add model joints to debugging

This commit is contained in:
Seth Alves 2016-01-04 18:16:20 -08:00
parent 2d246a840f
commit 3db68e3151

View file

@ -406,6 +406,11 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParentID, parentID, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParentJointIndex, parentJointIndex, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointRotationsSet, jointRotationsSet, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointRotations, jointRotations, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointTranslationsSet, jointTranslationsSet, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, JointTranslations, jointTranslations, "");
properties.getAnimation().debugDump();
properties.getAtmosphere().debugDump();
properties.getSkybox().debugDump();