coding standard

This commit is contained in:
Craig Hansen-Sturm 2014-08-28 11:12:17 -07:00
parent 0881959750
commit 3e3090f1ea
2 changed files with 6 additions and 10 deletions

View file

@ -324,8 +324,8 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(PositionalAudioStream*
const float FILTER_CUTOFF_FREQUENCY_HZ = 4000.0f; const float FILTER_CUTOFF_FREQUENCY_HZ = 4000.0f;
// calculate the updated gain, frequency and slope. this will be tuned over time. // calculate the updated gain, frequency and slope. this will be tuned over time.
const float penumbraFilterGainL = (-1.0f * ONE_OVER_TWO_PI * headPenumbraAngle ) + SQUARE_ROOT_OF_TWO_OVER_TWO; const float penumbraFilterGainL = (-1.0f * ONE_OVER_TWO_PI * headPenumbraAngle) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterGainR = (+1.0f * ONE_OVER_TWO_PI * headPenumbraAngle ) + SQUARE_ROOT_OF_TWO_OVER_TWO; const float penumbraFilterGainR = (+1.0f * ONE_OVER_TWO_PI * headPenumbraAngle) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterFrequency = FILTER_CUTOFF_FREQUENCY_HZ; // constant frequency const float penumbraFilterFrequency = FILTER_CUTOFF_FREQUENCY_HZ; // constant frequency
const float penumbraFilterSlope = SQUARE_ROOT_OF_TWO_OVER_TWO; // constant slope const float penumbraFilterSlope = SQUARE_ROOT_OF_TWO_OVER_TWO; // constant slope

View file

@ -155,8 +155,7 @@ public:
// //
// Implements a low-shelf filter using a biquad // Implements a low-shelf filter using a biquad
// //
class AudioFilterLSF : class AudioFilterLSF : public AudioFilter< AudioFilterLSF >
public AudioFilter< AudioFilterLSF >
{ {
public: public:
@ -197,8 +196,7 @@ public:
// //
// Implements a hi-shelf filter using a biquad // Implements a hi-shelf filter using a biquad
// //
class AudioFilterHSF : class AudioFilterHSF : public AudioFilter< AudioFilterHSF >
public AudioFilter< AudioFilterHSF >
{ {
public: public:
@ -239,8 +237,7 @@ public:
// //
// Implements a all-pass filter using a biquad // Implements a all-pass filter using a biquad
// //
class AudioFilterALL : class AudioFilterALL : public AudioFilter< AudioFilterALL >
public AudioFilter< AudioFilterALL >
{ {
public: public:
@ -276,8 +273,7 @@ public:
// //
// Implements a single-band parametric EQ using a biquad "peaking EQ" configuration // Implements a single-band parametric EQ using a biquad "peaking EQ" configuration
// //
class AudioFilterPEQ : class AudioFilterPEQ : public AudioFilter< AudioFilterPEQ >
public AudioFilter< AudioFilterPEQ >
{ {
public: public: