diff --git a/examples/toys/ping_pong_gun/pingPongGun.js b/examples/toys/ping_pong_gun/pingPongGun.js index 1e87eb76ce..879d467293 100644 --- a/examples/toys/ping_pong_gun/pingPongGun.js +++ b/examples/toys/ping_pong_gun/pingPongGun.js @@ -24,7 +24,7 @@ var RELOAD_THRESHOLD = 0.95; var GUN_TIP_FWD_OFFSET =-0.35; var GUN_TIP_UP_OFFSET = 0.040; - var GUN_FORCE = 5; + var GUN_FORCE = 9; var BALL_RESTITUTION = 0.6; var BALL_LINEAR_DAMPING = 0.4; var BALL_GRAVITY = { @@ -168,4 +168,4 @@ // entity scripts always need to return a newly constructed object of our type return new PingPongGun(); -}); \ No newline at end of file +});