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add model joints to debugging
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@ -406,6 +406,11 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParentID, parentID, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParentJointIndex, parentJointIndex, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointRotationsSet, jointRotationsSet, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointRotations, jointRotations, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointTranslationsSet, jointTranslationsSet, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointTranslations, jointTranslations, "");
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properties.getAnimation().debugDump();
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properties.getAtmosphere().debugDump();
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properties.getSkybox().debugDump();
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