coding standard

This commit is contained in:
Craig Hansen-Sturm 2014-08-28 11:12:17 -07:00
parent 0881959750
commit 3e3090f1ea
2 changed files with 6 additions and 10 deletions
assignment-client/src/audio
libraries/audio/src

View file

@ -324,8 +324,8 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(PositionalAudioStream*
const float FILTER_CUTOFF_FREQUENCY_HZ = 4000.0f;
// calculate the updated gain, frequency and slope. this will be tuned over time.
const float penumbraFilterGainL = (-1.0f * ONE_OVER_TWO_PI * headPenumbraAngle ) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterGainR = (+1.0f * ONE_OVER_TWO_PI * headPenumbraAngle ) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterGainL = (-1.0f * ONE_OVER_TWO_PI * headPenumbraAngle) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterGainR = (+1.0f * ONE_OVER_TWO_PI * headPenumbraAngle) + SQUARE_ROOT_OF_TWO_OVER_TWO;
const float penumbraFilterFrequency = FILTER_CUTOFF_FREQUENCY_HZ; // constant frequency
const float penumbraFilterSlope = SQUARE_ROOT_OF_TWO_OVER_TWO; // constant slope

View file

@ -155,8 +155,7 @@ public:
//
// Implements a low-shelf filter using a biquad
//
class AudioFilterLSF :
public AudioFilter< AudioFilterLSF >
class AudioFilterLSF : public AudioFilter< AudioFilterLSF >
{
public:
@ -197,8 +196,7 @@ public:
//
// Implements a hi-shelf filter using a biquad
//
class AudioFilterHSF :
public AudioFilter< AudioFilterHSF >
class AudioFilterHSF : public AudioFilter< AudioFilterHSF >
{
public:
@ -239,8 +237,7 @@ public:
//
// Implements a all-pass filter using a biquad
//
class AudioFilterALL :
public AudioFilter< AudioFilterALL >
class AudioFilterALL : public AudioFilter< AudioFilterALL >
{
public:
@ -276,8 +273,7 @@ public:
//
// Implements a single-band parametric EQ using a biquad "peaking EQ" configuration
//
class AudioFilterPEQ :
public AudioFilter< AudioFilterPEQ >
class AudioFilterPEQ : public AudioFilter< AudioFilterPEQ >
{
public: