myAvatar);
|
||||
}
|
||||
|
||||
connect(DependencyManager::get<SceneScriptingInterface>().data(), &SceneScriptingInterface::shouldRenderAvatarsChanged, this, &AvatarManager::updateAvatarRenderStatus, Qt::QueuedConnection);
|
||||
connect(DependencyManager::get<SceneScriptingInterface>().data(), &SceneScriptingInterface::shouldRenderAvatarsChanged,
|
||||
this, &AvatarManager::updateAvatarRenderStatus, Qt::QueuedConnection);
|
||||
|
||||
render::ScenePointer scene = qApp->getMain3DScene();
|
||||
render::PendingChanges pendingChanges;
|
||||
|
|
|
@ -78,6 +78,9 @@ public slots:
|
|||
void setShouldShowReceiveStats(bool shouldShowReceiveStats) { _shouldShowReceiveStats = shouldShowReceiveStats; }
|
||||
void updateAvatarRenderStatus(bool shouldRenderAvatars);
|
||||
|
||||
private slots:
|
||||
virtual void removeAvatar(const QUuid& sessionUUID) override;
|
||||
|
||||
private:
|
||||
explicit AvatarManager(QObject* parent = 0);
|
||||
explicit AvatarManager(const AvatarManager& other);
|
||||
|
@ -88,7 +91,6 @@ private:
|
|||
virtual AvatarSharedPointer newSharedAvatar() override;
|
||||
virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) override;
|
||||
|
||||
virtual void removeAvatar(const QUuid& sessionUUID) override;
|
||||
virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar) override;
|
||||
|
||||
QVector<AvatarSharedPointer> _avatarFades;
|
||||
|
|
|
@ -14,7 +14,7 @@ class QmlWrapper : public QObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
QmlWrapper(QObject* qmlObject, QObject* parent = nullptr)
|
||||
: QObject(parent), _qmlObject(qmlObject) {
|
||||
: QObject(parent), _qmlObject(qmlObject) {
|
||||
}
|
||||
|
||||
Q_INVOKABLE void writeProperty(QString propertyName, QVariant propertyValue) {
|
||||
|
@ -91,6 +91,10 @@ public:
|
|||
|
||||
return new ToolbarButtonProxy(rawButton, this);
|
||||
}
|
||||
|
||||
Q_INVOKABLE void removeButton(const QVariant& name) {
|
||||
QMetaObject::invokeMethod(_qmlObject, "removeButton", Qt::AutoConnection, Q_ARG(QVariant, name));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
@ -112,4 +116,4 @@ QObject* ToolbarScriptingInterface::getToolbar(const QString& toolbarId) {
|
|||
}
|
||||
|
||||
|
||||
#include "ToolbarScriptingInterface.moc"
|
||||
#include "ToolbarScriptingInterface.moc"
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
class Base3DOverlay : public Overlay {
|
||||
Q_OBJECT
|
||||
|
||||
|
||||
public:
|
||||
Base3DOverlay();
|
||||
Base3DOverlay(const Base3DOverlay* base3DOverlay);
|
||||
|
@ -27,10 +27,10 @@ public:
|
|||
const glm::vec3& getPosition() const { return _transform.getTranslation(); }
|
||||
const glm::quat& getRotation() const { return _transform.getRotation(); }
|
||||
const glm::vec3& getScale() const { return _transform.getScale(); }
|
||||
|
||||
|
||||
// TODO: consider implementing registration points in this class
|
||||
const glm::vec3& getCenter() const { return getPosition(); }
|
||||
|
||||
|
||||
float getLineWidth() const { return _lineWidth; }
|
||||
bool getIsSolid() const { return _isSolid; }
|
||||
bool getIsDashedLine() const { return _isDashedLine; }
|
||||
|
@ -43,7 +43,7 @@ public:
|
|||
void setRotation(const glm::quat& value) { _transform.setRotation(value); }
|
||||
void setScale(float value) { _transform.setScale(value); }
|
||||
void setScale(const glm::vec3& value) { _transform.setScale(value); }
|
||||
|
||||
|
||||
void setLineWidth(float lineWidth) { _lineWidth = lineWidth; }
|
||||
void setIsSolid(bool isSolid) { _isSolid = isSolid; }
|
||||
void setIsDashedLine(bool isDashedLine) { _isDashedLine = isDashedLine; }
|
||||
|
@ -55,22 +55,22 @@ public:
|
|||
void setProperties(const QVariantMap& properties) override;
|
||||
QVariant getProperty(const QString& property) override;
|
||||
|
||||
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
|
||||
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
|
||||
BoxFace& face, glm::vec3& surfaceNormal);
|
||||
|
||||
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
|
||||
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
|
||||
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QString& extraInfo) {
|
||||
return findRayIntersection(origin, direction, distance, face, surfaceNormal);
|
||||
}
|
||||
|
||||
protected:
|
||||
Transform _transform;
|
||||
|
||||
|
||||
float _lineWidth;
|
||||
bool _isSolid;
|
||||
bool _isDashedLine;
|
||||
bool _ignoreRayIntersection;
|
||||
bool _drawInFront;
|
||||
};
|
||||
|
||||
|
||||
#endif // hifi_Base3DOverlay_h
|
||||
|
|
|
@ -19,8 +19,7 @@ QString const ModelOverlay::TYPE = "model";
|
|||
|
||||
ModelOverlay::ModelOverlay()
|
||||
: _model(std::make_shared<Model>(std::make_shared<Rig>())),
|
||||
_modelTextures(QVariantMap()),
|
||||
_updateModel(false)
|
||||
_modelTextures(QVariantMap())
|
||||
{
|
||||
_model->init();
|
||||
_isLoaded = false;
|
||||
|
@ -44,7 +43,11 @@ void ModelOverlay::update(float deltatime) {
|
|||
if (_updateModel) {
|
||||
_updateModel = false;
|
||||
_model->setSnapModelToCenter(true);
|
||||
_model->setScaleToFit(true, getDimensions());
|
||||
if (_scaleToFit) {
|
||||
_model->setScaleToFit(true, getScale() * getDimensions());
|
||||
} else {
|
||||
_model->setScale(getScale());
|
||||
}
|
||||
_model->setRotation(getRotation());
|
||||
_model->setTranslation(getPosition());
|
||||
_model->setURL(_url);
|
||||
|
@ -84,16 +87,31 @@ void ModelOverlay::render(RenderArgs* args) {
|
|||
}
|
||||
|
||||
void ModelOverlay::setProperties(const QVariantMap& properties) {
|
||||
auto position = getPosition();
|
||||
auto rotation = getRotation();
|
||||
auto origPosition = getPosition();
|
||||
auto origRotation = getRotation();
|
||||
auto origDimensions = getDimensions();
|
||||
auto origScale = getScale();
|
||||
|
||||
Volume3DOverlay::setProperties(properties);
|
||||
Base3DOverlay::setProperties(properties);
|
||||
|
||||
if (position != getPosition() || rotation != getRotation()) {
|
||||
_updateModel = true;
|
||||
auto scale = properties["scale"];
|
||||
if (scale.isValid()) {
|
||||
setScale(vec3FromVariant(scale));
|
||||
}
|
||||
|
||||
_updateModel = true;
|
||||
auto dimensions = properties["dimensions"];
|
||||
if (dimensions.isValid()) {
|
||||
_scaleToFit = true;
|
||||
setDimensions(vec3FromVariant(dimensions));
|
||||
} else if (scale.isValid()) {
|
||||
// if "scale" property is set but "dimentions" is not.
|
||||
// do NOT scale to fit.
|
||||
_scaleToFit = false;
|
||||
}
|
||||
|
||||
if (origPosition != getPosition() || origRotation != getRotation() || origDimensions != getDimensions() || origScale != getScale()) {
|
||||
_updateModel = true;
|
||||
}
|
||||
|
||||
auto urlValue = properties["url"];
|
||||
if (urlValue.isValid() && urlValue.canConvert<QString>()) {
|
||||
|
@ -101,15 +119,15 @@ void ModelOverlay::setProperties(const QVariantMap& properties) {
|
|||
_updateModel = true;
|
||||
_isLoaded = false;
|
||||
}
|
||||
|
||||
|
||||
auto texturesValue = properties["textures"];
|
||||
if (texturesValue.isValid() && texturesValue.canConvert(QVariant::Map)) {
|
||||
QVariantMap textureMap = texturesValue.toMap();
|
||||
foreach(const QString& key, textureMap.keys()) {
|
||||
|
||||
|
||||
QUrl newTextureURL = textureMap[key].toUrl();
|
||||
qDebug() << "Updating texture named" << key << "to texture at URL" << newTextureURL;
|
||||
|
||||
|
||||
QMetaObject::invokeMethod(_model.get(), "setTextureWithNameToURL", Qt::AutoConnection,
|
||||
Q_ARG(const QString&, key),
|
||||
Q_ARG(const QUrl&, newTextureURL));
|
||||
|
@ -123,8 +141,11 @@ QVariant ModelOverlay::getProperty(const QString& property) {
|
|||
if (property == "url") {
|
||||
return _url.toString();
|
||||
}
|
||||
if (property == "dimensions" || property == "scale" || property == "size") {
|
||||
return vec3toVariant(_model->getScaleToFitDimensions());
|
||||
if (property == "dimensions" || property == "size") {
|
||||
return vec3toVariant(getDimensions());
|
||||
}
|
||||
if (property == "scale") {
|
||||
return vec3toVariant(getScale());
|
||||
}
|
||||
if (property == "textures") {
|
||||
if (_modelTextures.size() > 0) {
|
||||
|
@ -143,14 +164,14 @@ QVariant ModelOverlay::getProperty(const QString& property) {
|
|||
|
||||
bool ModelOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
float& distance, BoxFace& face, glm::vec3& surfaceNormal) {
|
||||
|
||||
|
||||
QString subMeshNameTemp;
|
||||
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, subMeshNameTemp);
|
||||
}
|
||||
|
||||
bool ModelOverlay::findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
|
||||
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QString& extraInfo) {
|
||||
|
||||
|
||||
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, extraInfo);
|
||||
}
|
||||
|
||||
|
|
|
@ -43,9 +43,10 @@ private:
|
|||
|
||||
ModelPointer _model;
|
||||
QVariantMap _modelTextures;
|
||||
|
||||
|
||||
QUrl _url;
|
||||
bool _updateModel;
|
||||
bool _updateModel = { false };
|
||||
bool _scaleToFit = { false };
|
||||
};
|
||||
|
||||
#endif // hifi_ModelOverlay_h
|
||||
|
|
|
@ -22,7 +22,7 @@ AABox Volume3DOverlay::getBounds() const {
|
|||
auto extents = Extents{_localBoundingBox};
|
||||
extents.rotate(getRotation());
|
||||
extents.shiftBy(getPosition());
|
||||
|
||||
|
||||
return AABox(extents);
|
||||
}
|
||||
|
||||
|
@ -31,7 +31,7 @@ void Volume3DOverlay::setProperties(const QVariantMap& properties) {
|
|||
|
||||
auto dimensions = properties["dimensions"];
|
||||
|
||||
// if "dimensions" property was not there, check to see if they included aliases: scale
|
||||
// if "dimensions" property was not there, check to see if they included aliases: scale, size
|
||||
if (!dimensions.isValid()) {
|
||||
dimensions = properties["scale"];
|
||||
if (!dimensions.isValid()) {
|
||||
|
@ -57,7 +57,7 @@ bool Volume3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::ve
|
|||
// extents is the entity relative, scaled, centered extents of the entity
|
||||
glm::mat4 worldToEntityMatrix;
|
||||
_transform.getInverseMatrix(worldToEntityMatrix);
|
||||
|
||||
|
||||
glm::vec3 overlayFrameOrigin = glm::vec3(worldToEntityMatrix * glm::vec4(origin, 1.0f));
|
||||
glm::vec3 overlayFrameDirection = glm::vec3(worldToEntityMatrix * glm::vec4(direction, 0.0f));
|
||||
|
||||
|
|
|
@ -15,13 +15,13 @@
|
|||
|
||||
class Volume3DOverlay : public Base3DOverlay {
|
||||
Q_OBJECT
|
||||
|
||||
|
||||
public:
|
||||
Volume3DOverlay() {}
|
||||
Volume3DOverlay(const Volume3DOverlay* volume3DOverlay);
|
||||
|
||||
|
||||
virtual AABox getBounds() const override;
|
||||
|
||||
|
||||
const glm::vec3& getDimensions() const { return _localBoundingBox.getDimensions(); }
|
||||
void setDimensions(float value) { _localBoundingBox.setBox(glm::vec3(-value / 2.0f), value); }
|
||||
void setDimensions(const glm::vec3& value) { _localBoundingBox.setBox(-value / 2.0f, value); }
|
||||
|
@ -29,13 +29,13 @@ public:
|
|||
void setProperties(const QVariantMap& properties) override;
|
||||
QVariant getProperty(const QString& property) override;
|
||||
|
||||
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
|
||||
BoxFace& face, glm::vec3& surfaceNormal) override;
|
||||
|
||||
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
|
||||
BoxFace& face, glm::vec3& surfaceNormal) override;
|
||||
|
||||
protected:
|
||||
// Centered local bounding box
|
||||
AABox _localBoundingBox{ vec3(0.0f), 1.0f };
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // hifi_Volume3DOverlay_h
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
#include <sys/stat.h>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtx/norm.hpp>
|
||||
#include <glm/gtx/vector_angle.hpp>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <CoreAudio/AudioHardware.h>
|
||||
|
@ -43,8 +45,6 @@
|
|||
#include <UUID.h>
|
||||
#include <Transform.h>
|
||||
|
||||
#include "AudioInjector.h"
|
||||
#include "AudioConstants.h"
|
||||
#include "PositionalAudioStream.h"
|
||||
#include "AudioClientLogging.h"
|
||||
|
||||
|
@ -104,6 +104,7 @@ AudioClient::AudioClient() :
|
|||
_reverbOptions(&_scriptReverbOptions),
|
||||
_inputToNetworkResampler(NULL),
|
||||
_networkToOutputResampler(NULL),
|
||||
_audioLimiter(AudioConstants::SAMPLE_RATE, AudioConstants::STEREO),
|
||||
_outgoingAvatarAudioSequenceNumber(0),
|
||||
_audioOutputIODevice(_receivedAudioStream, this),
|
||||
_stats(&_receivedAudioStream),
|
||||
|
@ -534,14 +535,18 @@ void AudioClient::handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> mess
|
|||
_selectedCodecName = message->readString();
|
||||
|
||||
qDebug() << "Selected Codec:" << _selectedCodecName;
|
||||
|
||||
// release any old codec encoder/decoder first...
|
||||
if (_codec && _encoder) {
|
||||
_codec->releaseEncoder(_encoder);
|
||||
_encoder = nullptr;
|
||||
_codec = nullptr;
|
||||
}
|
||||
_receivedAudioStream.cleanupCodec();
|
||||
|
||||
auto codecPlugins = PluginManager::getInstance()->getCodecPlugins();
|
||||
for (auto& plugin : codecPlugins) {
|
||||
if (_selectedCodecName == plugin->getName()) {
|
||||
// release any old codec encoder/decoder first...
|
||||
if (_codec && _encoder) {
|
||||
_codec->releaseEncoder(_encoder);
|
||||
_encoder = nullptr;
|
||||
}
|
||||
_codec = plugin;
|
||||
_receivedAudioStream.setupCodec(plugin, _selectedCodecName, AudioConstants::STEREO);
|
||||
_encoder = plugin->createEncoder(AudioConstants::SAMPLE_RATE, AudioConstants::MONO);
|
||||
|
@ -821,7 +826,6 @@ void AudioClient::handleAudioInput() {
|
|||
audioTransform.setRotation(_orientationGetter());
|
||||
// FIXME find a way to properly handle both playback audio and user audio concurrently
|
||||
|
||||
// TODO - codec encode goes here
|
||||
QByteArray decocedBuffer(reinterpret_cast<char*>(networkAudioSamples), numNetworkBytes);
|
||||
QByteArray encodedBuffer;
|
||||
if (_encoder) {
|
||||
|
@ -840,7 +844,6 @@ void AudioClient::handleRecordedAudioInput(const QByteArray& audio) {
|
|||
audioTransform.setTranslation(_positionGetter());
|
||||
audioTransform.setRotation(_orientationGetter());
|
||||
|
||||
// TODO - codec encode goes here
|
||||
QByteArray encodedBuffer;
|
||||
if (_encoder) {
|
||||
_encoder->encode(audio, encodedBuffer);
|
||||
|
@ -852,6 +855,74 @@ void AudioClient::handleRecordedAudioInput(const QByteArray& audio) {
|
|||
emitAudioPacket(encodedBuffer.data(), encodedBuffer.size(), _outgoingAvatarAudioSequenceNumber, audioTransform, PacketType::MicrophoneAudioWithEcho);
|
||||
}
|
||||
|
||||
void AudioClient::mixLocalAudioInjectors(int16_t* inputBuffer) {
|
||||
|
||||
memset(_hrtfBuffer, 0, sizeof(_hrtfBuffer));
|
||||
QVector<AudioInjector*> injectorsToRemove;
|
||||
static const float INT16_TO_FLOAT_SCALE_FACTOR = 1/32768.0f;
|
||||
|
||||
bool injectorsHaveData = false;
|
||||
|
||||
for (AudioInjector* injector : getActiveLocalAudioInjectors()) {
|
||||
if (injector->getLocalBuffer()) {
|
||||
|
||||
qint64 samplesToRead = injector->isStereo() ?
|
||||
AudioConstants::NETWORK_FRAME_BYTES_STEREO :
|
||||
AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
|
||||
|
||||
// get one frame from the injector (mono or stereo)
|
||||
if (0 < injector->getLocalBuffer()->readData((char*)_scratchBuffer, samplesToRead)) {
|
||||
|
||||
injectorsHaveData = true;
|
||||
|
||||
if (injector->isStereo() ) {
|
||||
for(int i=0; i<AudioConstants::NETWORK_FRAME_SAMPLES_STEREO; i++) {
|
||||
_hrtfBuffer[i] += (float)(_scratchBuffer[i]) * INT16_TO_FLOAT_SCALE_FACTOR;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// calculate gain and azimuth for hrtf
|
||||
glm::vec3 relativePosition = injector->getPosition() - _positionGetter();
|
||||
float gain = gainForSource(relativePosition, injector->getVolume());
|
||||
float azimuth = azimuthForSource(relativePosition);
|
||||
|
||||
|
||||
injector->getLocalHRTF().render(_scratchBuffer, _hrtfBuffer, 1, azimuth, gain, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
qDebug() << "injector has no more data, marking finished for removal";
|
||||
injector->finish();
|
||||
injectorsToRemove.append(injector);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
qDebug() << "injector has no local buffer, marking as finished for removal";
|
||||
injector->finish();
|
||||
injectorsToRemove.append(injector);
|
||||
}
|
||||
}
|
||||
|
||||
if(injectorsHaveData) {
|
||||
|
||||
// mix network into the hrtfBuffer
|
||||
for(int i=0; i<AudioConstants::NETWORK_FRAME_SAMPLES_STEREO; i++) {
|
||||
_hrtfBuffer[i] += (float)(inputBuffer[i]) * INT16_TO_FLOAT_SCALE_FACTOR;
|
||||
}
|
||||
|
||||
// now, use limiter to write back to the inputBuffer
|
||||
_audioLimiter.render(_hrtfBuffer, inputBuffer, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
|
||||
}
|
||||
|
||||
for(AudioInjector* injector : injectorsToRemove) {
|
||||
qDebug() << "removing injector";
|
||||
getActiveLocalAudioInjectors().removeOne(injector);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioClient::processReceivedSamples(const QByteArray& decodedBuffer, QByteArray& outputBuffer) {
|
||||
const int numDecodecSamples = decodedBuffer.size() / sizeof(int16_t);
|
||||
const int numDeviceOutputSamples = _outputFrameSize;
|
||||
|
@ -861,8 +932,17 @@ void AudioClient::processReceivedSamples(const QByteArray& decodedBuffer, QByteA
|
|||
|
||||
outputBuffer.resize(numDeviceOutputSamples * sizeof(int16_t));
|
||||
|
||||
const int16_t* decodedSamples = reinterpret_cast<const int16_t*>(decodedBuffer.data());
|
||||
const int16_t* decodedSamples;
|
||||
int16_t* outputSamples = reinterpret_cast<int16_t*>(outputBuffer.data());
|
||||
QByteArray decodedBufferCopy = decodedBuffer;
|
||||
assert(decodedBuffer.size() == AudioConstants::NETWORK_FRAME_BYTES_STEREO);
|
||||
|
||||
if(getActiveLocalAudioInjectors().size() > 0) {
|
||||
mixLocalAudioInjectors((int16_t*)decodedBufferCopy.data());
|
||||
decodedSamples = reinterpret_cast<const int16_t*>(decodedBufferCopy.data());
|
||||
} else {
|
||||
decodedSamples = reinterpret_cast<const int16_t*>(decodedBuffer.data());
|
||||
}
|
||||
|
||||
// copy the packet from the RB to the output
|
||||
possibleResampling(_networkToOutputResampler, decodedSamples, outputSamples,
|
||||
|
@ -874,6 +954,7 @@ void AudioClient::processReceivedSamples(const QByteArray& decodedBuffer, QByteA
|
|||
if (hasReverb) {
|
||||
assert(_outputFormat.channelCount() == 2);
|
||||
updateReverbOptions();
|
||||
qDebug() << "handling reverb";
|
||||
_listenerReverb.render(outputSamples, outputSamples, numDeviceOutputSamples/2);
|
||||
}
|
||||
}
|
||||
|
@ -923,36 +1004,25 @@ void AudioClient::setIsStereoInput(bool isStereoInput) {
|
|||
|
||||
|
||||
bool AudioClient::outputLocalInjector(bool isStereo, AudioInjector* injector) {
|
||||
if (injector->getLocalBuffer()) {
|
||||
QAudioFormat localFormat = _desiredOutputFormat;
|
||||
localFormat.setChannelCount(isStereo ? 2 : 1);
|
||||
if (injector->getLocalBuffer() && _audioInput ) {
|
||||
// just add it to the vector of active local injectors, if
|
||||
// not already there.
|
||||
// Since this is invoked with invokeMethod, there _should_ be
|
||||
// no reason to lock access to the vector of injectors.
|
||||
if (!_activeLocalAudioInjectors.contains(injector)) {
|
||||
qDebug() << "adding new injector";
|
||||
|
||||
_activeLocalAudioInjectors.append(injector);
|
||||
} else {
|
||||
qDebug() << "injector exists in active list already";
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
QAudioOutput* localOutput = new QAudioOutput(getNamedAudioDeviceForMode(QAudio::AudioOutput, _outputAudioDeviceName),
|
||||
localFormat,
|
||||
injector->getLocalBuffer());
|
||||
|
||||
// move the localOutput to the same thread as the local injector buffer
|
||||
localOutput->moveToThread(injector->getLocalBuffer()->thread());
|
||||
|
||||
// have it be stopped when that local buffer is about to close
|
||||
// We don't want to stop this localOutput and injector whenever this AudioClient singleton goes idle,
|
||||
// only when the localOutput does. But the connection is to localOutput, so that it happens on the right thread.
|
||||
connect(localOutput, &QAudioOutput::stateChanged, localOutput, [=](QAudio::State state) {
|
||||
if (state == QAudio::IdleState) {
|
||||
localOutput->stop();
|
||||
injector->stop();
|
||||
}
|
||||
});
|
||||
|
||||
connect(injector->getLocalBuffer(), &QIODevice::aboutToClose, localOutput, &QAudioOutput::stop);
|
||||
|
||||
qCDebug(audioclient) << "Starting QAudioOutput for local injector" << localOutput;
|
||||
|
||||
localOutput->start(injector->getLocalBuffer());
|
||||
return localOutput->state() == QAudio::ActiveState;
|
||||
} else {
|
||||
// no local buffer or audio
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioClient::outputFormatChanged() {
|
||||
|
@ -1205,18 +1275,79 @@ float AudioClient::getAudioOutputMsecsUnplayed() const {
|
|||
return msecsAudioOutputUnplayed;
|
||||
}
|
||||
|
||||
|
||||
float AudioClient::azimuthForSource(const glm::vec3& relativePosition) {
|
||||
// copied from AudioMixer, more or less
|
||||
glm::quat inverseOrientation = glm::inverse(_orientationGetter());
|
||||
|
||||
// compute sample delay for the 2 ears to create phase panning
|
||||
glm::vec3 rotatedSourcePosition = inverseOrientation * relativePosition;
|
||||
|
||||
// project the rotated source position vector onto x-y plane
|
||||
rotatedSourcePosition.y = 0.0f;
|
||||
|
||||
static const float SOURCE_DISTANCE_THRESHOLD = 1e-30f;
|
||||
|
||||
if (glm::length2(rotatedSourcePosition) > SOURCE_DISTANCE_THRESHOLD) {
|
||||
|
||||
// produce an oriented angle about the y-axis
|
||||
return glm::orientedAngle(glm::vec3(0.0f, 0.0f, -1.0f), glm::normalize(rotatedSourcePosition), glm::vec3(0.0f, -1.0f, 0.0f));
|
||||
} else {
|
||||
|
||||
// no azimuth if they are in same spot
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
float AudioClient::gainForSource(const glm::vec3& relativePosition, float volume) {
|
||||
// TODO: put these in a place where we can share with AudioMixer!
|
||||
const float DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE = 0.18f;
|
||||
const float ATTENUATION_BEGINS_AT_DISTANCE = 1.0f;
|
||||
|
||||
|
||||
//qDebug() << "initial gain is " << volume;
|
||||
|
||||
// I'm assuming that the AudioMixer's getting of the stream's attenuation
|
||||
// factor is basically same as getting volume
|
||||
float gain = volume;
|
||||
float distanceBetween = glm::length(relativePosition);
|
||||
if (distanceBetween < EPSILON ) {
|
||||
distanceBetween = EPSILON;
|
||||
}
|
||||
|
||||
// audio mixer has notion of zones. Unsure how to map that across here...
|
||||
|
||||
// attenuate based on distance now
|
||||
if (distanceBetween >= ATTENUATION_BEGINS_AT_DISTANCE) {
|
||||
float distanceCoefficient = 1.0f - (logf(distanceBetween/ATTENUATION_BEGINS_AT_DISTANCE) / logf(2.0f)
|
||||
* DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE);
|
||||
if (distanceCoefficient < 0.0f) {
|
||||
distanceCoefficient = 0.0f;
|
||||
}
|
||||
|
||||
gain *= distanceCoefficient;
|
||||
}
|
||||
|
||||
//qDebug() << "calculated gain as " << gain;
|
||||
|
||||
return gain;
|
||||
}
|
||||
|
||||
qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
|
||||
auto samplesRequested = maxSize / sizeof(int16_t);
|
||||
int samplesPopped;
|
||||
int bytesWritten;
|
||||
|
||||
|
||||
if ((samplesPopped = _receivedAudioStream.popSamples((int)samplesRequested, false)) > 0) {
|
||||
AudioRingBuffer::ConstIterator lastPopOutput = _receivedAudioStream.getLastPopOutput();
|
||||
lastPopOutput.readSamples((int16_t*)data, samplesPopped);
|
||||
bytesWritten = samplesPopped * sizeof(int16_t);
|
||||
} else {
|
||||
// nothing on network, don't grab anything from injectors, and just
|
||||
// return 0s
|
||||
memset(data, 0, maxSize);
|
||||
bytesWritten = maxSize;
|
||||
|
||||
}
|
||||
|
||||
int bytesAudioOutputUnplayed = _audio->_audioOutput->bufferSize() - _audio->_audioOutput->bytesFree();
|
||||
|
|
|
@ -37,13 +37,17 @@
|
|||
#include <SettingHandle.h>
|
||||
#include <Sound.h>
|
||||
#include <StDev.h>
|
||||
#include <AudioHRTF.h>
|
||||
#include <AudioSRC.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <AudioReverb.h>
|
||||
#include <AudioLimiter.h>
|
||||
#include <AudioConstants.h>
|
||||
|
||||
#include <plugins/CodecPlugin.h>
|
||||
|
||||
#include "AudioIOStats.h"
|
||||
#include "AudioNoiseGate.h"
|
||||
#include "AudioSRC.h"
|
||||
#include "AudioReverb.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma warning( push )
|
||||
|
@ -88,7 +92,6 @@ public:
|
|||
void stop() { close(); }
|
||||
qint64 readData(char * data, qint64 maxSize);
|
||||
qint64 writeData(const char * data, qint64 maxSize) { return 0; }
|
||||
|
||||
int getRecentUnfulfilledReads() { int unfulfilledReads = _unfulfilledReads; _unfulfilledReads = 0; return unfulfilledReads; }
|
||||
private:
|
||||
MixedProcessedAudioStream& _receivedAudioStream;
|
||||
|
@ -128,6 +131,8 @@ public:
|
|||
|
||||
void setPositionGetter(AudioPositionGetter positionGetter) { _positionGetter = positionGetter; }
|
||||
void setOrientationGetter(AudioOrientationGetter orientationGetter) { _orientationGetter = orientationGetter; }
|
||||
|
||||
QVector<AudioInjector*>& getActiveLocalAudioInjectors() { return _activeLocalAudioInjectors; }
|
||||
|
||||
static const float CALLBACK_ACCELERATOR_RATIO;
|
||||
|
||||
|
@ -210,6 +215,9 @@ protected:
|
|||
|
||||
private:
|
||||
void outputFormatChanged();
|
||||
void mixLocalAudioInjectors(int16_t* inputBuffer);
|
||||
float azimuthForSource(const glm::vec3& relativePosition);
|
||||
float gainForSource(const glm::vec3& relativePosition, float volume);
|
||||
|
||||
QByteArray firstInputFrame;
|
||||
QAudioInput* _audioInput;
|
||||
|
@ -266,6 +274,11 @@ private:
|
|||
AudioSRC* _inputToNetworkResampler;
|
||||
AudioSRC* _networkToOutputResampler;
|
||||
|
||||
// for local hrtf-ing
|
||||
float _hrtfBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_STEREO];
|
||||
int16_t _scratchBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_STEREO];
|
||||
AudioLimiter _audioLimiter;
|
||||
|
||||
// Adds Reverb
|
||||
void configureReverb();
|
||||
void updateReverbOptions();
|
||||
|
@ -296,6 +309,8 @@ private:
|
|||
void checkDevices();
|
||||
|
||||
bool _hasReceivedFirstPacket = false;
|
||||
|
||||
QVector<AudioInjector*> _activeLocalAudioInjectors;
|
||||
|
||||
CodecPluginPointer _codec;
|
||||
QString _selectedCodecName;
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
|
||||
#include "AudioInjector.h"
|
||||
|
||||
int audioInjectorPtrMetaTypeId = qRegisterMetaType<AudioInjector*>();
|
||||
|
||||
AudioInjector::AudioInjector(QObject* parent) :
|
||||
QObject(parent)
|
||||
{
|
||||
|
@ -41,11 +43,20 @@ AudioInjector::AudioInjector(const Sound& sound, const AudioInjectorOptions& inj
|
|||
|
||||
AudioInjector::AudioInjector(const QByteArray& audioData, const AudioInjectorOptions& injectorOptions) :
|
||||
_audioData(audioData),
|
||||
_options(injectorOptions)
|
||||
_options(injectorOptions)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void AudioInjector::setOptions(const AudioInjectorOptions& options) {
|
||||
// since options.stereo is computed from the audio stream,
|
||||
// we need to copy it from existing options just in case.
|
||||
bool currentlyStereo = _options.stereo;
|
||||
_options = options;
|
||||
_options.stereo = currentlyStereo;
|
||||
}
|
||||
|
||||
|
||||
void AudioInjector::finish() {
|
||||
bool shouldDelete = (_state == State::NotFinishedWithPendingDelete);
|
||||
_state = State::Finished;
|
||||
|
@ -115,11 +126,11 @@ void AudioInjector::restart() {
|
|||
_hasSetup = false;
|
||||
_shouldStop = false;
|
||||
_state = State::NotFinished;
|
||||
|
||||
|
||||
// call inject audio to start injection over again
|
||||
setupInjection();
|
||||
|
||||
// if we're a local injector call inject locally to start injecting again
|
||||
// if we're a local injector, just inject again
|
||||
if (_options.localOnly) {
|
||||
injectLocally();
|
||||
} else {
|
||||
|
@ -145,7 +156,8 @@ bool AudioInjector::injectLocally() {
|
|||
// give our current send position to the local buffer
|
||||
_localBuffer->setCurrentOffset(_currentSendOffset);
|
||||
|
||||
success = _localAudioInterface->outputLocalInjector(_options.stereo, this);
|
||||
// call this function on the AudioClient's thread
|
||||
success = QMetaObject::invokeMethod(_localAudioInterface, "outputLocalInjector", Q_ARG(bool, _options.stereo), Q_ARG(AudioInjector*, this));
|
||||
|
||||
if (!success) {
|
||||
qCDebug(audio) << "AudioInjector::injectLocally could not output locally via _localAudioInterface";
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
|
||||
#include "AudioInjectorLocalBuffer.h"
|
||||
#include "AudioInjectorOptions.h"
|
||||
#include "AudioHRTF.h"
|
||||
#include "Sound.h"
|
||||
|
||||
class AbstractAudioInterface;
|
||||
|
@ -54,8 +55,12 @@ public:
|
|||
void setCurrentSendOffset(int currentSendOffset) { _currentSendOffset = currentSendOffset; }
|
||||
|
||||
AudioInjectorLocalBuffer* getLocalBuffer() const { return _localBuffer; }
|
||||
AudioHRTF& getLocalHRTF() { return _localHRTF; }
|
||||
|
||||
bool isLocalOnly() const { return _options.localOnly; }
|
||||
|
||||
float getVolume() const { return _options.volume; }
|
||||
glm::vec3 getPosition() const { return _options.position; }
|
||||
bool isStereo() const { return _options.stereo; }
|
||||
void setLocalAudioInterface(AbstractAudioInterface* localAudioInterface) { _localAudioInterface = localAudioInterface; }
|
||||
|
||||
static AudioInjector* playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options, AbstractAudioInterface* localInterface);
|
||||
|
@ -70,18 +75,16 @@ public slots:
|
|||
void stopAndDeleteLater();
|
||||
|
||||
const AudioInjectorOptions& getOptions() const { return _options; }
|
||||
void setOptions(const AudioInjectorOptions& options) { _options = options; }
|
||||
void setOptions(const AudioInjectorOptions& options);
|
||||
|
||||
float getLoudness() const { return _loudness; }
|
||||
bool isPlaying() const { return _state == State::NotFinished || _state == State::NotFinishedWithPendingDelete; }
|
||||
void finish();
|
||||
|
||||
signals:
|
||||
void finished();
|
||||
void restarting();
|
||||
|
||||
private slots:
|
||||
void finish();
|
||||
|
||||
private:
|
||||
void setupInjection();
|
||||
int64_t injectNextFrame();
|
||||
|
@ -103,8 +106,9 @@ private:
|
|||
std::unique_ptr<QElapsedTimer> _frameTimer { nullptr };
|
||||
quint16 _outgoingSequenceNumber { 0 };
|
||||
|
||||
// when the injector is local, we need this
|
||||
AudioHRTF _localHRTF;
|
||||
friend class AudioInjectorManager;
|
||||
};
|
||||
|
||||
|
||||
#endif // hifi_AudioInjector_h
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
#include "AvatarHashMap.h"
|
||||
|
||||
AvatarHashMap::AvatarHashMap() {
|
||||
connect(DependencyManager::get<NodeList>().data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
connect(nodeList.data(), &NodeList::uuidChanged, this, &AvatarHashMap::sessionUUIDChanged);
|
||||
}
|
||||
|
||||
QVector<QUuid> AvatarHashMap::getAvatarIdentifiers() {
|
||||
|
@ -105,7 +107,10 @@ void AvatarHashMap::processAvatarDataPacket(QSharedPointer<ReceivedMessage> mess
|
|||
|
||||
QByteArray byteArray = message->readWithoutCopy(message->getBytesLeftToRead());
|
||||
|
||||
if (sessionUUID != _lastOwnerSessionUUID) {
|
||||
// make sure this isn't our own avatar data or for a previously ignored node
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
if (sessionUUID != _lastOwnerSessionUUID && !nodeList->isIgnoringNode(sessionUUID)) {
|
||||
auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
|
||||
|
||||
// have the matching (or new) avatar parse the data from the packet
|
||||
|
@ -124,9 +129,13 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
|
|||
AvatarData::Identity identity;
|
||||
AvatarData::parseAvatarIdentityPacket(message->getMessage(), identity);
|
||||
|
||||
// mesh URL for a UUID, find avatar in our list
|
||||
auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
|
||||
avatar->processAvatarIdentity(identity);
|
||||
// make sure this isn't for an ignored avatar
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
if (!nodeList->isIgnoringNode(identity.uuid)) {
|
||||
// mesh URL for a UUID, find avatar in our list
|
||||
auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
|
||||
avatar->processAvatarIdentity(identity);
|
||||
}
|
||||
}
|
||||
|
||||
void AvatarHashMap::processKillAvatar(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||
|
|
|
@ -19,12 +19,14 @@
|
|||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
#include <NLPacket.h>
|
||||
#include <Node.h>
|
||||
|
||||
#include "AvatarData.h"
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
|
||||
class AvatarHashMap : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
|
|
|
@ -429,12 +429,8 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node&
|
|||
}
|
||||
|
||||
int LimitedNodeList::updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||
QMutexLocker locker(&sendingNode->getMutex());
|
||||
|
||||
NodeData* linkedData = sendingNode->getLinkedData();
|
||||
if (!linkedData && linkedDataCreateCallback) {
|
||||
linkedDataCreateCallback(sendingNode.data());
|
||||
}
|
||||
NodeData* linkedData = getOrCreateLinkedData(sendingNode);
|
||||
|
||||
if (linkedData) {
|
||||
QMutexLocker linkedDataLocker(&linkedData->getMutex());
|
||||
|
@ -444,6 +440,17 @@ int LimitedNodeList::updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage
|
|||
return 0;
|
||||
}
|
||||
|
||||
NodeData* LimitedNodeList::getOrCreateLinkedData(SharedNodePointer node) {
|
||||
QMutexLocker locker(&node->getMutex());
|
||||
|
||||
NodeData* linkedData = node->getLinkedData();
|
||||
if (!linkedData && linkedDataCreateCallback) {
|
||||
linkedDataCreateCallback(node.data());
|
||||
}
|
||||
|
||||
return node->getLinkedData();
|
||||
}
|
||||
|
||||
SharedNodePointer LimitedNodeList::nodeWithUUID(const QUuid& nodeUUID) {
|
||||
QReadLocker readLocker(&_nodeMutex);
|
||||
|
||||
|
|
|
@ -149,6 +149,7 @@ public:
|
|||
void processKillNode(ReceivedMessage& message);
|
||||
|
||||
int updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer matchingNode);
|
||||
NodeData* getOrCreateLinkedData(SharedNodePointer node);
|
||||
|
||||
unsigned int broadcastToNodes(std::unique_ptr<NLPacket> packet, const NodeSet& destinationNodeTypes);
|
||||
SharedNodePointer soloNodeOfType(NodeType_t nodeType);
|
||||
|
|
|
@ -12,15 +12,17 @@
|
|||
#include <cstring>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <UUID.h>
|
||||
|
||||
#include "Node.h"
|
||||
#include "SharedUtil.h"
|
||||
#include "NodePermissions.h"
|
||||
|
||||
#include <QtCore/QDataStream>
|
||||
#include <QtCore/QDebug>
|
||||
|
||||
#include <UUID.h>
|
||||
|
||||
#include "NetworkLogging.h"
|
||||
#include "NodePermissions.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
#include "Node.h"
|
||||
|
||||
const QString UNKNOWN_NodeType_t_NAME = "Unknown";
|
||||
|
||||
int NodePtrMetaTypeId = qRegisterMetaType<Node*>("Node*");
|
||||
|
@ -78,6 +80,27 @@ void Node::updateClockSkewUsec(qint64 clockSkewSample) {
|
|||
_clockSkewUsec = (quint64)_clockSkewMovingPercentile.getValueAtPercentile();
|
||||
}
|
||||
|
||||
void Node::parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message) {
|
||||
while (message->getBytesLeftToRead()) {
|
||||
// parse out the UUID being ignored from the packet
|
||||
QUuid ignoredUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||
|
||||
addIgnoredNode(ignoredUUID);
|
||||
}
|
||||
}
|
||||
|
||||
void Node::addIgnoredNode(const QUuid& otherNodeID) {
|
||||
if (!otherNodeID.isNull() && otherNodeID != _uuid) {
|
||||
qCDebug(networking) << "Adding" << uuidStringWithoutCurlyBraces(otherNodeID) << "to ignore set for"
|
||||
<< uuidStringWithoutCurlyBraces(_uuid);
|
||||
|
||||
// add the session UUID to the set of ignored ones for this listening node
|
||||
_ignoredNodeIDSet.insert(otherNodeID);
|
||||
} else {
|
||||
qCWarning(networking) << "Node::addIgnoredNode called with null ID or ID of ignoring node.";
|
||||
}
|
||||
}
|
||||
|
||||
QDataStream& operator<<(QDataStream& out, const Node& node) {
|
||||
out << node._type;
|
||||
out << node._uuid;
|
||||
|
|
|
@ -21,6 +21,10 @@
|
|||
#include <QtCore/QSharedPointer>
|
||||
#include <QtCore/QUuid>
|
||||
|
||||
#include <UUIDHasher.h>
|
||||
|
||||
#include <tbb/concurrent_unordered_set.h>
|
||||
|
||||
#include "HifiSockAddr.h"
|
||||
#include "NetworkPeer.h"
|
||||
#include "NodeData.h"
|
||||
|
@ -66,6 +70,10 @@ public:
|
|||
bool getCanRezTmp() const { return _permissions.can(NodePermissions::Permission::canRezTemporaryEntities); }
|
||||
bool getCanWriteToAssetServer() const { return _permissions.can(NodePermissions::Permission::canWriteToAssetServer); }
|
||||
|
||||
void parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message);
|
||||
void addIgnoredNode(const QUuid& otherNodeID);
|
||||
bool isIgnoringNodeWithID(const QUuid& nodeID) const { return _ignoredNodeIDSet.find(nodeID) != _ignoredNodeIDSet.cend(); }
|
||||
|
||||
friend QDataStream& operator<<(QDataStream& out, const Node& node);
|
||||
friend QDataStream& operator>>(QDataStream& in, Node& node);
|
||||
|
||||
|
@ -84,6 +92,7 @@ private:
|
|||
QMutex _mutex;
|
||||
MovingPercentile _clockSkewMovingPercentile;
|
||||
NodePermissions _permissions;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDSet;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(Node*)
|
||||
|
|
|
@ -93,6 +93,9 @@ NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned
|
|||
|
||||
// anytime we get a new node we will want to attempt to punch to it
|
||||
connect(this, &LimitedNodeList::nodeAdded, this, &NodeList::startNodeHolePunch);
|
||||
|
||||
// anytime we get a new node we may need to re-send our set of ignored node IDs to it
|
||||
connect(this, &LimitedNodeList::nodeActivated, this, &NodeList::maybeSendIgnoreSetToNode);
|
||||
|
||||
// setup our timer to send keepalive pings (it's started and stopped on domain connect/disconnect)
|
||||
_keepAlivePingTimer.setInterval(KEEPALIVE_PING_INTERVAL_MS);
|
||||
|
@ -215,6 +218,11 @@ void NodeList::reset() {
|
|||
|
||||
_numNoReplyDomainCheckIns = 0;
|
||||
|
||||
// lock and clear our set of ignored IDs
|
||||
_ignoredSetLock.lockForWrite();
|
||||
_ignoredNodeIDs.clear();
|
||||
_ignoredSetLock.unlock();
|
||||
|
||||
// refresh the owner UUID to the NULL UUID
|
||||
setSessionUUID(QUuid());
|
||||
|
||||
|
@ -692,3 +700,67 @@ void NodeList::sendKeepAlivePings() {
|
|||
sendPacket(constructPingPacket(), *node);
|
||||
});
|
||||
}
|
||||
|
||||
void NodeList::ignoreNodeBySessionID(const QUuid& nodeID) {
|
||||
// enumerate the nodes to send a reliable ignore packet to each that can leverage it
|
||||
|
||||
if (!nodeID.isNull() && _sessionUUID != nodeID) {
|
||||
eachMatchingNode([&nodeID](const SharedNodePointer& node)->bool {
|
||||
if (node->getType() == NodeType::AudioMixer || node->getType() == NodeType::AvatarMixer) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}, [&nodeID, this](const SharedNodePointer& destinationNode) {
|
||||
// create a reliable NLPacket with space for the ignore UUID
|
||||
auto ignorePacket = NLPacket::create(PacketType::NodeIgnoreRequest, NUM_BYTES_RFC4122_UUID, true);
|
||||
|
||||
// write the node ID to the packet
|
||||
ignorePacket->write(nodeID.toRfc4122());
|
||||
|
||||
qDebug() << "Sending packet to ignore node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
|
||||
// send off this ignore packet reliably to the matching node
|
||||
sendPacket(std::move(ignorePacket), *destinationNode);
|
||||
});
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
|
||||
// add this nodeID to our set of ignored IDs
|
||||
_ignoredNodeIDs.insert(nodeID);
|
||||
|
||||
emit ignoredNode(nodeID);
|
||||
|
||||
} else {
|
||||
qWarning() << "UsersScriptingInterface::ignore called with an invalid ID or an ID which matches the current session ID.";
|
||||
}
|
||||
}
|
||||
|
||||
bool NodeList::isIgnoringNode(const QUuid& nodeID) const {
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
return _ignoredNodeIDs.find(nodeID) != _ignoredNodeIDs.cend();
|
||||
}
|
||||
|
||||
void NodeList::maybeSendIgnoreSetToNode(SharedNodePointer newNode) {
|
||||
if (newNode->getType() == NodeType::AudioMixer || newNode->getType() == NodeType::AvatarMixer) {
|
||||
// this is a mixer that we just added - it's unlikely it knows who we were previously ignoring in this session,
|
||||
// so send that list along now (assuming it isn't empty)
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
|
||||
if (_ignoredNodeIDs.size() > 0) {
|
||||
// setup a packet list so we can send the stream of ignore IDs
|
||||
auto ignorePacketList = NLPacketList::create(PacketType::NodeIgnoreRequest, QByteArray(), true);
|
||||
|
||||
// enumerate the ignored IDs and write them to the packet list
|
||||
auto it = _ignoredNodeIDs.cbegin();
|
||||
while (it != _ignoredNodeIDs.end()) {
|
||||
ignorePacketList->write(it->toRfc4122());
|
||||
++it;
|
||||
}
|
||||
|
||||
// send this NLPacketList to the new node
|
||||
sendPacketList(std::move(ignorePacketList), *newNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@
|
|||
#include <unistd.h> // not on windows, not needed for mac or windows
|
||||
#endif
|
||||
|
||||
#include <tbb/concurrent_unordered_set.h>
|
||||
|
||||
#include <QtCore/QElapsedTimer>
|
||||
#include <QtCore/QMutex>
|
||||
#include <QtCore/QSet>
|
||||
|
@ -68,6 +70,9 @@ public:
|
|||
|
||||
void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
|
||||
|
||||
void ignoreNodeBySessionID(const QUuid& nodeID);
|
||||
bool isIgnoringNode(const QUuid& nodeID) const;
|
||||
|
||||
public slots:
|
||||
void reset();
|
||||
void sendDomainServerCheckIn();
|
||||
|
@ -92,6 +97,8 @@ public slots:
|
|||
signals:
|
||||
void limitOfSilentDomainCheckInsReached();
|
||||
void receivedDomainServerList();
|
||||
void ignoredNode(const QUuid& nodeID);
|
||||
|
||||
private slots:
|
||||
void stopKeepalivePingTimer();
|
||||
void sendPendingDSPathQuery();
|
||||
|
@ -103,6 +110,8 @@ private slots:
|
|||
void pingPunchForDomainServer();
|
||||
|
||||
void sendKeepAlivePings();
|
||||
|
||||
void maybeSendIgnoreSetToNode(SharedNodePointer node);
|
||||
|
||||
private:
|
||||
NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
|
||||
|
@ -129,6 +138,9 @@ private:
|
|||
bool _isShuttingDown { false };
|
||||
QTimer _keepAlivePingTimer;
|
||||
|
||||
mutable QReadWriteLock _ignoredSetLock;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
|
||||
|
||||
#if (PR_BUILD || DEV_BUILD)
|
||||
bool _shouldSendNewerVersion { false };
|
||||
#endif
|
||||
|
|
|
@ -40,8 +40,6 @@ const QSet<PacketType> NON_SOURCED_PACKETS = QSet<PacketType>()
|
|||
<< PacketType::ICEServerHeartbeatDenied << PacketType::AssignmentClientStatus << PacketType::StopNode
|
||||
<< PacketType::DomainServerRemovedNode;
|
||||
|
||||
const QSet<PacketType> RELIABLE_PACKETS = QSet<PacketType>();
|
||||
|
||||
PacketVersion versionForPacketType(PacketType packetType) {
|
||||
switch (packetType) {
|
||||
case PacketType::DomainList:
|
||||
|
@ -62,6 +60,8 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AssetUpload:
|
||||
// Removal of extension from Asset requests
|
||||
return 18;
|
||||
case PacketType::NodeIgnoreRequest:
|
||||
return 18; // Introduction of node ignore request (which replaced an unused packet tpye)
|
||||
|
||||
case PacketType::DomainConnectionDenied:
|
||||
return static_cast<PacketVersion>(DomainConnectionDeniedVersion::IncludesReasonCode);
|
||||
|
|
|
@ -61,7 +61,7 @@ public:
|
|||
AssignmentClientStatus,
|
||||
NoisyMute,
|
||||
AvatarIdentity,
|
||||
TYPE_UNUSED_1,
|
||||
NodeIgnoreRequest,
|
||||
DomainConnectRequest,
|
||||
DomainServerRequireDTLS,
|
||||
NodeJsonStats,
|
||||
|
@ -109,7 +109,6 @@ typedef char PacketVersion;
|
|||
|
||||
extern const QSet<PacketType> NON_VERIFIED_PACKETS;
|
||||
extern const QSet<PacketType> NON_SOURCED_PACKETS;
|
||||
extern const QSet<PacketType> RELIABLE_PACKETS;
|
||||
|
||||
PacketVersion versionForPacketType(PacketType packetType);
|
||||
QByteArray protocolVersionsSignature(); /// returns a unqiue signature for all the current protocols
|
||||
|
|
|
@ -65,7 +65,9 @@ void PacketQueue::queuePacket(PacketPointer packet) {
|
|||
}
|
||||
|
||||
void PacketQueue::queuePacketList(PacketListPointer packetList) {
|
||||
packetList->preparePackets(getNextMessageNumber());
|
||||
if (packetList->isOrdered()) {
|
||||
packetList->preparePackets(getNextMessageNumber());
|
||||
}
|
||||
|
||||
LockGuard locker(_packetsLock);
|
||||
_channels.push_back(std::move(packetList->_packets));
|
||||
|
|
19
libraries/script-engine/src/UsersScriptingInterface.cpp
Normal file
19
libraries/script-engine/src/UsersScriptingInterface.cpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
//
|
||||
// UsersScriptingInterface.cpp
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2016-07-11.
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "UsersScriptingInterface.h"
|
||||
|
||||
#include <NodeList.h>
|
||||
|
||||
void UsersScriptingInterface::ignore(const QUuid& nodeID) {
|
||||
// ask the NodeList to ignore this user (based on the session ID of their node)
|
||||
DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID);
|
||||
}
|
28
libraries/script-engine/src/UsersScriptingInterface.h
Normal file
28
libraries/script-engine/src/UsersScriptingInterface.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
//
|
||||
// UsersScriptingInterface.h
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2016-07-11.
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef hifi_UsersScriptingInterface_h
|
||||
#define hifi_UsersScriptingInterface_h
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
class UsersScriptingInterface : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public slots:
|
||||
void ignore(const QUuid& nodeID);
|
||||
};
|
||||
|
||||
|
||||
#endif // hifi_UsersScriptingInterface_h
|
|
@ -17,6 +17,7 @@ Script.load("system/goto.js");
|
|||
Script.load("system/hmd.js");
|
||||
Script.load("system/examples.js");
|
||||
Script.load("system/edit.js");
|
||||
Script.load("system/ignore.js");
|
||||
Script.load("system/selectAudioDevice.js");
|
||||
Script.load("system/notifications.js");
|
||||
Script.load("system/controllers/handControllerGrab.js");
|
||||
|
|
37
scripts/system/assets/images/ignore-target-01.svg
Normal file
37
scripts/system/assets/images/ignore-target-01.svg
Normal file
|
@ -0,0 +1,37 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 23.7 34.7" style="enable-background:new 0 0 23.7 34.7;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#414042;}
|
||||
.st1{fill:#58595B;}
|
||||
.st2{fill:#EF3B4E;}
|
||||
</style>
|
||||
<path class="st0" d="M23,12.5c0-6.2-5-11.2-11.2-11.2c-6.2,0-11.2,5-11.2,11.2c0,5.2,3.6,9.6,8.4,10.8l3.2,10.1l2.6-10.2
|
||||
C19.6,21.8,23,17.5,23,12.5z M11.9,22.2c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
C21.6,17.9,17.3,22.2,11.9,22.2z"/>
|
||||
<path class="st0" d="M12.3,33.9L9,23.4c-5-1.3-8.5-5.8-8.5-10.9c0-6.2,5.1-11.3,11.3-11.3c6.2,0,11.3,5.1,11.3,11.3
|
||||
c0,5-3.3,9.4-8.1,10.8L12.3,33.9z M11.9,1.4c-6.1,0-11.1,5-11.1,11.1c0,5.1,3.4,9.5,8.3,10.7l0.1,0l0,0.1l3.1,9.7l2.5-9.9l0.1,0
|
||||
c4.7-1.4,8-5.7,8-10.6C22.9,6.4,18,1.4,11.9,1.4z M11.9,22.4c-5.5,0-9.9-4.4-9.9-9.9s4.4-9.9,9.9-9.9s9.9,4.4,9.9,9.9
|
||||
S17.3,22.4,11.9,22.4z M11.9,2.8c-5.3,0-9.7,4.3-9.7,9.7c0,5.3,4.3,9.7,9.7,9.7s9.7-4.3,9.7-9.7C21.5,7.1,17.2,2.8,11.9,2.8z"/>
|
||||
<g>
|
||||
<path class="st0" d="M16,8.3c-0.4-0.4-1.1-0.4-1.5,0L11.8,11L9,8.2c-0.4-0.4-1.1-0.4-1.5,0C7.1,8.7,7,9.4,7.5,9.8l2.7,2.7l-2.7,2.7
|
||||
c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0c0.4-0.4,0.4-1.1,0-1.5l-2.7-2.7l2.7-2.7
|
||||
C16.5,9.4,16.5,8.7,16,8.3z"/>
|
||||
<path class="st1" d="M8.3,17.3c-0.3,0-0.6-0.1-0.9-0.4C7.2,16.7,7,16.4,7,16.1c0-0.3,0.1-0.6,0.4-0.9l2.6-2.7L7.4,9.9
|
||||
c-0.5-0.5-0.5-1.2,0-1.7c0.5-0.5,1.2-0.5,1.7,0l2.7,2.7l2.6-2.7c0.2-0.2,0.5-0.4,0.9-0.4l0,0c0.3,0,0.6,0.1,0.9,0.4l0,0
|
||||
c0,0,0,0,0,0l0,0c0.2,0.2,0.4,0.5,0.4,0.9c0,0.3-0.1,0.6-0.4,0.9l-2.7,2.7l2.7,2.6c0.2,0.2,0.4,0.5,0.4,0.9c0,0.3-0.1,0.6-0.4,0.9
|
||||
c-0.5,0.5-1.3,0.5-1.7,0l-2.7-2.6l-2.7,2.7C8.9,17.2,8.6,17.3,8.3,17.3z M8.3,8.4C8.3,8.4,8.3,8.4,8.3,8.4C8,8.4,7.7,8.3,7.6,8.5
|
||||
C7.4,8.7,7.3,8.9,7.3,9.1c0,0.3,0.1,0.5,0.3,0.6l2.8,2.8l-2.8,2.8c-0.4,0.4-0.4,1,0,1.4c0.4,0.4,1,0.4,1.4,0l2.8-2.8l2.8,2.8
|
||||
c0.4,0.4,1,0.4,1.4,0c0.2-0.2,0.3-0.4,0.3-0.7c0-0.3-0.1-0.5-0.3-0.7l-2.8-2.8L16,9.7c0.2-0.2,0.3-0.4,0.3-0.7
|
||||
c0-0.3-0.1-0.5-0.3-0.7l0,0c-0.2-0.2-0.4-0.3-0.7-0.3l0,0c-0.3,0-0.5,0.1-0.7,0.3l-2.8,2.8L8.9,8.5C8.8,8.3,8.5,8.4,8.3,8.4z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st2" d="M23,12c0-6.2-5-11.2-11.2-11.2C5.7,0.8,0.7,5.9,0.7,12c0,5.2,3.6,9.6,8.4,10.8L12.3,33L15,22.8
|
||||
C19.6,21.4,23,17.1,23,12z M11.9,21.8c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
C21.7,17.4,17.3,21.8,11.9,21.8z"/>
|
||||
<path class="st2" d="M16.1,7.8c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7L9,7.8c-0.4-0.4-1.1-0.4-1.5,0C7.1,8.3,7.1,9,7.5,9.4l2.7,2.7
|
||||
l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0c0.4-0.4,0.4-1.1,0-1.5l-2.7-2.7
|
||||
l2.7-2.7C16.5,9,16.5,8.3,16.1,7.8z"/>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 2.8 KiB |
177
scripts/system/assets/images/tools/ignore.svg
Normal file
177
scripts/system/assets/images/tools/ignore.svg
Normal file
|
@ -0,0 +1,177 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 50 200.1" style="enable-background:new 0 0 50 200.1;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#414042;}
|
||||
.st1{fill:#FFFFFF;}
|
||||
.st2{fill:#1E1E1E;}
|
||||
.st3{fill:#333333;}
|
||||
</style>
|
||||
<g id="Layer_2">
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M50.1,146.1c0,2.2-1.8,4-4,4h-42c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V146.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M50,196.1c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V196.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st1" d="M50,46c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4V4c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V46z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st2" d="M50,96.1c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V96.1z"/>
|
||||
</g>
|
||||
</g>
|
||||
<path class="st1" d="M24.7,81.2c-6.2,0-11.2-5-11.2-11.2c0-6.2,5-11.2,11.2-11.2c6.2,0,11.2,5,11.2,11.2
|
||||
C35.9,76.2,30.9,81.2,24.7,81.2z M24.7,60.3c-5.4,0-9.8,4.4-9.8,9.8c0,5.4,4.4,9.8,9.8,9.8c5.4,0,9.8-4.4,9.8-9.8
|
||||
C34.5,64.6,30.1,60.3,24.7,60.3z"/>
|
||||
<g>
|
||||
<path class="st3" d="M7.7,42.5v-6.4h1.2v6.4H7.7z"/>
|
||||
<path class="st3" d="M14.7,41.8c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7c-0.3-0.3-0.5-0.7-0.6-1
|
||||
s-0.2-0.8-0.2-1.2c0-0.4,0.1-0.9,0.2-1.2c0.2-0.4,0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7c0.4-0.2,0.8-0.3,1.2-0.3
|
||||
c0.6,0,1.1,0.1,1.5,0.4s0.7,0.6,0.9,1l-0.9,0.7c-0.2-0.3-0.4-0.6-0.6-0.7s-0.6-0.3-0.9-0.3c-0.3,0-0.5,0.1-0.7,0.2
|
||||
c-0.2,0.1-0.4,0.3-0.5,0.5c-0.2,0.2-0.3,0.4-0.4,0.7c-0.1,0.3-0.1,0.5-0.1,0.8c0,0.3,0,0.6,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7
|
||||
c0.2,0.2,0.4,0.3,0.6,0.5c0.2,0.1,0.5,0.2,0.7,0.2c0.6,0,1.1-0.3,1.6-0.9v-0.5h-1.3v-0.9h2.3v3.3h-1V41.8z"/>
|
||||
<path class="st3" d="M18.3,38.4v4.1h-1.2v-6.4h1l3.3,4.2v-4.2h1.2v6.4h-1L18.3,38.4z"/>
|
||||
<path class="st3" d="M26.8,42.5c-0.5,0-0.9-0.1-1.2-0.3s-0.7-0.4-1-0.7c-0.3-0.3-0.5-0.6-0.6-1c-0.1-0.4-0.2-0.8-0.2-1.2
|
||||
c0-0.4,0.1-0.8,0.2-1.2s0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7s0.8-0.3,1.2-0.3c0.5,0,0.9,0.1,1.2,0.3s0.7,0.4,1,0.7
|
||||
c0.3,0.3,0.5,0.7,0.6,1c0.1,0.4,0.2,0.8,0.2,1.2c0,0.4-0.1,0.8-0.2,1.2c-0.2,0.4-0.4,0.7-0.6,1c-0.3,0.3-0.6,0.5-1,0.7
|
||||
C27.7,42.4,27.2,42.5,26.8,42.5z M25,39.3c0,0.3,0,0.5,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.3,0.4,0.6,0.5s0.5,0.2,0.8,0.2
|
||||
c0.3,0,0.5-0.1,0.8-0.2s0.4-0.3,0.6-0.5c0.1-0.2,0.3-0.4,0.3-0.7s0.1-0.5,0.1-0.8c0-0.3,0-0.5-0.1-0.8c-0.1-0.3-0.2-0.5-0.4-0.7
|
||||
c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5c-0.2,0.2-0.3,0.4-0.3,0.7
|
||||
C25.1,38.8,25,39,25,39.3z"/>
|
||||
<path class="st3" d="M31,42.5v-6.4h2.8c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4h-1.4l-1.3-2.1h-1.2v2.1H31z M32.3,39.3h1.6c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
c-0.1-0.1-0.2-0.1-0.3-0.1h-1.5V39.3z"/>
|
||||
<path class="st3" d="M41.8,41.4v1.1h-4.4v-6.4h4.4v1.1h-3.1v1.5h2.7v1h-2.7v1.7H41.8z"/>
|
||||
</g>
|
||||
<path class="st1" d="M27.1,79.5c-0.8,0.2-1.6,0.3-2.4,0.3c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
c0,0.1,0,0.2,0,0.3c0.4-0.4,0.8-0.6,1.4-0.9c-0.3-5.9-5.2-10.6-11.2-10.6c-6.2,0-11.2,5-11.2,11.2c0,6.2,5,11.2,11.2,11.2
|
||||
c1,0,2-0.2,3-0.4C27.5,80.4,27.3,80,27.1,79.5z"/>
|
||||
<path class="st1" d="M31.2,66.5L31.2,66.5c-0.3-0.3-0.5-0.3-0.8-0.2c0,0-4,0.5-5.7,0.5c0,0-0.1,0-0.1,0c-1.7,0-5.8-0.6-5.8-0.6
|
||||
c-0.3-0.1-0.6,0-0.8,0.3l-0.1,0.2c-0.1,0.2-0.1,0.4-0.1,0.7c0.1,0.2,0.2,0.4,0.4,0.5c0.7,0.3,3.3,1.2,4,1.4c0.1,0,0.4,0.1,0.4,0.6
|
||||
c0,0.6-0.2,3.1-0.5,4.3c-0.3,1.2-0.8,2.7-0.8,2.7c-0.1,0.4,0.1,0.9,0.5,1l0.5,0.2c0.2,0.1,0.4,0.1,0.6,0c0.2-0.1,0.3-0.3,0.4-0.5
|
||||
l1.4-4.3l1.3,4.4c0.1,0.2,0.2,0.4,0.4,0.5c0.1,0.1,0.2,0.1,0.3,0.1c0.1,0,0.2,0,0.3-0.1l0.5-0.2c0.4-0.1,0.6-0.5,0.5-0.9
|
||||
c0,0-0.4-1.6-0.7-2.9c-0.2-0.8-0.3-2-0.3-2.9c0-0.6-0.1-1.1-0.1-1.5c0-0.2,0.1-0.4,0.4-0.5c0.1,0,3.7-1.3,3.7-1.3
|
||||
c0.3-0.1,0.4-0.3,0.5-0.6C31.4,66.9,31.4,66.7,31.2,66.5z"/>
|
||||
<circle class="st1" cx="24.7" cy="64" r="1.7"/>
|
||||
<g>
|
||||
<path class="st1" d="M7.7,92.3V86h1.2v6.4H7.7z"/>
|
||||
<path class="st1" d="M14.7,91.6c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7c-0.3-0.3-0.5-0.7-0.6-1
|
||||
s-0.2-0.8-0.2-1.2c0-0.4,0.1-0.9,0.2-1.2c0.2-0.4,0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7c0.4-0.2,0.8-0.3,1.2-0.3
|
||||
c0.6,0,1.1,0.1,1.5,0.4s0.7,0.6,0.9,1L14.6,88c-0.2-0.3-0.4-0.6-0.6-0.7S13.4,87,13.1,87c-0.3,0-0.5,0.1-0.7,0.2
|
||||
c-0.2,0.1-0.4,0.3-0.5,0.5c-0.2,0.2-0.3,0.4-0.4,0.7c-0.1,0.3-0.1,0.5-0.1,0.8c0,0.3,0,0.6,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7
|
||||
c0.2,0.2,0.4,0.3,0.6,0.5c0.2,0.1,0.5,0.2,0.7,0.2c0.6,0,1.1-0.3,1.6-0.9V90h-1.3v-0.9h2.3v3.3h-1V91.6z"/>
|
||||
<path class="st1" d="M18.3,88.2v4.1h-1.2V86h1l3.3,4.2V86h1.2v6.4h-1L18.3,88.2z"/>
|
||||
<path class="st1" d="M26.8,92.4c-0.5,0-0.9-0.1-1.2-0.3s-0.7-0.4-1-0.7c-0.3-0.3-0.5-0.6-0.6-1c-0.1-0.4-0.2-0.8-0.2-1.2
|
||||
c0-0.4,0.1-0.8,0.2-1.2s0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7s0.8-0.3,1.2-0.3c0.5,0,0.9,0.1,1.2,0.3s0.7,0.4,1,0.7
|
||||
c0.3,0.3,0.5,0.7,0.6,1c0.1,0.4,0.2,0.8,0.2,1.2c0,0.4-0.1,0.8-0.2,1.2c-0.2,0.4-0.4,0.7-0.6,1c-0.3,0.3-0.6,0.5-1,0.7
|
||||
C27.7,92.3,27.2,92.4,26.8,92.4z M25,89.1c0,0.3,0,0.5,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.3,0.4,0.6,0.5s0.5,0.2,0.8,0.2
|
||||
c0.3,0,0.5-0.1,0.8-0.2s0.4-0.3,0.6-0.5c0.1-0.2,0.3-0.4,0.3-0.7s0.1-0.5,0.1-0.8c0-0.3,0-0.5-0.1-0.8c-0.1-0.3-0.2-0.5-0.4-0.7
|
||||
c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5c-0.2,0.2-0.3,0.4-0.3,0.7
|
||||
C25.1,88.6,25,88.9,25,89.1z"/>
|
||||
<path class="st1" d="M31,92.3V86h2.8c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4h-1.4l-1.3-2.1h-1.2v2.1H31z M32.3,89.1h1.6c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
C34,87.1,33.9,87,33.8,87h-1.5V89.1z"/>
|
||||
<path class="st1" d="M41.8,91.3v1.1h-4.4V86h4.4V87h-3.1v1.5h2.7v1h-2.7v1.7H41.8z"/>
|
||||
</g>
|
||||
<path class="st3" d="M27.1,29.7c-0.8,0.2-1.6,0.3-2.4,0.3c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
c0,0.1,0,0.2,0,0.3c0.4-0.4,0.8-0.6,1.4-0.9C35.6,13.7,30.7,9,24.7,9c-6.2,0-11.2,5-11.2,11.2c0,6.2,5,11.2,11.2,11.2
|
||||
c1,0,2-0.2,3-0.4C27.5,30.5,27.3,30.1,27.1,29.7z"/>
|
||||
<path class="st3" d="M31.2,16.6L31.2,16.6c-0.3-0.3-0.5-0.3-0.8-0.2c0,0-4,0.5-5.7,0.5c0,0-0.1,0-0.1,0c-1.7,0-5.8-0.6-5.8-0.6
|
||||
c-0.3-0.1-0.6,0-0.8,0.3l-0.1,0.2c-0.1,0.2-0.1,0.4-0.1,0.7c0.1,0.2,0.2,0.4,0.4,0.5c0.7,0.3,3.3,1.2,4,1.4c0.1,0,0.4,0.1,0.4,0.6
|
||||
c0,0.6-0.2,3.1-0.5,4.3c-0.3,1.2-0.8,2.7-0.8,2.7c-0.1,0.4,0.1,0.9,0.5,1l0.5,0.2c0.2,0.1,0.4,0.1,0.6,0c0.2-0.1,0.3-0.3,0.4-0.5
|
||||
l1.4-4.3l1.3,4.4c0.1,0.2,0.2,0.4,0.4,0.5c0.1,0.1,0.2,0.1,0.3,0.1c0.1,0,0.2,0,0.3-0.1l0.5-0.2c0.4-0.1,0.6-0.5,0.5-0.9
|
||||
c0,0-0.4-1.6-0.7-2.9c-0.2-0.8-0.3-2-0.3-2.9c0-0.6-0.1-1.1-0.1-1.5c0-0.2,0.1-0.4,0.4-0.5c0.1,0,3.7-1.3,3.7-1.3
|
||||
c0.3-0.1,0.4-0.3,0.5-0.6C31.4,17.1,31.4,16.8,31.2,16.6z"/>
|
||||
<circle class="st3" cx="24.7" cy="14.1" r="1.7"/>
|
||||
<g>
|
||||
<polygon class="st3" points="36.4,30.1 36.4,30.1 36.4,30.1 "/>
|
||||
<path class="st3" d="M35.2,25.8l2.7-2.7c0.4-0.4,0.4-1.1,0-1.5c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7l-2.7-2.7c-0.4-0.4-1.1-0.4-1.5,0
|
||||
c-0.4,0.4-0.4,1.1,0,1.5l2.7,2.7l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0
|
||||
c0.4-0.4,0.4-1.1,0-1.5L35.2,25.8z"/>
|
||||
</g>
|
||||
<path class="st1" d="M27.3,129.6c-0.8,0.2-1.6,0.3-2.4,0.3c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
c0,0.1,0,0.2,0,0.3c0.4-0.4,0.8-0.6,1.4-0.9c-0.3-5.9-5.2-10.6-11.2-10.6c-6.2,0-11.2,5-11.2,11.2c0,6.2,5,11.2,11.2,11.2
|
||||
c1,0,2-0.2,3-0.4C27.6,130.5,27.4,130.1,27.3,129.6z"/>
|
||||
<path class="st1" d="M31.3,116.6L31.3,116.6c-0.3-0.3-0.5-0.3-0.8-0.2c0,0-4,0.5-5.7,0.5c0,0-0.1,0-0.1,0c-1.7,0-5.8-0.6-5.8-0.6
|
||||
c-0.3-0.1-0.6,0-0.8,0.3l-0.1,0.2c-0.1,0.2-0.1,0.4-0.1,0.7c0.1,0.2,0.2,0.4,0.4,0.5c0.7,0.3,3.3,1.2,4,1.4c0.1,0,0.4,0.1,0.4,0.6
|
||||
c0,0.6-0.2,3.1-0.5,4.3c-0.3,1.2-0.8,2.7-0.8,2.7c-0.1,0.4,0.1,0.9,0.5,1l0.5,0.2c0.2,0.1,0.4,0.1,0.6,0c0.2-0.1,0.3-0.3,0.4-0.5
|
||||
l1.4-4.3l1.3,4.4c0.1,0.2,0.2,0.4,0.4,0.5c0.1,0.1,0.2,0.1,0.3,0.1c0.1,0,0.2,0,0.3-0.1l0.5-0.2c0.4-0.1,0.6-0.5,0.5-0.9
|
||||
c0,0-0.4-1.6-0.7-2.9c-0.2-0.8-0.3-2-0.3-2.9c0-0.6-0.1-1.1-0.1-1.5c0-0.2,0.1-0.4,0.4-0.5c0.1,0,3.7-1.3,3.7-1.3
|
||||
c0.3-0.1,0.4-0.3,0.5-0.6C31.6,117,31.5,116.8,31.3,116.6z"/>
|
||||
<circle class="st1" cx="24.9" cy="114.1" r="1.7"/>
|
||||
<g>
|
||||
<path class="st1" d="M7.8,142.5v-6.4H9v6.4H7.8z"/>
|
||||
<path class="st1" d="M14.9,141.7c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7
|
||||
c-0.3-0.3-0.5-0.7-0.6-1s-0.2-0.8-0.2-1.2c0-0.4,0.1-0.9,0.2-1.2c0.2-0.4,0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7
|
||||
c0.4-0.2,0.8-0.3,1.2-0.3c0.6,0,1.1,0.1,1.5,0.4s0.7,0.6,0.9,1l-0.9,0.7c-0.2-0.3-0.4-0.6-0.6-0.7s-0.6-0.3-0.9-0.3
|
||||
c-0.3,0-0.5,0.1-0.7,0.2c-0.2,0.1-0.4,0.3-0.5,0.5c-0.2,0.2-0.3,0.4-0.4,0.7c-0.1,0.3-0.1,0.5-0.1,0.8c0,0.3,0,0.6,0.1,0.8
|
||||
c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.4,0.3,0.6,0.5c0.2,0.1,0.5,0.2,0.7,0.2c0.6,0,1.1-0.3,1.6-0.9v-0.5h-1.3v-0.9h2.3v3.3h-1V141.7
|
||||
z"/>
|
||||
<path class="st1" d="M18.4,138.4v4.1h-1.2v-6.4h1l3.3,4.2v-4.2h1.2v6.4h-1L18.4,138.4z"/>
|
||||
<path class="st1" d="M26.9,142.5c-0.5,0-0.9-0.1-1.2-0.3s-0.7-0.4-1-0.7c-0.3-0.3-0.5-0.6-0.6-1c-0.1-0.4-0.2-0.8-0.2-1.2
|
||||
c0-0.4,0.1-0.8,0.2-1.2s0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7s0.8-0.3,1.2-0.3c0.5,0,0.9,0.1,1.2,0.3s0.7,0.4,1,0.7
|
||||
c0.3,0.3,0.5,0.7,0.6,1c0.1,0.4,0.2,0.8,0.2,1.2c0,0.4-0.1,0.8-0.2,1.2c-0.2,0.4-0.4,0.7-0.6,1c-0.3,0.3-0.6,0.5-1,0.7
|
||||
C27.8,142.4,27.4,142.5,26.9,142.5z M25.2,139.3c0,0.3,0,0.5,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.3,0.4,0.6,0.5
|
||||
s0.5,0.2,0.8,0.2c0.3,0,0.5-0.1,0.8-0.2s0.4-0.3,0.6-0.5c0.1-0.2,0.3-0.4,0.3-0.7s0.1-0.5,0.1-0.8c0-0.3,0-0.5-0.1-0.8
|
||||
c-0.1-0.3-0.2-0.5-0.4-0.7c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5
|
||||
c-0.2,0.2-0.3,0.4-0.3,0.7C25.2,138.7,25.2,139,25.2,139.3z"/>
|
||||
<path class="st1" d="M31.2,142.5v-6.4H34c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4H35l-1.3-2.1h-1.2v2.1H31.2z M32.4,139.2H34c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
c-0.1-0.1-0.2-0.1-0.3-0.1h-1.5V139.2z"/>
|
||||
<path class="st1" d="M41.9,141.4v1.1h-4.4v-6.4h4.4v1.1h-3.1v1.5h2.7v1h-2.7v1.7H41.9z"/>
|
||||
</g>
|
||||
<g>
|
||||
<polygon class="st1" points="36.5,130.1 36.5,130.1 36.5,130.1 "/>
|
||||
<path class="st1" d="M35.3,125.8l2.7-2.7c0.4-0.4,0.4-1.1,0-1.5c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7l-2.7-2.7c-0.4-0.4-1.1-0.4-1.5,0
|
||||
c-0.4,0.4-0.4,1.1,0,1.5l2.7,2.7l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0
|
||||
c0.4-0.4,0.4-1.1,0-1.5L35.3,125.8z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st1" d="M7.7,192.7v-6.4h1.2v6.4H7.7z"/>
|
||||
<path class="st1" d="M14.7,192c-0.5,0.5-1.1,0.8-1.7,0.8c-0.4,0-0.8-0.1-1.2-0.3c-0.4-0.2-0.7-0.4-0.9-0.7c-0.3-0.3-0.5-0.7-0.6-1
|
||||
s-0.2-0.8-0.2-1.2c0-0.4,0.1-0.9,0.2-1.2c0.2-0.4,0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7c0.4-0.2,0.8-0.3,1.2-0.3
|
||||
c0.6,0,1.1,0.1,1.5,0.4s0.7,0.6,0.9,1l-0.9,0.7c-0.2-0.3-0.4-0.6-0.6-0.7s-0.6-0.3-0.9-0.3c-0.3,0-0.5,0.1-0.7,0.2
|
||||
c-0.2,0.1-0.4,0.3-0.5,0.5c-0.2,0.2-0.3,0.4-0.4,0.7c-0.1,0.3-0.1,0.5-0.1,0.8c0,0.3,0,0.6,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7
|
||||
c0.2,0.2,0.4,0.3,0.6,0.5c0.2,0.1,0.5,0.2,0.7,0.2c0.6,0,1.1-0.3,1.6-0.9v-0.5h-1.3v-0.9h2.3v3.3h-1V192z"/>
|
||||
<path class="st1" d="M18.3,188.6v4.1h-1.2v-6.4h1l3.3,4.2v-4.2h1.2v6.4h-1L18.3,188.6z"/>
|
||||
<path class="st1" d="M26.8,192.7c-0.5,0-0.9-0.1-1.2-0.3s-0.7-0.4-1-0.7c-0.3-0.3-0.5-0.6-0.6-1c-0.1-0.4-0.2-0.8-0.2-1.2
|
||||
c0-0.4,0.1-0.8,0.2-1.2s0.4-0.7,0.6-1c0.3-0.3,0.6-0.5,1-0.7s0.8-0.3,1.2-0.3c0.5,0,0.9,0.1,1.2,0.3s0.7,0.4,1,0.7
|
||||
c0.3,0.3,0.5,0.7,0.6,1c0.1,0.4,0.2,0.8,0.2,1.2c0,0.4-0.1,0.8-0.2,1.2c-0.2,0.4-0.4,0.7-0.6,1c-0.3,0.3-0.6,0.5-1,0.7
|
||||
C27.7,192.6,27.2,192.7,26.8,192.7z M25,189.5c0,0.3,0,0.5,0.1,0.8c0.1,0.3,0.2,0.5,0.4,0.7c0.2,0.2,0.3,0.4,0.6,0.5
|
||||
s0.5,0.2,0.8,0.2c0.3,0,0.5-0.1,0.8-0.2s0.4-0.3,0.6-0.5c0.1-0.2,0.3-0.4,0.3-0.7s0.1-0.5,0.1-0.8c0-0.3,0-0.5-0.1-0.8
|
||||
c-0.1-0.3-0.2-0.5-0.4-0.7c-0.2-0.2-0.3-0.4-0.6-0.5c-0.2-0.1-0.5-0.2-0.7-0.2c-0.3,0-0.5,0.1-0.8,0.2s-0.4,0.3-0.6,0.5
|
||||
c-0.2,0.2-0.3,0.4-0.3,0.7C25.1,189,25,189.2,25,189.5z"/>
|
||||
<path class="st1" d="M31,192.7v-6.4h2.8c0.3,0,0.6,0.1,0.8,0.2s0.5,0.3,0.6,0.5c0.2,0.2,0.3,0.4,0.4,0.7c0.1,0.3,0.2,0.5,0.2,0.8
|
||||
c0,0.4-0.1,0.8-0.3,1.1c-0.2,0.3-0.5,0.6-0.8,0.7l1.5,2.4h-1.4l-1.3-2.1h-1.2v2.1H31z M32.3,189.5h1.6c0.1,0,0.2,0,0.3-0.1
|
||||
c0.1-0.1,0.2-0.1,0.3-0.2c0.1-0.1,0.1-0.2,0.2-0.3s0.1-0.3,0.1-0.4c0-0.1,0-0.3-0.1-0.4s-0.1-0.2-0.2-0.3c-0.1-0.1-0.2-0.2-0.3-0.2
|
||||
c-0.1-0.1-0.2-0.1-0.3-0.1h-1.5V189.5z"/>
|
||||
<path class="st1" d="M41.8,191.6v1.1h-4.4v-6.4h4.4v1.1h-3.1v1.5h2.7v1h-2.7v1.7H41.8z"/>
|
||||
</g>
|
||||
<path class="st1" d="M27.1,179.9c-0.8,0.2-1.6,0.3-2.4,0.3c-5.4,0-9.8-4.4-9.8-9.8c0-5.4,4.4-9.8,9.8-9.8c5.4,0,9.8,4.4,9.8,9.8
|
||||
c0,0.1,0,0.2,0,0.3c0.4-0.4,0.8-0.6,1.4-0.9c-0.3-5.9-5.2-10.6-11.2-10.6c-6.2,0-11.2,5-11.2,11.2c0,6.2,5,11.2,11.2,11.2
|
||||
c1,0,2-0.2,3-0.4C27.5,180.7,27.3,180.3,27.1,179.9z"/>
|
||||
<path class="st1" d="M31.2,166.8L31.2,166.8c-0.3-0.3-0.5-0.3-0.8-0.2c0,0-4,0.5-5.7,0.5c0,0-0.1,0-0.1,0c-1.7,0-5.8-0.6-5.8-0.6
|
||||
c-0.3-0.1-0.6,0-0.8,0.3l-0.1,0.2c-0.1,0.2-0.1,0.4-0.1,0.7c0.1,0.2,0.2,0.4,0.4,0.5c0.7,0.3,3.3,1.2,4,1.4c0.1,0,0.4,0.1,0.4,0.6
|
||||
c0,0.6-0.2,3.1-0.5,4.3c-0.3,1.2-0.8,2.7-0.8,2.7c-0.1,0.4,0.1,0.9,0.5,1l0.5,0.2c0.2,0.1,0.4,0.1,0.6,0c0.2-0.1,0.3-0.3,0.4-0.5
|
||||
l1.4-4.3l1.3,4.4c0.1,0.2,0.2,0.4,0.4,0.5c0.1,0.1,0.2,0.1,0.3,0.1c0.1,0,0.2,0,0.3-0.1l0.5-0.2c0.4-0.1,0.6-0.5,0.5-0.9
|
||||
c0,0-0.4-1.6-0.7-2.9c-0.2-0.8-0.3-2-0.3-2.9c0-0.6-0.1-1.1-0.1-1.5c0-0.2,0.1-0.4,0.4-0.5c0.1,0,3.7-1.3,3.7-1.3
|
||||
c0.3-0.1,0.4-0.3,0.5-0.6C31.4,167.3,31.4,167,31.2,166.8z"/>
|
||||
<circle class="st1" cx="24.7" cy="164.3" r="1.7"/>
|
||||
<g>
|
||||
<polygon class="st1" points="36.4,180.3 36.4,180.3 36.4,180.3 "/>
|
||||
<path class="st1" d="M35.2,176l2.7-2.7c0.4-0.4,0.4-1.1,0-1.5c-0.4-0.4-1.1-0.4-1.5,0l-2.7,2.7l-2.7-2.7c-0.4-0.4-1.1-0.4-1.5,0
|
||||
c-0.4,0.4-0.4,1.1,0,1.5l2.7,2.7l-2.7,2.7c-0.4,0.4-0.4,1.1,0,1.5c0.4,0.4,1.1,0.4,1.5,0l2.7-2.7l2.7,2.7c0.4,0.4,1.1,0.4,1.5,0
|
||||
c0.4-0.4,0.4-1.1,0-1.5L35.2,176z"/>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 14 KiB |
210
scripts/system/ignore.js
Normal file
210
scripts/system/ignore.js
Normal file
|
@ -0,0 +1,210 @@
|
|||
//
|
||||
// ignore.js
|
||||
// scripts/system/
|
||||
//
|
||||
// Created by Stephen Birarda on 07/11/2016
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
// grab the toolbar
|
||||
var toolbar = Toolbars.getToolbar("com.highfidelity.interface.toolbar.system");
|
||||
|
||||
// setup the ignore button and add it to the toolbar
|
||||
var button = toolbar.addButton({
|
||||
objectName: 'ignore',
|
||||
imageURL: Script.resolvePath("assets/images/tools/ignore.svg"),
|
||||
visible: true,
|
||||
buttonState: 1,
|
||||
alpha: 0.9
|
||||
});
|
||||
|
||||
var isShowingOverlays = false;
|
||||
var ignoreOverlays = {};
|
||||
|
||||
function removeOverlays() {
|
||||
// enumerate the overlays and remove them
|
||||
var ignoreOverlayKeys = Object.keys(ignoreOverlays);
|
||||
|
||||
for (i = 0; i < ignoreOverlayKeys.length; ++i) {
|
||||
var avatarID = ignoreOverlayKeys[i];
|
||||
Overlays.deleteOverlay(ignoreOverlays[avatarID]);
|
||||
}
|
||||
|
||||
ignoreOverlays = {};
|
||||
}
|
||||
|
||||
// handle clicks on the toolbar button
|
||||
function buttonClicked(){
|
||||
if (isShowingOverlays) {
|
||||
removeOverlays();
|
||||
isShowingOverlays = false;
|
||||
} else {
|
||||
isShowingOverlays = true;
|
||||
}
|
||||
|
||||
button.writeProperty('buttonState', isShowingOverlays ? 0 : 1);
|
||||
}
|
||||
|
||||
button.clicked.connect(buttonClicked);
|
||||
|
||||
function updateOverlays() {
|
||||
if (isShowingOverlays) {
|
||||
|
||||
var identifiers = AvatarList.getAvatarIdentifiers();
|
||||
|
||||
for (i = 0; i < identifiers.length; ++i) {
|
||||
var avatarID = identifiers[i];
|
||||
|
||||
if (avatarID === null) {
|
||||
// this is our avatar, skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
// get the position for this avatar
|
||||
var avatar = AvatarList.getAvatar(avatarID);
|
||||
var avatarPosition = avatar && avatar.position;
|
||||
|
||||
if (!avatarPosition) {
|
||||
// we don't have a valid position for this avatar, skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
// setup a position for the overlay that is just above this avatar's head
|
||||
var overlayPosition = avatar.getJointPosition("Head");
|
||||
overlayPosition.y += 0.45;
|
||||
|
||||
if (avatarID in ignoreOverlays) {
|
||||
// keep the overlay above the current position of this avatar
|
||||
Overlays.editOverlay(ignoreOverlays[avatarID], {
|
||||
position: overlayPosition
|
||||
});
|
||||
} else {
|
||||
// add the overlay above this avatar
|
||||
var newOverlay = Overlays.addOverlay("image3d", {
|
||||
url: Script.resolvePath("assets/images/ignore-target-01.svg"),
|
||||
position: overlayPosition,
|
||||
size: 0.4,
|
||||
scale: 0.4,
|
||||
color: { red: 255, green: 255, blue: 255},
|
||||
alpha: 1,
|
||||
solid: true,
|
||||
isFacingAvatar: true,
|
||||
drawInFront: true
|
||||
});
|
||||
|
||||
// push this overlay to our array of overlays
|
||||
ignoreOverlays[avatarID] = newOverlay;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(updateOverlays);
|
||||
|
||||
AvatarList.avatarRemovedEvent.connect(function(avatarID){
|
||||
if (isShowingOverlays) {
|
||||
// we are currently showing overlays and an avatar just went away
|
||||
|
||||
// first remove the rendered overlay
|
||||
Overlays.deleteOverlay(ignoreOverlays[avatarID]);
|
||||
|
||||
// delete the saved ID of the overlay from our ignored overlays object
|
||||
delete ignoreOverlays[avatarID];
|
||||
}
|
||||
});
|
||||
|
||||
function handleSelectedOverlay(clickedOverlay) {
|
||||
// see this is one of our ignore overlays
|
||||
|
||||
var ignoreOverlayKeys = Object.keys(ignoreOverlays)
|
||||
for (i = 0; i < ignoreOverlayKeys.length; ++i) {
|
||||
var avatarID = ignoreOverlayKeys[i];
|
||||
var ignoreOverlay = ignoreOverlays[avatarID];
|
||||
|
||||
if (clickedOverlay.overlayID == ignoreOverlay) {
|
||||
// matched to an overlay, ask for the matching avatar to be ignored
|
||||
Users.ignore(avatarID);
|
||||
|
||||
// cleanup of the overlay is handled by the connection to avatarRemovedEvent
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Controller.mousePressEvent.connect(function(event){
|
||||
if (isShowingOverlays) {
|
||||
// handle click events so we can detect when our overlays are clicked
|
||||
|
||||
if (!event.isLeftButton) {
|
||||
// if another mouse button than left is pressed ignore it
|
||||
return false;
|
||||
}
|
||||
|
||||
// compute the pick ray from the event
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
|
||||
// grab the clicked overlay for the given pick ray
|
||||
var clickedOverlay = Overlays.findRayIntersection(pickRay);
|
||||
if (clickedOverlay.intersects) {
|
||||
handleSelectedOverlay(clickedOverlay);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// We get mouseMoveEvents from the handControllers, via handControllerPointer.
|
||||
// But we dont' get mousePressEvents.
|
||||
var triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click');
|
||||
|
||||
var TRIGGER_GRAB_VALUE = 0.85; // From handControllerGrab/Pointer.js. Should refactor.
|
||||
var TRIGGER_ON_VALUE = 0.4;
|
||||
var TRIGGER_OFF_VALUE = 0.15;
|
||||
var triggered = false;
|
||||
var activeHand = Controller.Standard.RightHand;
|
||||
|
||||
function controllerComputePickRay() {
|
||||
var controllerPose = Controller.getPoseValue(activeHand);
|
||||
if (controllerPose.valid && triggered) {
|
||||
var controllerPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, controllerPose.translation),
|
||||
MyAvatar.position);
|
||||
// This gets point direction right, but if you want general quaternion it would be more complicated:
|
||||
var controllerDirection = Quat.getUp(Quat.multiply(MyAvatar.orientation, controllerPose.rotation));
|
||||
return { origin: controllerPosition, direction: controllerDirection };
|
||||
}
|
||||
}
|
||||
|
||||
function makeTriggerHandler(hand) {
|
||||
return function (value) {
|
||||
if (isShowingOverlays) {
|
||||
if (!triggered && (value > TRIGGER_GRAB_VALUE)) { // should we smooth?
|
||||
triggered = true;
|
||||
if (activeHand !== hand) {
|
||||
// No switching while the other is already triggered, so no need to release.
|
||||
activeHand = (activeHand === Controller.Standard.RightHand) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
|
||||
}
|
||||
|
||||
var pickRay = controllerComputePickRay();
|
||||
if (pickRay) {
|
||||
var overlayIntersection = Overlays.findRayIntersection(pickRay);
|
||||
if (overlayIntersection.intersects) {
|
||||
handleSelectedOverlay(overlayIntersection);
|
||||
}
|
||||
}
|
||||
} else if (triggered && (value < TRIGGER_OFF_VALUE)) {
|
||||
triggered = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
triggerMapping.from(Controller.Standard.RT).peek().to(makeTriggerHandler(Controller.Standard.RightHand));
|
||||
triggerMapping.from(Controller.Standard.LT).peek().to(makeTriggerHandler(Controller.Standard.LeftHand));
|
||||
|
||||
triggerMapping.enable();
|
||||
|
||||
// cleanup the toolbar button and overlays when script is stopped
|
||||
Script.scriptEnding.connect(function() {
|
||||
toolbar.removeButton('ignore');
|
||||
removeOverlays();
|
||||
triggerMapping.disable();
|
||||
});
|
Loading…
Reference in a new issue